Player Matchup

Mercury
Mercury
Gold III
Alkiras
Mercury
Gold III
Level 147
God Stats
1W - 4L
1,118 SR
Queue Stats
145W - 142L
1,561 MMR
Solo
Charybdis
Charybdis
Gold III
Bennansss
Charybdis
Gold III
Level 154
God Stats
6W - 8L
1,473 SR
Queue Stats
235W - 239L
1,573 MMR
Solo
Chang'e
Chang'e
Gold I
D1g1talFatal
Chang'e
Gold I
Level 148
God Stats
3W - 1L
1,650 SR
Queue Stats
306W - 312L
1,599 MMR
Solo
Achilles
Achilles
Silver I
Mastiga
Achilles
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,547 MMR
Solo
Geb
Geb
Gold IV
Ssio1991
Geb
Gold IV
Level 104
God Stats
3W - 4L
1,409 SR
Queue Stats
70W - 72L
1,544 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,430 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,552 SR
1,565 MMR
Raijin
Raijin
Gold III
CursedBen
Raijin
Gold III
Level 156
God Stats
1W - 2L
1,350 SR
Queue Stats
129W - 132L
1,594 MMR
Party 1
Osiris
Osiris
Gold I
Norad7
Osiris
Gold I
Level 158
God Stats
1W - 2L
1,508 SR
Queue Stats
174W - 189L
1,542 MMR
Solo
Susano
Susano
Gold IV
chazbaz2002
Susano
Gold IV
Level 140
God Stats
17W - 15L
1,662 SR
Queue Stats
157W - 158L
1,587 MMR
Party 1
Atlas
Atlas
Gold II
darkJwarrior
Atlas
Gold II
Level 129
God Stats
6W - 7L
1,550 SR
Queue Stats
182W - 175L
1,542 MMR
Solo
Hou Yi
Hou Yi
Gold III
pucecosmico
Hou Yi
Gold III
Level 148
God Stats
4W - 5L
1,692 SR
Queue Stats
343W - 343L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alkiras
Mercury
17
5 / 2 / 7
10,421
613
8,021
14,673
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Bennansss
Charybdis
18
4 / 3 / 1
10,732
631
10,111
10,212
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
D1g1talFatal
Chang'e
16
6 / 3 / 2
10,237
602
9,887
12,756
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mastiga
Achilles
15
1 / 0 / 2
9,654
568
14,025
19,842
18,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 7
9,616
566
6,090
12,300
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
King ArthurPeleHe BoMulan

VS

Bans
AnubisAthenaMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CursedBen
Raijin
12
2 / 6 / 1
7,423
437
5,782
8,349
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Norad7
Osiris
15
0 / 1 / 0
8,227
484
9,821
18,081
19,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
11
0 / 3 / 3
6,858
403
6,074
10,096
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 1
8,260
486
8,616
14,165
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
15
2 / 6 / 1
8,762
515
4,387
12,621
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
7
8
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
Alkiras
Mercury
5
2
7
4.25
W
Charybdis
Bennansss
Charybdis
4
3
1
1.5
L
Raijin
CursedBen
Raijin
2
6
1
0.42
W
Chang'e
D1g1talFatal
Chang'e
6
3
2
2.33
W
Achilles
Mastiga
Achilles
1
0
2
2
L
Osiris
Norad7
Osiris
0
1
0
0
W
2
0
7
5.5
L
Susano
0
3
3
0.5
L
3
2
1
1.75
L
Hou Yi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
34,680
69,783
Taken
63,312
42,022
Mitigated
40,618
31,354
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Alkiras
Mercury
8,021
4,579
0
2,820
14,673
6,394
1,162
2,272
12,401
0
89,518
W
Charybdis
Bennansss
Charybdis
10,111
5,076
0
5,029
10,212
3,946
3,625
1,208
9,004
0
94,825
L
Raijin
CursedBen
Raijin
5,782
594
0
530
8,349
3,059
0
4,778
3,535
46,718
0
W
Chang'e
D1g1talFatal
Chang'e
9,887
1,046
4,520
8,214
12,756
4,271
3,275
6,901
5,855
70,045
2,306
W
Achilles
Mastiga
Achilles
14,025
5,296
0
7,983
19,842
18,717
100
708
19,134
0
66,790
L
Osiris
Norad7
Osiris
9,821
4,344
0
6,546
18,081
19,575
0
1,557
15,101
0
60,773
W
6,090
869
0
2,788
12,300
8,694
2,553
2,989
9,311
28,576
1,602
L
Susano
6,074
1,438
0
4,646
10,096
3,211
0
1,667
8,324
0
44,988
L
8,616
3,352
0
3,016
14,165
10,095
0
6,929
7,157
23,795
844
L
Hou Yi
4,387
2,444
0
3,444
12,621
4,678
0
1,044
11,577
0
62,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,660
Gold Earned
39,530
577
Minions Killed
385
0
Camps Cleared
0
1,745,022
Distance Traveled
1,459,636
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,421
613
144
8
0
408,465
4
W
Charybdis
10,732
631
155
9
0
279,346
3
L
Raijin
7,423
437
83
5
0
249,987
1
W
Chang'e
10,237
602
138
8
0
354,539
5
W
Achilles
9,654
568
112
7
0
351,998
4
L
Osiris
8,227
484
90
5
0
321,157
5
W
Geb
9,616
566
28
2
0
350,674
6
L
Susano
6,858
403
83
5
0
307,119
0
L
Atlas
8,260
486
25
1
0
312,209
5
L
Hou Yi
8,762
515
104
6
0
269,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role