Player Matchup

Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum IV
MMaconi
Mercury
Platinum IV
Level 148
God Stats
37W - 31L
1,579 SR
Queue Stats
401W - 409L
1,698 MMR
Solo
Ullr
Ullr
Masters
Ozeiros
Ullr
Masters
Level 186
God Stats
50W - 24L
1,709 SR
Queue Stats
276W - 195L
2,645 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
TTV_ZakGamingX
Gilgamesh
Silver II
Level 125
God Stats
6W - 4L
1,472 SR
Queue Stats
22W - 19L
1,482 MMR
Solo
Chang'e
Chang'e
Gold II
xAtariW
Chang'e
Gold II
Level 157
God Stats
5W - 5L
1,497 SR
Queue Stats
77W - 79L
1,638 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,551 SR
1,793 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,621 SR
1,694 MMR
Ra
Ra
Platinum II
 
Ra
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
Levixh
Bastet
Platinum I
Level 127
God Stats
0W - 1L
1,921 SR
Queue Stats
99W - 98L
1,982 MMR
Solo
Mulan
Mulan
Gold V
RayAmora
Mulan
Gold V
Level 183
God Stats
0W - 2L
1,507 SR
Queue Stats
26W - 36L
1,443 MMR
Solo
Bacchus
Bacchus
Bronze IV
camilogael
Bacchus
Bronze IV
Level 124
God Stats
1W - 2L
1,540 SR
Queue Stats
2W - 8L
1,409 MMR
Solo
Anhur
Anhur
Diamond IV
あMaxVerstappenあ
Anhur
Diamond IV
Level 88
God Stats
3W - 3L
1,634 SR
Queue Stats
32W - 16L
2,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 1 / 6
8,353
597
6,506
9,786
9,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
MMaconi
Mercury
14
1 / 0 / 2
7,128
509
4,179
9,462
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
Ozeiros
Ullr
17
5 / 0 / 4
9,289
664
8,522
6,946
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TTV_ZakGamingX
Gilgamesh
13
0 / 3 / 0
7,498
536
9,315
15,736
10,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
xAtariW
Chang'e
12
0 / 1 / 3
6,786
485
3,928
7,753
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
RaijinThothSusanoAo Kuang

VS

Bans
LancelotAtlasCthulhuFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 0
7,618
544
6,870
6,526
2,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Levixh
Bastet
13
1 / 2 / 1
6,749
482
2,642
11,576
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
RayAmora
Mulan
14
2 / 0 / 2
8,324
595
12,848
14,513
11,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
camilogael
Bacchus
10
0 / 3 / 3
6,091
435
3,190
9,473
7,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
5,182
370
2,787
7,264
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
6
7
L
Ra
 
Ra
2
1
0
2
L
Bastet
Levixh
Bastet
1
2
1
0.75
W
Mercury
MMaconi
Mercury
1
0
2
2
W
Ullr
Ozeiros
Ullr
5
0
4
7
L
Mulan
RayAmora
Mulan
2
0
2
3
W
Gilgamesh
TTV_ZakGamingX
Gilgamesh
0
3
0
0
L
Bacchus
camilogael
Bacchus
0
3
3
0.5
W
Chang'e
xAtariW
Chang'e
0
1
3
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
28,337
49,683
Taken
49,352
29,057
Mitigated
26,487
15,330
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,506
1,685
2,128
4,034
9,786
9,205
14
2,751
6,941
23,981
4,506
L
Ra
 
Ra
6,870
514
501
1,827
6,526
2,019
0
2,724
3,802
68,770
0
L
Bastet
Levixh
Bastet
2,642
200
0
3,619
11,576
3,648
0
2,073
9,503
0
53,851
W
Mercury
MMaconi
Mercury
4,179
865
0
900
9,462
4,375
0
500
8,962
0
63,778
W
Ullr
Ozeiros
Ullr
8,522
3,816
0
2,546
6,946
2,628
303
854
6,092
0
90,702
L
Mulan
RayAmora
Mulan
12,848
2,467
0
5,809
14,513
11,450
0
668
13,845
0
67,569
W
Gilgamesh
TTV_ZakGamingX
Gilgamesh
9,315
2,630
0
1,843
15,736
10,598
0
1,266
14,470
0
58,627
L
Bacchus
camilogael
Bacchus
3,190
446
0
3,432
9,473
7,839
0
2,764
6,709
16,070
350
W
Chang'e
xAtariW
Chang'e
3,928
114
1,633
2,246
7,753
2,251
0
4,232
3,404
47,038
0
L
2,787
1,384
0
1,664
7,264
1,531
0
1,559
5,705
0
24,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
33,964
520
Minions Killed
418
0
Camps Cleared
0
1,453,795
Distance Traveled
1,351,223
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,353
597
46
3
0
246,708
4
L
Ra
7,618
544
131
9
0
320,015
3
L
Bastet
6,749
482
100
7
0
309,366
2
W
Mercury
7,128
509
110
8
0
380,559
3
W
Ullr
9,289
664
152
11
0
260,779
4
L
Mulan
8,324
595
130
9
0
251,837
2
W
Gilgamesh
7,498
536
114
8
0
280,582
6
L
Bacchus
6,091
435
17
1
0
269,933
4
W
Chang'e
6,786
485
98
7
0
285,167
3
L
Anhur
5,182
370
40
3
0
200,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role