Player Matchup

Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AJG2805
Chiron
Level 109
God Stats
2W - 0L
1,761 SR
Queue Stats
55W - 60L
1,504 Elo+
Party 2
Kali
Kali
GreatAttract0r
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
SaberDino
Cthulhu
Level 148
God Stats
4W - 0L
1,959 SR
Queue Stats
90W - 98L
1,489 Elo+
Party 2
Hercules
Hercules
Vo1dVolopas
Hercules
Level 22
God Stats
1W - 0L
1,265 SR
Queue Stats
12W - 12L
1,490 Elo+
Party 1
Team Averages
Level 81
1,597 SR
1,519 Elo+

VS

Team Averages
Level 131
1,552 SR
1,492 Elo+
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Surprise Blues
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,398 Elo+
Party 3
Mulan
Mulan
zimereflex
Mulan
Level 147
God Stats
1W - 2L
1,758 SR
Queue Stats
59W - 54L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 1 / 10
10,122
1,125
19,493
7,603
4,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
AJG2805
Chiron
15
5 / 0 / 10
8,798
978
6,762
4,495
2,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
0 / 2 / 8
7,418
824
2,238
8,319
5,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SaberDino
Cthulhu
14
3 / 2 / 9
8,346
927
5,550
11,285
12,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Vo1dVolopas
Hercules
15
3 / 3 / 14
9,281
1,031
6,858
14,217
19,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 5 / 2
7,747
861
5,657
8,192
3,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
 
Ishtar
12
0 / 5 / 1
6,441
716
5,801
8,795
3,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
 
Scylla
10
0 / 3 / 0
6,167
685
2,523
5,335
2,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 2
7,213
801
2,164
9,771
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
13
1 / 5 / 2
7,211
801
6,292
11,621
8,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
20
Kills
3
8
Deaths
20
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
10
14
L
Chiron
 
Chiron
1
5
2
0.4
L
Ishtar
 
Ishtar
0
5
1
0.1
L
Scylla
 
Scylla
0
3
0
0
W
Chiron
AJG2805
Chiron
5
0
10
10
W
0
2
8
2
W
Cthulhu
SaberDino
Cthulhu
3
2
9
3.75
L
1
2
2
1
W
Hercules
Vo1dVolopas
Hercules
3
3
14
3.33
L
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,901
Damage
22,437
45,919
Taken
43,714
43,379
Mitigated
25,369
18,533
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,493
1,566
1,701
1,489
7,603
4,560
1,333
776
6,827
34,319
0
L
Chiron
 
Chiron
5,657
1,572
540
997
8,192
3,158
0
4,097
4,066
0
17,749
L
Ishtar
 
Ishtar
5,801
1,833
665
1,508
8,795
3,362
0
4,985
3,810
0
15,513
L
Scylla
 
Scylla
2,523
140
782
611
5,335
2,143
0
4,040
1,295
14,598
364
W
Chiron
AJG2805
Chiron
6,762
1,020
1,696
874
4,495
2,142
2,813
867
3,628
0
21,261
W
2,238
1,163
1,606
2,857
8,319
5,025
769
692
7,627
0
7,559
W
Cthulhu
SaberDino
Cthulhu
5,550
79
852
930
11,285
12,016
1,185
1,239
10,046
13,675
1,363
L
2,164
400
1,194
2,517
9,771
8,413
0
5,065
4,706
3,344
0
W
Hercules
Vo1dVolopas
Hercules
6,858
1,475
1,820
4,708
14,217
19,636
734
961
13,256
0
11,703
L
Mulan
6,292
227
299
1,804
11,621
8,293
0
6,595
5,026
0
10,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,965
Gold Earned
34,779
114
Minions Killed
82
0
Camps Cleared
0
958,466
Distance Traveled
806,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,122
1,125
35
4
0
191,814
0
L
Chiron
7,747
861
39
4
0
151,055
0
L
Ishtar
6,441
716
10
1
0
156,047
0
L
Scylla
6,167
685
16
2
0
136,702
0
W
Chiron
8,798
978
40
4
0
177,557
0
W
Kali
7,418
824
9
1
0
209,005
0
W
Cthulhu
8,346
927
23
3
0
179,914
0
L
Maui
7,213
801
1
0
0
183,482
0
W
Hercules
9,281
1,031
7
1
0
200,176
0
L
Mulan
7,211
801
16
2
0
179,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role