Player Matchup

Chernobog
Chernobog
BigThomp
Chernobog
Level 124
God Stats
13W - 17L
1,404 SR
Queue Stats
508W - 506L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Danger Genie
Jormungandr
Level 113
God Stats
3W - 2L
1,687 SR
Queue Stats
148W - 190L
1,421 Elo+
Solo
Charon
Charon
MarSmoove24
Charon
Level 90
God Stats
2W - 1L
1,742 SR
Queue Stats
329W - 338L
1,523 Elo+
Solo
Aphrodite
Aphrodite
MecZ Charly
Aphrodite
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,393 Elo+
Party 1
Agni
Agni
TBM_Sir-Chavelit
Agni
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,393 Elo+
Party 1
Team Averages
Level 102
1,567 SR
1,433 Elo+

VS

Team Averages
Level 89
1,526 SR
1,359 Elo+
Vulcan
Vulcan
AkiDaVinci
Vulcan
Level 93
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 24L
1,316 Elo+
Party 2
Hel
Hel
BlaqMagix006
Hel
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,409 Elo+
Solo
Xbalanque
Xbalanque
PLUMPCHUMP
Xbalanque
Level 87
God Stats
2W - 2L
1,676 SR
Queue Stats
73W - 76L
1,423 Elo+
Solo
Fenrir
Fenrir
fatherofLukeSky
Fenrir
Level 88
God Stats
0W - 1L
1,671 SR
Queue Stats
8W - 21L
1,249 Elo+
Party 2
Janus
Janus
liquidlion1172
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigThomp
Chernobog
16
4 / 1 / 18
9,471
861
12,388
7,423
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Danger Genie
Jormungandr
16
5 / 1 / 10
9,321
847
5,851
7,484
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
15
2 / 2 / 19
8,949
814
9,397
14,251
11,644
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
MecZ Charly
Aphrodite
16
3 / 0 / 16
9,145
831
3,408
9,581
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 2 / 9
9,955
905
16,229
8,258
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AkiDaVinci
Vulcan
15
0 / 3 / 2
7,574
689
8,726
8,620
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 1
7,635
694
3,557
9,244
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
PLUMPCHUMP
Xbalanque
14
2 / 5 / 1
8,068
733
9,783
10,647
3,811
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 3
7,539
685
4,619
13,896
14,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 2
7,281
662
7,310
10,365
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
14
23
Kills
5
6
Deaths
23
72
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AkiDaVinci
Vulcan
0
3
2
0.33
W
Chernobog
BigThomp
Chernobog
4
1
18
13
L
1
4
1
0.38
W
Jormungandr
Danger Genie
Jormungandr
5
1
10
10
W
Charon
2
2
19
5.75
W
Aphrodite
MecZ Charly
Aphrodite
3
0
16
11
L
Xbalanque
PLUMPCHUMP
Xbalanque
2
5
1
0.5
W
9
2
9
6.75
L
1
6
3
0.42
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,273
Damage
33,995
46,997
Taken
52,772
30,787
Mitigated
28,871
27,151
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AkiDaVinci
Vulcan
8,726
519
390
1,689
8,620
3,417
0
5,107
3,513
20,987
0
W
Chernobog
BigThomp
Chernobog
12,388
6,379
1,129
1,873
7,423
3,468
829
2,202
5,141
0
32,521
L
3,557
516
5,470
3,441
9,244
3,525
0
5,619
3,436
11,204
67
W
Jormungandr
Danger Genie
Jormungandr
5,851
913
0
750
7,484
6,789
346
3,535
3,857
11,644
244
W
Charon
9,397
516
2,210
4,172
14,251
11,644
232
5,812
8,077
15,909
1,311
W
Aphrodite
MecZ Charly
Aphrodite
3,408
1,173
7,459
7,334
9,581
5,385
244
4,146
5,193
15,194
596
L
Xbalanque
PLUMPCHUMP
Xbalanque
9,783
2,841
425
992
10,647
3,811
0
6,454
4,079
0
25,302
W
16,229
977
559
1,665
8,258
3,501
1,434
2,897
5,203
28,124
1,097
L
4,619
105
735
1,845
13,896
14,511
0
8,969
4,518
0
6,503
L
7,310
353
487
2,284
10,365
3,607
0
6,067
4,219
12,713
16

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
38,097
143
Minions Killed
105
0
Camps Cleared
0
1,048,278
Distance Traveled
961,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,574
689
44
4
0
202,584
0
W
Chernobog
9,471
861
54
5
0
193,993
0
L
Hel
7,635
694
11
1
0
175,164
0
W
Jormungandr
9,321
847
12
1
0
201,736
0
W
Charon
8,949
814
7
1
0
237,748
0
W
Aphrodite
9,145
831
36
3
0
207,877
0
L
Xbalanque
8,068
733
30
3
0
177,798
0
W
Agni
9,955
905
34
3
0
206,924
0
L
Fenrir
7,539
685
2
0
0
212,378
0
L
Janus
7,281
662
18
2
0
193,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role