Player Matchup

Bellona
Bellona
Crimsonkey23
Bellona
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 56L
1,374 Elo+
Solo
Nox
Nox
InoInoInoIno
Nox
Level 67
God Stats
445W - 462L
1,483 SR
Queue Stats
554W - 603L
1,427 Elo+
Solo
Cernunnos
Cernunnos
Razawald
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 197L
1,429 Elo+
Solo
Ra
Ra
Whalewhisker9
Ra
Level 163
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 82L
1,691 Elo+
Solo
Apollo
Apollo
cccant26
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 239L
1,424 Elo+
Solo
Team Averages
Level 120
1,497 SR
1,469 Elo+

VS

Team Averages
Level 144
1,428 SR
1,489 Elo+
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Biorksen
Apollo
Level 213
God Stats
10W - 9L
1,516 SR
Queue Stats
595W - 613L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Hinariya
Baron Samedi
Level 159
God Stats
3W - 8L
1,329 SR
Queue Stats
139W - 151L
1,492 Elo+
Solo
Izanami
Izanami
fenixmaquina
Izanami
Level 154
God Stats
171W - 170L
1,487 SR
Queue Stats
384W - 409L
1,474 Elo+
Solo
Cthulhu
Cthulhu
megamate95
Cthulhu
Level 105
God Stats
20W - 23L
1,310 SR
Queue Stats
803W - 846L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crimsonkey23
Bellona
13
0 / 8 / 8
7,449
1,064
5,058
12,108
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 3
7,468
1,067
3,436
6,304
2,166
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cernunnos
Razawald
Cernunnos
13
1 / 3 / 5
7,531
1,076
4,519
7,213
2,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
5 / 2 / 3
8,736
1,248
12,594
8,305
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
cccant26
Apollo
13
1 / 5 / 5
7,558
1,080
7,856
8,716
3,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

231

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
7 / 0 / 9
9,600
1,371
11,091
7,594
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Biorksen
Apollo
14
2 / 0 / 9
8,330
1,190
3,759
4,477
1,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Hinariya
Baron Samedi
15
7 / 0 / 10
9,431
1,347
10,648
5,246
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
fenixmaquina
Izanami
14
1 / 7 / 5
7,823
1,118
5,957
8,491
2,297
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
megamate95
Cthulhu
14
2 / 2 / 12
9,503
1,358
8,631
12,129
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
9
Kills
19
19
Deaths
9
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
0
9
11.5
W
Apollo
Biorksen
Apollo
2
0
9
6.5
L
Bellona
Crimsonkey23
Bellona
0
8
8
0.5
W
Baron Samedi
Hinariya
Baron Samedi
7
0
10
12
L
2
1
3
3.5
L
Cernunnos
Razawald
Cernunnos
1
3
5
1.17
L
5
2
3
3.25
L
Apollo
cccant26
Apollo
1
5
5
0.7
W
Izanami
fenixmaquina
Izanami
1
7
5
0.5
W
Cthulhu
megamate95
Cthulhu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
40,086
42,646
Taken
37,937
19,555
Mitigated
24,637
3,174
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,091
4,514
0
1,932
7,594
6,357
0
2,308
5,026
0
16,103
W
Apollo
Biorksen
Apollo
3,759
992
0
0
4,477
1,528
0
1,713
2,715
0
17,125
L
Bellona
Crimsonkey23
Bellona
5,058
994
0
693
12,108
8,874
0
5,920
5,938
0
9,054
W
Baron Samedi
Hinariya
Baron Samedi
10,648
195
999
1,805
5,246
2,049
0
1,962
3,148
25,205
709
L
3,436
316
0
230
6,304
2,166
0
2,634
3,555
10,271
0
L
Cernunnos
Razawald
Cernunnos
4,519
2,414
0
538
7,213
2,425
0
1,976
5,102
0
17,669
L
12,594
846
417
505
8,305
2,858
0
3,771
4,488
34,982
1,217
L
Apollo
cccant26
Apollo
7,856
5,822
0
791
8,716
3,232
0
4,475
4,083
0
15,407
W
Izanami
fenixmaquina
Izanami
5,957
3,828
0
520
8,491
2,297
0
5,260
3,090
0
23,333
W
Cthulhu
megamate95
Cthulhu
8,631
654
308
1,084
12,129
12,406
0
4,172
7,782
19,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
44,687
142
Minions Killed
150
3
Camps Cleared
9
625,325
Distance Traveled
714,456
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,600
1,371
17
2
0
161,631
0
W
Apollo
8,330
1,190
37
5
1
133,088
0
L
Bellona
7,449
1,064
9
1
1
128,316
0
W
Baron Samedi
9,431
1,347
37
5
1
157,115
0
L
Nox
7,468
1,067
19
3
0
124,498
0
L
Cernunnos
7,531
1,076
36
5
1
106,983
0
L
Ra
8,736
1,248
59
8
1
159,040
0
L
Apollo
7,558
1,080
19
3
0
106,488
0
W
Izanami
7,823
1,118
30
4
6
110,539
1
W
Cthulhu
9,503
1,358
29
4
1
152,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role