Player Matchup

Danzaburou
Danzaburou
Fonzitos
Danzaburou
Level 29
God Stats
0W - 2L
1,399 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Chaac
Chaac
HaffBloodPrince
Chaac
Level 118
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 1
Charon
Charon
mullif
Charon
Level 64
God Stats
0W - 1L
1,625 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 1
Team Averages
Level 70
1,471 SR
1,231 Elo+

VS

Team Averages
Level 106
1,479 SR
1,346 Elo+
Surtr
Surtr
NBK_SkyFate
Surtr
Level 109
God Stats
1W - 0L
1,699 SR
Queue Stats
32W - 36L
1,416 Elo+
Solo
Martichoras
Martichoras
P1ONEER_NUT
Martichoras
Level 81
God Stats
10W - 12L
1,366 SR
Queue Stats
85W - 106L
1,309 Elo+
Party 2
Discordia
Discordia
Wickison
Discordia
Level 129
God Stats
8W - 9L
1,371 SR
Queue Stats
135W - 157L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fonzitos
Danzaburou
13
0 / 4 / 1
7,654
696
1,941
7,708
3,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 1
7,715
701
5,810
10,214
12,586
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
mullif
Charon
15
1 / 1 / 0
7,900
718
4,333
7,658
6,813
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,772
797
7,006
10,681
9,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
P1ONEER_NUT
Martichoras
16
0 / 0 / 6
9,467
861
5,963
5,198
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Wickison
Discordia
16
5 / 0 / 1
9,870
897
7,467
3,707
1,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fonzitos
Danzaburou
0
4
1
0.13
L
0
2
1
0.25
W
2
2
3
1.75
W
Martichoras
P1ONEER_NUT
Martichoras
0
0
6
3
W
Discordia
Wickison
Discordia
5
0
1
5.5
L
Charon
mullif
Charon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,084
Damage
20,436
25,580
Taken
19,586
22,791
Mitigated
12,680
4,285
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fonzitos
Danzaburou
1,941
259
0
250
7,708
3,392
0
2,884
4,806
0
20,350
L
5,810
380
0
2,522
10,214
12,586
0
3,031
7,102
0
29,937
W
7,006
1,188
0
2,095
10,681
9,130
28
3,177
7,141
3,534
21,867
W
Martichoras
P1ONEER_NUT
Martichoras
5,963
490
38
2,452
5,198
2,379
186
1,024
3,900
0
28,300
W
Discordia
Wickison
Discordia
7,467
48
292
839
3,707
1,171
316
977
2,626
39,504
499
L
Charon
mullif
Charon
4,333
204
0
1,513
7,658
6,813
0
2,712
4,916
14,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
28,109
122
Minions Killed
145
0
Camps Cleared
0
603,609
Distance Traveled
644,603
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,654
696
50
5
0
170,578
0
L
Chaac
7,715
701
45
4
0
215,072
0
W
Surtr
8,772
797
34
3
0
210,757
0
W
Martichoras
9,467
861
53
5
0
219,946
0
W
Discordia
9,870
897
58
5
0
213,900
2
L
Charon
7,900
718
27
2
0
217,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role