Player Matchup

Set
Set
FTHhhhhhhhh
Set
Level 80
God Stats
3W - 5L
1,351 SR
Queue Stats
287W - 275L
1,550 Elo+
Solo
Kukulkan
Kukulkan
MareSalvatru4e
Kukulkan
Level 103
God Stats
5W - 5L
1,482 SR
Queue Stats
241W - 250L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
PlsDontReportMe
Jormungandr
Level 77
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Tyr
Tyr
TheRealLiont
Tyr
Level 91
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
bloodysabbath666
Olorun
Level 159
God Stats
4W - 5L
1,482 SR
Queue Stats
292W - 288L
1,527 Elo+
Party 1
Team Averages
Level 102
1,386 SR
1,463 Elo+

VS

Team Averages
Level 141
1,506 SR
1,507 Elo+
Anhur
Anhur
PerfL3x
Anhur
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Solo
Chiron
Chiron
Rayleigh3
Chiron
Level 157
God Stats
1W - 1L
1,272 SR
Queue Stats
67W - 67L
1,461 Elo+
Solo
Da Ji
Da Ji
Replicant-47-
Da Ji
Level 153
God Stats
5W - 1L
1,547 SR
Queue Stats
300W - 304L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
Scyther88
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,507 Elo+
Solo
Jormungandr
Jormungandr
iZerQa
Jormungandr
Level 158
God Stats
10W - 4L
1,713 SR
Queue Stats
1,006W - 1,062L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 5
10,131
779
12,208
14,147
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
16
2 / 4 / 6
9,324
717
9,582
9,734
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
PlsDontReportMe
Jormungandr
16
1 / 7 / 11
9,043
696
10,583
21,027
17,179
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
1 / 6 / 7
8,517
655
9,249
14,763
15,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
2 / 5 / 3
8,806
677
11,625
10,746
4,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PerfL3x
Anhur
17
4 / 3 / 17
10,391
799
12,226
12,211
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Rayleigh3
Chiron
18
10 / 3 / 12
11,404
877
16,577
11,681
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 8
9,794
753
11,039
10,686
7,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Scyther88
Baron Samedi
16
3 / 3 / 14
9,880
760
11,201
15,997
7,522
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
iZerQa
Jormungandr
19
5 / 1 / 21
11,482
883
14,041
15,472
13,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
13
Kills
29
29
Deaths
13
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
L
Kukulkan
2
4
6
1.25
W
Anhur
PerfL3x
Anhur
4
3
17
4.17
L
Jormungandr
PlsDontReportMe
Jormungandr
1
7
11
0.93
W
Chiron
Rayleigh3
Chiron
10
3
12
5.33
W
7
3
8
3.67
W
Baron Samedi
Scyther88
Baron Samedi
3
3
14
3.33
L
1
6
7
0.75
L
2
5
3
0.7
W
Jormungandr
iZerQa
Jormungandr
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,247
Damage
65,084
70,417
Taken
66,047
47,840
Mitigated
36,869
18,688
Healing
30,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,208
3,631
266
2,496
14,147
7,319
900
4,430
9,421
0
19,266
L
Kukulkan
9,582
469
0
1,581
9,734
3,800
285
4,496
4,962
27,788
0
W
Anhur
PerfL3x
Anhur
12,226
7,317
1,924
2,823
12,211
4,238
1,365
5,856
6,355
0
28,973
L
Jormungandr
PlsDontReportMe
Jormungandr
10,583
1,607
282
5,099
21,027
17,179
260
4,410
16,330
21,855
0
W
Chiron
Rayleigh3
Chiron
16,577
5,225
3,151
3,261
11,681
4,357
2,340
6,348
5,333
0
24,818
W
11,039
2,236
1,464
1,149
10,686
7,705
1,205
5,056
5,630
0
12,611
W
Baron Samedi
Scyther88
Baron Samedi
11,201
463
5,626
4,359
15,997
7,522
376
8,605
7,392
22,815
0
L
9,249
595
0
2,304
14,763
15,372
32
5,719
8,640
0
11,790
L
11,625
3,947
3,405
3,255
10,746
4,170
771
3,831
6,628
23,032
0
W
Jormungandr
iZerQa
Jormungandr
14,041
2,134
1,671
5,319
15,472
13,047
265
5,925
9,547
34,340
3,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,821
Gold Earned
52,951
102
Minions Killed
151
0
Camps Cleared
0
1,154,025
Distance Traveled
1,231,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,131
779
17
1
0
219,193
0
L
Kukulkan
9,324
717
40
3
0
255,131
0
W
Anhur
10,391
799
47
4
0
245,305
0
L
Jormungandr
9,043
696
14
1
0
221,370
0
W
Chiron
11,404
877
22
2
0
250,883
0
W
Da Ji
9,794
753
3
0
0
228,032
0
W
Baron Samedi
9,880
760
22
2
0
248,712
0
L
Tyr
8,517
655
4
0
0
248,404
0
L
Olorun
8,806
677
27
2
0
209,927
0
W
Jormungandr
11,482
883
57
4
0
258,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role