Player Matchup

Zeus
Zeus
CodeBlu71
Zeus
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
688W - 721L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
GunToting
Bake Kujira
Level 210
God Stats
30W - 40L
1,444 SR
Queue Stats
613W - 738L
1,420 Elo+
Party 1
Thanatos
Thanatos
RadHabbit
Thanatos
Level 57
God Stats
5W - 2L
1,678 SR
Queue Stats
66W - 63L
1,467 Elo+
Solo
Vulcan
Vulcan
Rah Targaryen
Vulcan
Level 179
God Stats
76W - 76L
1,512 SR
Queue Stats
609W - 650L
1,496 Elo+
Solo
Bellona
Bellona
Teewestt
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,472 Elo+
Solo
Team Averages
Level 150
1,527 SR
1,471 Elo+

VS

Team Averages
Level 72
1,507 SR
1,495 Elo+
Mercury
Mercury
Christiankun_
Mercury
Level 84
God Stats
1W - 3L
1,321 SR
Queue Stats
62W - 57L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GTyrant27
Morgan Le Fay
Level 32
God Stats
5W - 3L
1,500 SR
Queue Stats
79W - 101L
1,345 Elo+
Solo
The Morrigan
The Morrigan
Kai Staxkk
The Morrigan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,480 Elo+
Solo
Athena
Athena
aGarbagePanda
Athena
Level 99
God Stats
33W - 14L
1,716 SR
Queue Stats
154W - 48L
1,676 Elo+
Solo
Danzaburou
Danzaburou
deadlysniper000
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 0 / 10
9,162
1,145
9,268
1,376
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
GunToting
Bake Kujira
15
5 / 0 / 13
10,161
1,270
7,013
7,612
8,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
RadHabbit
Thanatos
15
10 / 3 / 5
10,419
1,302
8,397
8,807
3,558
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 11
8,385
1,048
8,281
3,532
1,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Teewestt
Bellona
15
3 / 0 / 16
9,499
1,187
9,678
8,763
7,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

344

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
0 / 7 / 1
7,670
959
4,790
10,297
3,462
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
GTyrant27
Morgan Le Fay
13
0 / 1 / 2
7,727
966
3,400
3,494
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Kai Staxkk
The Morrigan
12
1 / 7 / 2
7,665
958
5,149
5,770
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 3
8,682
1,085
6,778
19,490
20,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
deadlysniper000
Danzaburou
13
2 / 5 / 0
8,430
1,054
5,869
8,986
3,482
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
23
Kills
3
3
Deaths
23
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
7
1
0.07
W
Zeus
4
0
10
9
L
Morgan Le Fay
GTyrant27
Morgan Le Fay
0
1
2
1
W
Bake Kujira
GunToting
Bake Kujira
5
0
13
11.5
L
The Morrigan
Kai Staxkk
The Morrigan
1
7
2
0.29
W
Thanatos
RadHabbit
Thanatos
10
3
5
4.17
W
1
0
11
6.5
W
Bellona
Teewestt
Bellona
3
0
16
11
L
0
3
3
0.5
L
Danzaburou
deadlysniper000
Danzaburou
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
25,986
30,090
Taken
48,037
21,815
Mitigated
29,851
6,357
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,790
1,740
0
0
10,297
3,462
0
5,378
4,919
0
16,465
W
Zeus
9,268
386
0
0
1,376
489
0
634
742
26,168
408
L
Morgan Le Fay
GTyrant27
Morgan Le Fay
3,400
479
0
0
3,494
1,053
0
2,042
1,452
13,526
1,291
W
Bake Kujira
GunToting
Bake Kujira
7,013
3,020
0
448
7,612
8,445
0
3,657
3,955
18,730
1,884
L
The Morrigan
Kai Staxkk
The Morrigan
5,149
1,440
0
0
5,770
1,684
0
979
4,083
9,975
210
W
Thanatos
RadHabbit
Thanatos
8,397
4,337
0
3,890
8,807
3,558
0
4,401
4,406
0
19,071
W
8,281
326
183
1,010
3,532
1,584
0
2,178
1,354
18,594
0
W
Bellona
Teewestt
Bellona
9,678
2,256
0
826
8,763
7,739
0
3,890
4,873
0
20,978
L
6,778
1,124
0
2,531
19,490
20,170
0
10,660
8,830
17,750
0
L
Danzaburou
deadlysniper000
Danzaburou
5,869
2,118
0
996
8,986
3,482
0
3,760
5,226
0
25,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,626
Gold Earned
40,174
160
Minions Killed
131
6
Camps Cleared
4
846,357
Distance Traveled
622,346
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,670
959
29
4
1
166,373
0
W
Zeus
9,162
1,145
63
8
2
161,475
0
L
Morgan Le Fay
7,727
966
22
3
1
78,097
0
W
Bake Kujira
10,161
1,270
33
4
0
186,885
0
L
The Morrigan
7,665
958
9
1
2
86,278
0
W
Thanatos
10,419
1,302
18
2
3
163,031
1
W
Vulcan
8,385
1,048
21
3
0
146,620
0
W
Bellona
9,499
1,187
25
3
1
188,346
0
L
Athena
8,682
1,085
16
2
0
154,844
0
L
Danzaburou
8,430
1,054
55
7
0
136,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role