Player Matchup

Ymir
Ymir
 
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BlueIsOlymp
Ix Chel
Level 103
God Stats
23W - 10L
1,680 SR
Queue Stats
282W - 260L
1,511 Elo+
Solo
Anhur
Anhur
Legitga
Anhur
Level 109
God Stats
30W - 20L
1,594 SR
Queue Stats
162W - 140L
1,530 Elo+
Solo
Cthulhu
Cthulhu
kiichern654
Cthulhu
Level 119
God Stats
2W - 0L
1,679 SR
Queue Stats
162W - 151L
1,457 Elo+
Solo
Agni
Agni
meharet797
Agni
Level 63
God Stats
105W - 88L
1,573 SR
Queue Stats
210W - 234L
1,477 Elo+
Solo
Team Averages
Level 109
1,605 SR
1,495 Elo+

VS

Team Averages
Level 92
1,408 SR
1,369 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ozip44
Ares
Level 20
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Neith
Neith
Yuunop
Neith
Level 89
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Nu Wa
Nu Wa
asfur
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,386 Elo+
Solo
Awilix
Awilix
omarzito1997
Awilix
Level 157
God Stats
10W - 13L
1,497 SR
Queue Stats
161W - 165L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 10
7,610
448
5,535
14,590
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
BlueIsOlymp
Ix Chel
16
3 / 4 / 3
9,135
537
9,523
11,579
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Legitga
Anhur
16
9 / 1 / 2
10,193
600
12,293
11,612
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kiichern654
Cthulhu
16
1 / 4 / 0
10,005
589
9,261
13,039
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 3 / 2
7,292
429
1,415
8,207
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 1 / 0
9,775
575
9,115
11,588
4,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Ozip44
Ares
11
2 / 4 / 2
7,436
437
6,211
13,976
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Yuunop
Neith
12
1 / 5 / 2
7,532
443
7,467
9,341
1,446
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
asfur
Nu Wa
16
5 / 2 / 1
9,841
579
15,649
6,603
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
13
1 / 4 / 5
7,701
453
4,259
12,275
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
16
Kills
13
13
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
10
7
L
Anubis
 
Anubis
4
1
0
4
W
Ix Chel
BlueIsOlymp
Ix Chel
3
4
3
1.13
W
Anhur
Legitga
Anhur
9
1
2
10
L
Ares
Ozip44
Ares
2
4
2
0.75
L
Neith
Yuunop
Neith
1
5
2
0.4
L
Nu Wa
asfur
Nu Wa
5
2
1
2.75
W
Cthulhu
kiichern654
Cthulhu
1
4
0
0.25
W
1
3
2
0.67
L
Awilix
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,027
Damage
42,701
59,027
Taken
53,783
23,852
Mitigated
24,338
18,044
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,535
1,456
429
1,619
14,590
7,077
0
7,022
7,568
26,541
1,173
L
Anubis
 
Anubis
9,115
88
0
8,240
11,588
4,552
528
8,319
2,247
76,881
1,144
W
Ix Chel
BlueIsOlymp
Ix Chel
9,523
1,466
288
2,997
11,579
3,072
0
7,266
4,313
91,486
231
W
Anhur
Legitga
Anhur
12,293
8,957
0
6,964
11,612
4,316
801
3,897
7,715
0
66,358
L
Ares
Ozip44
Ares
6,211
687
430
3,065
13,976
11,911
77
5,670
7,987
18,604
0
L
Neith
Yuunop
Neith
7,467
3,163
117
1,258
9,341
1,446
0
949
8,189
0
48,491
L
Nu Wa
asfur
Nu Wa
15,649
5,366
0
1,009
6,603
2,052
805
4,891
1,712
71,161
1,133
W
Cthulhu
kiichern654
Cthulhu
9,261
193
0
3,540
13,039
7,519
147
8,391
4,648
77,050
62
W
1,415
94
0
2,207
8,207
1,868
75
4,467
3,740
40,586
0
L
Awilix
4,259
1,202
0
1,887
12,275
4,377
0
4,035
8,094
0
51,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,235
Gold Earned
42,285
545
Minions Killed
428
0
Camps Cleared
0
1,620,351
Distance Traveled
1,565,907
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,610
448
39
2
0
328,622
6
L
Anubis
9,775
575
138
8
0
290,504
3
W
Ix Chel
9,135
537
158
9
0
322,711
1
W
Anhur
10,193
600
115
7
0
326,641
2
L
Ares
7,436
437
19
1
0
349,579
6
L
Neith
7,532
443
75
4
0
308,570
0
L
Nu Wa
9,841
579
123
7
0
309,863
0
W
Cthulhu
10,005
589
152
9
0
308,126
0
W
Agni
7,292
429
81
5
0
334,251
0
L
Awilix
7,701
453
73
4
0
307,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role