Player Matchup

Ymir
Ymir
BombitaMasiv
Ymir
Level 116
God Stats
3W - 3L
1,536 SR
Queue Stats
190W - 174L
1,379 Elo+
Solo
Skadi
Skadi
KC ToGu
Skadi
Level 62
God Stats
22W - 18L
1,538 SR
Queue Stats
364W - 387L
1,388 Elo+
Solo
Kali
Kali
LonelyTarnished
Kali
Level 24
God Stats
8W - 4L
1,273 SR
Queue Stats
25W - 33L
1,279 Elo+
Party 1
Da Ji
Da Ji
MrLovelyDay
Da Ji
Level 42
God Stats
2W - 4L
1,339 SR
Queue Stats
32W - 40L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
ShankDaTank4
Danzaburou
Level 105
God Stats
0W - 2L
1,240 SR
Queue Stats
6W - 9L
1,412 Elo+
Solo
Team Averages
Level 70
1,385 SR
1,352 Elo+

VS

Team Averages
Level 71
1,614 SR
1,456 Elo+
Charon
Charon
ChunibyoPanda
Charon
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,374 Elo+
Solo
Cernunnos
Cernunnos
ComandoSG
Cernunnos
Level 67
God Stats
5W - 2L
1,845 SR
Queue Stats
21W - 17L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
Dude4200
Zhong Kui
Level 69
God Stats
12W - 14L
1,491 SR
Queue Stats
240W - 245L
1,455 Elo+
Solo
Sol
Sol
LordKakuzu
Sol
Level 86
God Stats
4W - 1L
1,702 SR
Queue Stats
71W - 64L
1,501 Elo+
Solo
Medusa
Medusa
isabelissima
Medusa
Level 91
God Stats
11W - 8L
1,533 SR
Queue Stats
63W - 73L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,108
555
3,985
10,030
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
KC ToGu
Skadi
9
4 / 4 / 0
6,118
556
3,090
6,730
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 4 / 0
6,239
567
7,411
10,082
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 2
5,522
502
2,605
8,161
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ShankDaTank4
Danzaburou
4
0 / 6 / 0
4,058
369
0
4,475
765

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,118
556
5,474
5,502
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
ComandoSG
Cernunnos
10
1 / 3 / 2
6,116
556
3,325
6,200
1,628
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Dude4200
Zhong Kui
11
3 / 1 / 1
6,814
619
4,403
7,055
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 2 / 2
6,848
623
2,565
7,127
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
12
5 / 1 / 2
6,728
612
8,259
6,423
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
13
19
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
2
1
5
4.5
W
Cernunnos
ComandoSG
Cernunnos
1
3
2
0.67
W
Zhong Kui
Dude4200
Zhong Kui
3
1
1
3.5
L
Skadi
KC ToGu
Skadi
4
4
0
1
L
4
4
0
1
W
2
2
2
1.5
L
0
3
2
0.33
L
Danzaburou
ShankDaTank4
Danzaburou
0
6
0
0
W
Medusa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
24,026
39,478
Taken
32,307
14,373
Mitigated
12,215
9,728
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,985
623
0
2,626
10,030
4,714
0
3,921
6,109
24,831
1,844
W
5,474
1,577
0
1,045
5,502
3,141
145
1,917
3,585
20,545
476
W
Cernunnos
ComandoSG
Cernunnos
3,325
1,404
0
1,401
6,200
1,628
0
40
6,008
0
31,110
W
Zhong Kui
Dude4200
Zhong Kui
4,403
730
0
2,471
7,055
3,904
1,552
211
6,768
39,408
946
L
Skadi
KC ToGu
Skadi
3,090
1,728
77
1,317
6,730
1,784
0
2,372
4,358
0
22,783
L
7,411
3,175
0
4,968
10,082
4,292
0
3,575
6,507
0
30,278
W
2,565
676
0
3,172
7,127
1,584
703
169
6,695
32,718
3,411
L
2,605
509
0
650
8,161
2,818
1
2,161
6,000
0
39,982
L
Danzaburou
ShankDaTank4
Danzaburou
0
0
0
90
4,475
765
0
332
4,143
0
4,928
W
Medusa
8,259
3,493
0
2,110
6,423
1,958
270
1,419
5,004
0
41,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
32,624
197
Minions Killed
293
0
Camps Cleared
0
1,035,153
Distance Traveled
1,017,572
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,108
555
42
4
0
228,796
0
W
Charon
6,118
556
26
2
0
181,168
0
W
Cernunnos
6,116
556
65
6
0
213,594
0
W
Zhong Kui
6,814
619
60
5
0
178,799
0
L
Skadi
6,118
556
38
3
0
165,534
0
L
Kali
6,239
567
38
3
0
205,313
0
W
Sol
6,848
623
69
6
0
231,343
2
L
Da Ji
5,522
502
70
6
0
273,515
1
L
Danzaburou
4,058
369
9
1
0
161,995
0
W
Medusa
6,728
612
73
7
0
212,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role