Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CrimsonSkull028
Ah Puch
Level 125
God Stats
16W - 19L
1,469 SR
Queue Stats
407W - 427L
1,424 Elo+
Solo
Athena
Athena
JangoTeff
Athena
Level 17
God Stats
5W - 0L
1,756 SR
Queue Stats
6W - 6L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
Maaarmotte
Gilgamesh
Level 42
God Stats
4W - 3L
1,457 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Nox
Nox
PulpMult
Nox
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,482 Elo+
Party 1
Team Averages
Level 64
1,536 SR
1,465 Elo+

VS

Team Averages
Level 101
1,480 SR
1,442 Elo+
Tyr
Tyr
Chiquto
Tyr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo
Rama
Rama
JJLrocks42
Rama
Level 108
God Stats
7W - 9L
1,515 SR
Queue Stats
56W - 40L
1,546 Elo+
Party 2
Ix Chel
Ix Chel
Lionidas300
Ix Chel
Level 112
God Stats
4W - 6L
1,387 SR
Queue Stats
49W - 44L
1,519 Elo+
Party 2
Baba Yaga
Baba Yaga
Susan69Xx
Baba Yaga
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,528 Elo+
Party 2
Arachne
Arachne
theafonses
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 0 / 6
7,160
1,432
5,492
3,002
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
3 / 0 / 5
7,080
1,416
5,552
2,489
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
JangoTeff
Athena
12
0 / 0 / 9
7,076
1,415
4,962
4,729
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Maaarmotte
Gilgamesh
12
3 / 1 / 6
6,931
1,386
4,780
4,972
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 6
6,046
1,209
1,378
1,956
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

385

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 1 / 1
5,985
1,197
2,637
5,688
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
1 / 3 / 0
6,311
1,262
2,417
6,648
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Lionidas300
Ix Chel
11
0 / 4 / 0
5,970
1,194
4,181
6,690
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Susan69Xx
Baba Yaga
11
0 / 0 / 0
6,023
1,205
5,032
3,725
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
theafonses
Arachne
10
0 / 1 / 0
5,697
1,139
169
1,714
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
9
Kills
1
1
Deaths
9
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
6
6
L
Tyr
0
1
1
0.5
W
3
0
5
5.5
L
1
3
0
0.33
W
Athena
JangoTeff
Athena
0
0
9
4.5
L
Ix Chel
Lionidas300
Ix Chel
0
4
0
0
W
Gilgamesh
Maaarmotte
Gilgamesh
3
1
6
6
W
0
0
6
3
L
Baba Yaga
Susan69Xx
Baba Yaga
0
0
0
0
L
Arachne
theafonses
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,164
Damage
14,436
17,148
Taken
24,465
10,902
Mitigated
9,547
2,866
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,492
2,392
0
1,196
3,002
1,025
0
1,879
1,123
0
20,262
L
Tyr
2,637
211
0
35
5,688
3,231
0
1,539
3,996
0
5,463
W
5,552
247
0
108
2,489
839
0
1,320
1,169
27,051
1,091
L
2,417
1,921
0
340
6,648
2,230
0
3,577
2,963
0
10,498
W
Athena
JangoTeff
Athena
4,962
1,486
0
1,034
4,729
4,603
0
2,305
2,424
7,991
698
L
Ix Chel
Lionidas300
Ix Chel
4,181
547
177
702
6,690
2,112
0
3,231
3,417
17,666
0
W
Gilgamesh
Maaarmotte
Gilgamesh
4,780
1,171
0
527
4,972
3,685
0
2,757
2,215
0
8,712
W
1,378
133
0
1
1,956
750
0
952
1,004
5,803
0
L
Baba Yaga
Susan69Xx
Baba Yaga
5,032
55
0
304
3,725
1,265
0
2,024
1,639
18,578
0
L
Arachne
theafonses
Arachne
169
124
0
70
1,714
709
0
1,053
627
0
2,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
29,986
118
Minions Killed
113
6
Camps Cleared
3
598,334
Distance Traveled
489,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,160
1,432
30
6
2
107,029
0
L
Tyr
5,985
1,197
12
2
2
106,573
0
W
Ah Puch
7,080
1,416
55
11
1
116,773
0
L
Rama
6,311
1,262
20
4
0
95,206
0
W
Athena
7,076
1,415
17
3
1
121,584
0
L
Ix Chel
5,970
1,194
44
9
0
111,566
0
W
Gilgamesh
6,931
1,386
2
0
0
124,534
0
W
Nox
6,046
1,209
14
3
2
128,414
0
L
Baba Yaga
6,023
1,205
28
6
1
130,178
0
L
Arachne
5,697
1,139
9
2
0
45,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role