Player Matchup

Izanami
Izanami
PoltergeistPasta
Izanami
Level 145
God Stats
52W - 41L
1,590 SR
Queue Stats
205W - 193L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
THE_KRIMSON_CHlN
Kukulkan
Level 124
God Stats
4W - 2L
1,846 SR
Queue Stats
84W - 89L
1,510 Elo+
Solo
Pele
Pele
deBoNasty
Pele
Level 102
God Stats
1W - 5L
1,188 SR
Queue Stats
292W - 281L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
ikerbukel
Sun Wukong
Level 89
God Stats
20W - 19L
1,597 SR
Queue Stats
194W - 187L
1,509 Elo+
Solo
Khepri
Khepri
unstoppable_711
Khepri
Level 95
God Stats
8W - 4L
1,616 SR
Queue Stats
170W - 174L
1,510 Elo+
Party 1
Team Averages
Level 111
1,567 SR
1,517 Elo+

VS

Team Averages
Level 108
1,540 SR
1,489 Elo+
Cerberus
Cerberus
 
Cerberus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ehfy
Apollo
Level 128
God Stats
14W - 11L
1,599 SR
Queue Stats
240W - 240L
1,459 Elo+
Solo
Mulan
Mulan
ImSoToxic9910
Mulan
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 35L
1,549 Elo+
Solo
Fenrir
Fenrir
isramacam
Fenrir
Level 147
God Stats
10W - 8L
1,603 SR
Queue Stats
203W - 201L
1,449 Elo+
Solo
Raijin
Raijin
l-XAXA-l
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,337
634
5,338
3,686
1,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 2
6,593
659
4,047
4,780
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pele
11
2 / 1 / 1
5,985
599
5,208
7,431
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ikerbukel
Sun Wukong
10
3 / 3 / 1
6,176
618
7,348
7,697
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 1 / 5
5,839
584
2,222
5,204
2,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 4 / 0
4,545
455
1,978
8,491
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Ehfy
Apollo
9
1 / 2 / 0
4,878
488
2,715
3,618
841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
2 / 3 / 1
5,897
590
3,826
10,706
8,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
isramacam
Fenrir
10
2 / 1 / 3
5,639
564
3,727
7,956
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
l-XAXA-l
Raijin
10
2 / 3 / 2
5,951
595
2,690
5,680
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
0
0
L
Apollo
Ehfy
Apollo
1
2
0
0.5
L
2
3
1
0.83
W
5
0
2
6
W
2
2
2
1.5
W
Pele
2
1
1
2.5
W
Sun Wukong
ikerbukel
Sun Wukong
3
3
1
1.17
L
Fenrir
isramacam
Fenrir
2
1
3
3.5
L
Raijin
l-XAXA-l
Raijin
2
3
2
1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,163
Damage
14,936
28,798
Taken
36,451
11,850
Mitigated
19,084
11,529
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,978
251
0
2,564
8,491
5,556
0
2,295
6,196
14,859
0
L
Apollo
Ehfy
Apollo
2,715
2,055
0
1,174
3,618
841
0
429
3,189
0
28,675
L
3,826
777
0
4,050
10,706
8,084
0
234
9,863
0
28,766
W
5,338
3,741
0
1,649
3,686
1,110
779
423
3,263
0
54,114
W
4,047
485
0
1,591
4,780
1,512
150
1,088
3,452
45,471
983
W
Pele
5,208
1,853
0
3,465
7,431
2,039
0
989
6,398
0
44,416
W
Sun Wukong
ikerbukel
Sun Wukong
7,348
2,087
0
1,874
7,697
4,588
0
399
7,216
0
30,516
L
Fenrir
isramacam
Fenrir
3,727
855
0
3,261
7,956
2,777
0
1,318
6,601
0
26,878
L
Raijin
l-XAXA-l
Raijin
2,690
322
0
854
5,680
1,826
0
1,859
3,785
27,977
1,095
W
2,222
368
1,450
1,500
5,204
2,601
82
1,346
3,818
8,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
26,910
335
Minions Killed
255
0
Camps Cleared
0
981,777
Distance Traveled
965,443
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,545
455
22
2
0
199,515
5
L
Apollo
4,878
488
52
5
0
188,885
6
L
Mulan
5,897
590
61
6
0
172,919
0
W
Izanami
6,337
634
102
10
0
169,151
2
W
Kukulkan
6,593
659
99
10
0
198,364
0
W
Pele
5,985
599
72
7
0
232,108
0
W
Sun Wukong
6,176
618
53
5
0
176,026
0
L
Fenrir
5,639
564
51
5
0
220,847
2
L
Raijin
5,951
595
69
7
0
183,277
0
W
Khepri
5,839
584
9
1
0
206,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role