Player Matchup

Cthulhu
Cthulhu
Ayo Cuh
Cthulhu
Level 48
God Stats
105W - 71L
1,608 SR
Queue Stats
244W - 220L
1,456 Elo+
Solo
Chaac
Chaac
BobbinSchlop
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,262 Elo+
Party 1
Serqet
Serqet
ChickenNuggies1
Serqet
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 46L
1,262 Elo+
Party 1
Poseidon
Poseidon
TheFrsXx
Poseidon
Level 46
God Stats
13W - 6L
1,564 SR
Queue Stats
339W - 342L
1,392 Elo+
Solo
Anubis
Anubis
o0Groovy0o
Anubis
Level 6
God Stats
0W - 4L
1,278 SR
Queue Stats
8W - 14L
1,262 Elo+
Party 1
Team Averages
Level 33
1,490 SR
1,327 Elo+

VS

Team Averages
Level 69
1,509 SR
1,396 Elo+
Bake Kujira
Bake Kujira
Ez1Gaming
Bake Kujira
Level 103
God Stats
3W - 3L
1,520 SR
Queue Stats
85W - 91L
1,374 Elo+
Party 2
Ravana
Ravana
FaSe King
Ravana
Level 104
God Stats
13W - 16L
1,677 SR
Queue Stats
93W - 89L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
OHG Snipe
Nu Wa
Level 39
God Stats
4W - 4L
1,342 SR
Queue Stats
33W - 59L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SLOTH099
Morgan Le Fay
Level 51
God Stats
7W - 4L
1,505 SR
Queue Stats
61W - 61L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
TWill63
Danzaburou
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 85L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ayo Cuh
Cthulhu
11
4 / 1 / 5
6,577
506
7,190
10,278
4,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 0 / 0
6,290
484
2,611
5,444
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 0 / 0
6,277
483
2,174
7,586
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
TheFrsXx
Poseidon
11
3 / 4 / 5
6,467
497
5,850
6,438
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
o0Groovy0o
Anubis
10
2 / 4 / 2
6,130
472
2,407
8,728
2,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Ez1Gaming
Bake Kujira
9
0 / 5 / 4
6,286
484
3,461
13,959
5,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
FaSe King
Ravana
14
5 / 0 / 1
7,380
568
3,074
5,330
2,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
OHG Snipe
Nu Wa
11
0 / 1 / 4
6,769
521
7,245
4,311
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
SLOTH099
Morgan Le Fay
13
3 / 2 / 4
7,996
615
7,902
5,358
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TWill63
Danzaburou
9
1 / 5 / 2
6,266
482
3,328
8,095
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
12
Kills
9
9
Deaths
13
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ayo Cuh
Cthulhu
4
1
5
6.5
L
1
0
0
1
L
2
0
0
2
W
Bake Kujira
Ez1Gaming
Bake Kujira
0
5
4
0.4
W
Ravana
FaSe King
Ravana
5
0
1
5.5
W
Nu Wa
OHG Snipe
Nu Wa
0
1
4
2
W
Morgan Le Fay
SLOTH099
Morgan Le Fay
3
2
4
2.5
W
Danzaburou
TWill63
Danzaburou
1
5
2
0.4
L
Poseidon
TheFrsXx
Poseidon
3
4
5
1.38
L
Anubis
o0Groovy0o
Anubis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
25,010
38,474
Taken
37,053
12,854
Mitigated
13,041
12,514
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ayo Cuh
Cthulhu
7,190
867
0
3,656
10,278
4,619
56
3,798
6,291
37,167
0
L
2,611
178
0
1,518
5,444
2,128
0
2,809
2,181
0
31,868
L
2,174
48
0
4,441
7,586
2,363
0
1,268
6,120
0
43,658
W
Bake Kujira
Ez1Gaming
Bake Kujira
3,461
1,467
159
4,207
13,959
5,723
727
6,968
6,760
21,911
1,589
W
Ravana
FaSe King
Ravana
3,074
705
0
2,463
5,330
2,606
53
275
5,055
0
59,281
W
Nu Wa
OHG Snipe
Nu Wa
7,245
1,463
0
1,268
4,311
1,128
975
431
3,880
37,921
2,288
W
Morgan Le Fay
SLOTH099
Morgan Le Fay
7,902
263
0
1,588
5,358
1,579
322
1,470
3,888
47,176
2,126
W
Danzaburou
TWill63
Danzaburou
3,328
977
0
1,997
8,095
2,005
1,056
6,053
1,991
0
27,497
L
Poseidon
TheFrsXx
Poseidon
5,850
1,537
0
1,090
6,438
1,396
740
2,875
3,413
34,107
4,943
L
Anubis
o0Groovy0o
Anubis
2,407
97
0
1,809
8,728
2,348
0
6,205
2,296
19,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
34,697
302
Minions Killed
325
0
Camps Cleared
0
1,265,611
Distance Traveled
1,214,108
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,577
506
51
4
0
234,053
1
L
Chaac
6,290
484
59
5
0
238,786
0
L
Serqet
6,277
483
86
7
0
320,491
0
W
Bake Kujira
6,286
484
41
3
0
237,139
2
W
Ravana
7,380
568
97
7
0
286,436
4
W
Nu Wa
6,769
521
62
5
0
224,210
1
W
Morgan Le Fay
7,996
615
83
6
0
246,519
3
W
Danzaburou
6,266
482
42
3
0
219,804
1
L
Poseidon
6,467
497
62
5
0
249,818
0
L
Anubis
6,130
472
44
3
0
222,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role