Player Matchup

Cthulhu
Cthulhu
Commander KA
Cthulhu
Level 128
God Stats
5W - 5L
1,246 SR
Queue Stats
161W - 154L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Derp Rampage01
Gilgamesh
Level 24
God Stats
3W - 2L
1,279 SR
Queue Stats
34W - 45L
1,358 Elo+
Party 2
Ne Zha
Ne Zha
Tron3737
Ne Zha
Level 127
God Stats
36W - 20L
1,738 SR
Queue Stats
107W - 73L
1,597 Elo+
Solo
Chronos
Chronos
icespicebuss
Chronos
Level 84
God Stats
4W - 2L
1,599 SR
Queue Stats
115W - 129L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
ilovefentz
Nu Wa
Level 27
God Stats
4W - 4L
1,413 SR
Queue Stats
25W - 48L
1,329 Elo+
Party 2
Team Averages
Level 78
1,455 SR
1,434 Elo+

VS

Team Averages
Level 143
1,594 SR
1,476 Elo+
Cerberus
Cerberus
AverageJoe316
Cerberus
Level 154
God Stats
13W - 9L
1,632 SR
Queue Stats
116W - 130L
1,483 Elo+
Party 1
Tiamat
Tiamat
FerAlvarez
Tiamat
Level 177
God Stats
0W - 1L
1,285 SR
Queue Stats
151W - 153L
1,516 Elo+
Solo
Lancelot
Lancelot
FoolishMrCouch
Lancelot
Level 123
God Stats
4W - 1L
1,763 SR
Queue Stats
115W - 121L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
I-Fitz-l
Gilgamesh
Level 125
God Stats
4W - 2L
1,791 SR
Queue Stats
197W - 199L
1,454 Elo+
Party 1
Medusa
Medusa
zaheer19
Medusa
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 145L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Commander KA
Cthulhu
10
3 / 1 / 2
5,777
578
6,416
6,563
3,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Derp Rampage01
Gilgamesh
9
0 / 2 / 2
5,307
531
4,641
7,496
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
Tron3737
Ne Zha
12
5 / 0 / 2
6,393
639
6,462
5,156
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
icespicebuss
Chronos
12
1 / 0 / 3
6,536
654
3,059
4,237
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
10
1 / 1 / 3
5,420
542
6,058
3,037
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AverageJoe316
Cerberus
8
0 / 3 / 1
4,856
486
1,995
11,085
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
FerAlvarez
Tiamat
10
1 / 3 / 0
5,609
561
1,947
5,904
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
10
0 / 0 / 1
5,245
525
1,180
6,669
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
I-Fitz-l
Gilgamesh
11
2 / 0 / 0
6,330
633
3,363
10,081
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
zaheer19
Medusa
9
1 / 4 / 0
4,961
496
2,802
6,872
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
4
4
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AverageJoe316
Cerberus
0
3
1
0.17
W
Cthulhu
Commander KA
Cthulhu
3
1
2
4
W
Gilgamesh
Derp Rampage01
Gilgamesh
0
2
2
0.5
L
Tiamat
FerAlvarez
Tiamat
1
3
0
0.33
L
Lancelot
0
0
1
0.5
L
Gilgamesh
I-Fitz-l
Gilgamesh
2
0
0
2
W
Ne Zha
Tron3737
Ne Zha
5
0
2
6
W
Chronos
icespicebuss
Chronos
1
0
3
2.5
W
Nu Wa
1
1
3
2.5
L
Medusa
zaheer19
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,636
Damage
11,287
26,489
Taken
40,611
10,951
Mitigated
18,667
4,678
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AverageJoe316
Cerberus
1,995
29
0
2,258
11,085
5,870
0
7,160
3,607
14,927
0
W
Cthulhu
Commander KA
Cthulhu
6,416
383
89
1,191
6,563
3,431
0
1,942
4,579
31,044
0
W
Gilgamesh
Derp Rampage01
Gilgamesh
4,641
1,516
0
112
7,496
3,892
0
180
6,987
0
25,716
L
Tiamat
FerAlvarez
Tiamat
1,947
124
0
1,288
5,904
1,405
0
2,400
3,356
32,875
853
L
Lancelot
1,180
112
0
2,970
6,669
1,910
0
1,164
5,446
0
33,644
L
Gilgamesh
I-Fitz-l
Gilgamesh
3,363
956
0
3,000
10,081
7,738
0
647
9,409
0
34,783
W
Ne Zha
Tron3737
Ne Zha
6,462
1,451
0
1,944
5,156
1,611
0
422
4,734
0
52,886
W
Chronos
icespicebuss
Chronos
3,059
851
0
1,092
4,237
1,169
850
291
3,946
38,919
1,758
W
Nu Wa
6,058
1,805
0
250
3,037
848
0
985
2,052
26,021
0
L
Medusa
zaheer19
Medusa
2,802
846
0
0
6,872
1,744
0
3,340
3,337
0
32,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
27,001
306
Minions Killed
292
0
Camps Cleared
0
1,127,770
Distance Traveled
1,087,865
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,856
486
36
4
0
196,223
1
W
Cthulhu
5,777
578
58
6
0
227,145
0
W
Gilgamesh
5,307
531
45
5
0
238,440
0
L
Tiamat
5,609
561
72
7
0
210,744
4
L
Lancelot
5,245
525
73
7
0
250,017
1
L
Gilgamesh
6,330
633
65
7
0
222,692
2
W
Ne Zha
6,393
639
76
8
0
256,959
0
W
Chronos
6,536
654
82
8
0
211,284
0
W
Nu Wa
5,420
542
45
5
0
193,942
0
L
Medusa
4,961
496
46
5
0
208,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role