Player Matchup

Thor
Thor
Kobodolo34
Thor
Level 125
God Stats
17W - 17L
1,532 SR
Queue Stats
184W - 175L
1,507 Elo+
Solo
Shiva
Shiva
Silexx__
Shiva
Level 96
God Stats
120W - 64L
1,665 SR
Queue Stats
210W - 180L
1,493 Elo+
Solo
Hachiman
Hachiman
StablePanther
Hachiman
Level 138
God Stats
1W - 0L
1,592 SR
Queue Stats
415W - 400L
1,522 Elo+
Solo
Surtr
Surtr
Vx Regicide xV
Surtr
Level 194
God Stats
35W - 32L
1,524 SR
Queue Stats
321W - 307L
1,505 Elo+
Solo
Discordia
Discordia
YFU_Fire
Discordia
Level 83
God Stats
11W - 6L
1,664 SR
Queue Stats
86W - 69L
1,540 Elo+
Solo
Team Averages
Level 127
1,595 SR
1,513 Elo+

VS

Team Averages
Level 152
1,552 SR
1,507 Elo+
Zhong Kui
Zhong Kui
CardioToxn74
Zhong Kui
Level 178
God Stats
11W - 13L
1,533 SR
Queue Stats
192W - 191L
1,481 Elo+
Solo
Hercules
Hercules
Danny_Deleto2020
Hercules
Level 156
God Stats
49W - 43L
1,572 SR
Queue Stats
393W - 366L
1,542 Elo+
Solo
Hera
Hera
Dragonboii21
Hera
Level 150
God Stats
164W - 135L
1,591 SR
Queue Stats
312W - 327L
1,441 Elo+
Solo
Merlin
Merlin
HazedSloth
Merlin
Level 149
God Stats
3W - 6L
1,434 SR
Queue Stats
192W - 191L
1,485 Elo+
Solo
Ne Zha
Ne Zha
HighPumbaa
Ne Zha
Level 128
God Stats
0W - 1L
1,631 SR
Queue Stats
8W - 7L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,005
546
3,263
8,012
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Silexx__
Shiva
11
6 / 3 / 6
6,778
616
9,446
12,225
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
StablePanther
Hachiman
12
4 / 1 / 2
6,941
631
7,232
9,233
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 0
7,280
662
4,749
7,452
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
YFU_Fire
Discordia
13
4 / 1 / 4
7,126
648
5,968
5,369
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CardioToxn74
Zhong Kui
12
3 / 3 / 0
7,500
682
10,769
8,500
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 4 / 1
5,716
520
1,493
11,389
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 4 / 0
5,977
543
2,572
6,567
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
HazedSloth
Merlin
10
0 / 3 / 1
5,672
516
3,475
6,102
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
HighPumbaa
Ne Zha
10
1 / 4 / 1
5,745
522
2,975
9,866
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
5
5
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CardioToxn74
Zhong Kui
3
3
0
1
L
0
4
1
0.13
L
1
4
0
0.25
L
Merlin
HazedSloth
Merlin
0
3
1
0.17
L
Ne Zha
HighPumbaa
Ne Zha
1
4
1
0.38
W
1
0
5
3.5
W
Shiva
Silexx__
Shiva
6
3
6
3
W
Hachiman
StablePanther
Hachiman
4
1
2
5
W
3
0
0
3
W
Discordia
YFU_Fire
Discordia
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
21,284
42,291
Taken
42,424
14,932
Mitigated
19,757
18,148
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CardioToxn74
Zhong Kui
10,769
3,930
0
3,229
8,500
5,847
1,036
0
8,500
48,918
10,826
L
1,493
409
0
2,800
11,389
6,037
0
1,233
10,070
0
15,933
L
2,572
91
0
220
6,567
1,785
0
3,927
2,640
35,482
0
L
Merlin
HazedSloth
Merlin
3,475
258
0
750
6,102
2,850
0
256
5,356
32,537
0
L
Ne Zha
HighPumbaa
Ne Zha
2,975
935
0
462
9,866
3,238
0
766
9,067
0
35,720
W
3,263
507
0
4,604
8,012
2,352
0
476
7,536
0
40,815
W
Shiva
Silexx__
Shiva
9,446
2,238
440
1,513
12,225
4,822
0
5,045
7,180
0
38,667
W
Hachiman
StablePanther
Hachiman
7,232
5,195
0
5,024
9,233
2,559
0
6,048
3,185
0
43,533
W
4,749
1,597
0
4,722
7,452
3,668
378
2,467
4,985
1,335
47,865
W
Discordia
YFU_Fire
Discordia
5,968
214
0
1,845
5,369
1,531
0
2,014
3,355
50,846
42

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
30,610
379
Minions Killed
341
0
Camps Cleared
0
1,214,404
Distance Traveled
1,109,293
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,500
682
108
10
0
206,477
0
L
Hercules
5,716
520
31
3
0
225,244
0
L
Hera
5,977
543
62
6
0
220,313
7
L
Merlin
5,672
516
75
7
0
190,327
0
L
Ne Zha
5,745
522
65
6
0
266,932
0
W
Thor
6,005
546
73
7
0
277,288
0
W
Shiva
6,778
616
49
4
0
246,912
1
W
Hachiman
6,941
631
76
7
0
206,649
0
W
Surtr
7,280
662
93
8
0
240,040
0
W
Discordia
7,126
648
88
8
0
243,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role