Player Matchup

Maui
Maui
 
Maui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
L13-prokiba1
Cupid
Level 146
God Stats
1W - 5L
1,218 SR
Queue Stats
122W - 133L
1,502 Elo+
Party 2
Bake Kujira
Bake Kujira
L8-GeroKing
Bake Kujira
Level 117
God Stats
15W - 12L
1,646 SR
Queue Stats
62W - 59L
1,516 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pezaint
Tsukuyomi
Level 146
God Stats
15W - 11L
1,532 SR
Queue Stats
478W - 420L
1,608 Elo+
Solo
Ra
Ra
SunKitsune
Ra
Level 106
God Stats
251W - 191L
1,571 SR
Queue Stats
413W - 380L
1,514 Elo+
Solo
Team Averages
Level 131
1,493 SR
1,528 Elo+

VS

Team Averages
Level 147
1,632 SR
1,577 Elo+
Izanami
Izanami
Joltive
Izanami
Level 108
God Stats
2W - 1L
1,789 SR
Queue Stats
53W - 30L
1,634 Elo+
Party 3
Jormungandr
Jormungandr
Mootie
Jormungandr
Level 168
God Stats
2W - 0L
1,563 SR
Queue Stats
73W - 49L
1,601 Elo+
Party 3
Sylvanus
Sylvanus
TwenFFA
Sylvanus
Level 157
God Stats
7W - 3L
1,595 SR
Queue Stats
34W - 33L
1,579 Elo+
Party 1
Thor
Thor
Zealous0ne
Thor
Level 185
God Stats
13W - 13L
1,599 SR
Queue Stats
359W - 381L
1,506 Elo+
Party 1
Tiamat
Tiamat
superSaiyan_vo
Tiamat
Level 118
God Stats
3W - 1L
1,613 SR
Queue Stats
104W - 82L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 3 / 2
5,642
513
5,881
12,799
6,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 3 / 0
6,776
616
2,939
5,676
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
L8-GeroKing
Bake Kujira
10
0 / 3 / 0
5,839
531
3,890
9,890
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Pezaint
Tsukuyomi
10
2 / 3 / 3
5,873
534
4,238
8,528
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 1
5,766
524
3,153
4,882
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joltive
Izanami
13
3 / 3 / 1
7,385
671
5,361
7,032
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Mootie
Jormungandr
13
3 / 0 / 2
7,694
699
8,576
8,087
3,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
TwenFFA
Sylvanus
12
1 / 0 / 5
6,472
588
4,200
9,125
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
6 / 3 / 3
6,513
592
5,949
6,783
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 3
5,995
545
4,317
5,351
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
2
0.33
W
Izanami
Joltive
Izanami
3
3
1
1.17
L
3
3
0
1
L
Bake Kujira
L8-GeroKing
Bake Kujira
0
3
0
0
W
Jormungandr
Mootie
Jormungandr
3
0
2
4
L
Tsukuyomi
Pezaint
Tsukuyomi
2
3
3
1.17
L
1
2
1
0.75
W
Sylvanus
TwenFFA
Sylvanus
1
0
5
3.5
W
6
3
3
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
28,403
41,775
Taken
36,378
16,578
Mitigated
16,910
14,188
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,881
2,581
0
3,301
12,799
6,738
0
4,179
8,620
24,386
2,127
W
Izanami
Joltive
Izanami
5,361
4,261
0
1,674
7,032
2,344
402
1,699
5,333
0
61,064
L
2,939
2,014
114
1,961
5,676
1,528
0
834
4,842
0
41,784
L
Bake Kujira
L8-GeroKing
Bake Kujira
3,890
1,020
0
2,500
9,890
4,751
0
7,239
2,651
35,396
362
W
Jormungandr
Mootie
Jormungandr
8,576
2,706
0
4,284
8,087
3,502
0
3,269
4,240
56,918
3,196
L
Tsukuyomi
Pezaint
Tsukuyomi
4,238
1,419
0
3,542
8,528
2,179
0
2,638
5,890
0
31,643
L
3,153
428
568
2,202
4,882
1,382
0
1,709
3,173
37,664
2,021
W
Sylvanus
TwenFFA
Sylvanus
4,200
1,279
1,794
4,997
9,125
5,893
0
3,805
5,320
23,577
2,117
W
5,949
1,600
0
348
6,783
2,384
12
1,384
5,399
0
42,613
W
4,317
40
0
1,349
5,351
2,787
0
1,865
3,486
38,249
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
34,059
325
Minions Killed
414
0
Camps Cleared
0
1,128,774
Distance Traveled
1,183,928
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,642
513
32
3
0
237,878
0
W
Izanami
7,385
671
125
11
0
221,759
0
L
Cupid
6,776
616
81
7
0
223,838
4
L
Bake Kujira
5,839
531
81
7
0
231,907
3
W
Jormungandr
7,694
699
110
10
0
216,223
4
L
Tsukuyomi
5,873
534
54
5
0
269,540
0
L
Ra
5,766
524
77
7
0
165,611
4
W
Sylvanus
6,472
588
29
3
0
237,800
4
W
Thor
6,513
592
67
6
0
276,186
0
W
Tiamat
5,995
545
83
8
0
231,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role