Player Matchup

Hercules
Hercules
 
Hercules
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bushwhacker94
King Arthur
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,415 Elo+
Party 1
Eset
Eset
GorillagripP199
Eset
Level 65
God Stats
1W - 0L
1,442 SR
Queue Stats
9W - 8L
1,477 Elo+
Party 2
Janus
Janus
YoHO2803
Janus
Level 155
God Stats
1W - 3L
1,191 SR
Queue Stats
124W - 117L
1,555 Elo+
Party 1
Cupid
Cupid
jerseyjoker
Cupid
Level 15
God Stats
6W - 4L
1,543 SR
Queue Stats
8W - 7L
1,495 Elo+
Party 2
Team Averages
Level 105
1,435 SR
1,489 Elo+

VS

Team Averages
Level 85
1,515 SR
1,418 Elo+
Fenrir
Fenrir
 
Fenrir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Capt_Red_Eye
Anubis
Level 126
God Stats
6W - 8L
1,372 SR
Queue Stats
93W - 104L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
Derp Rampage01
Gilgamesh
Level 24
God Stats
3W - 2L
1,537 SR
Queue Stats
34W - 45L
1,375 Elo+
Party 3
Chronos
Chronos
icespicebuss
Chronos
Level 84
God Stats
4W - 2L
1,668 SR
Queue Stats
115W - 129L
1,412 Elo+
Party 3
Artio
Artio
ilovefentz
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 0 / 2
3,746
749
932
1,851
678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Bushwhacker94
King Arthur
6
0 / 0 / 1
3,706
741
1,806
3,631
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
1 / 1 / 3
3,685
737
2,228
3,187
1,409
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
YoHO2803
Janus
7
2 / 0 / 0
4,029
806
535
870
194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
3 / 1 / 1
3,669
734
3,053
3,113
730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 0
3,186
637
216
2,917
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
3
0 / 2 / 0
2,641
528
223
1,310
344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Derp Rampage01
Gilgamesh
6
0 / 1 / 0
2,859
572
1,039
4,594
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
icespicebuss
Chronos
6
2 / 1 / 0
3,628
726
3,469
2,592
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
4
0 / 3 / 1
3,155
631
512
4,472
1,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
2
2
L
Fenrir
 
Fenrir
0
0
0
0
W
King Arthur
Bushwhacker94
King Arthur
0
0
1
0.5
L
Anubis
0
2
0
0
L
Gilgamesh
Derp Rampage01
Gilgamesh
0
1
0
0
W
1
1
3
2.5
W
Janus
YoHO2803
Janus
2
0
0
2
L
Chronos
icespicebuss
Chronos
2
1
0
2
L
Artio
0
3
1
0.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,554
Damage
5,459
12,652
Taken
15,885
4,119
Mitigated
4,658
4,652
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
932
269
0
380
1,851
678
0
72
1,779
0
15,874
L
Fenrir
 
Fenrir
216
0
0
787
2,917
973
0
84
2,833
0
17,355
W
King Arthur
Bushwhacker94
King Arthur
1,806
0
0
1,250
3,631
1,108
0
0
3,631
0
19,610
L
Anubis
223
44
0
124
1,310
344
0
371
859
3,209
0
L
Gilgamesh
Derp Rampage01
Gilgamesh
1,039
232
0
652
4,594
1,284
0
0
4,594
0
9,635
W
2,228
721
227
1,176
3,187
1,409
0
1,801
1,151
7,951
0
W
Janus
YoHO2803
Janus
535
129
0
335
870
194
0
151
719
16,219
752
L
Chronos
icespicebuss
Chronos
3,469
952
0
390
2,592
623
0
1,025
1,567
15,297
0
L
Artio
512
166
447
727
4,472
1,434
0
1,203
3,269
2,301
680
W
3,053
2,163
115
1,169
3,113
730
0
1,645
1,274
0
16,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,835
Gold Earned
15,469
150
Minions Killed
92
0
Camps Cleared
0
549,784
Distance Traveled
451,187
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,746
749
41
8
0
134,173
0
L
Fenrir
3,186
637
32
6
0
114,641
2
W
King Arthur
3,706
741
34
7
0
94,844
0
L
Anubis
2,641
528
9
2
0
35,736
0
L
Gilgamesh
2,859
572
20
4
0
109,767
0
W
Eset
3,685
737
9
2
0
110,381
0
W
Janus
4,029
806
36
7
0
106,702
0
L
Chronos
3,628
726
26
5
0
93,336
0
L
Artio
3,155
631
5
1
0
97,707
2
W
Cupid
3,669
734
30
6
0
103,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role