Player Matchup

Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GETOseagutta25
Artemis
Level 138
God Stats
5W - 2L
1,635 SR
Queue Stats
72W - 59L
1,550 Elo+
Party 1
Bacchus
Bacchus
Genioxbox
Bacchus
Level 119
God Stats
80W - 79L
1,375 SR
Queue Stats
93W - 95L
1,316 Elo+
Solo
Lancelot
Lancelot
aboogie76
Lancelot
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,403 Elo+
Party 1
Team Averages
Level 138
1,502 SR
1,454 Elo+

VS

Team Averages
Level 115
1,458 SR
1,527 Elo+
Artemis
Artemis
AbsolutehZero
Artemis
Level 154
God Stats
4W - 4L
1,419 SR
Queue Stats
519W - 493L
1,501 Elo+
Solo
King Arthur
King Arthur
Gillbilly
King Arthur
Level 64
God Stats
1W - 1L
1,572 SR
Queue Stats
110W - 106L
1,479 Elo+
Solo
Atlas
Atlas
Zeeclos
Atlas
Level 140
God Stats
0W - 3L
1,290 SR
Queue Stats
187W - 154L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
ashbro321
Baron Samedi
Level 149
God Stats
6W - 3L
1,628 SR
Queue Stats
277W - 274L
1,573 Elo+
Solo
Hou Yi
Hou Yi
madgab1367
Hou Yi
Level 69
God Stats
6W - 10L
1,381 SR
Queue Stats
230W - 261L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 1
6,461
538
5,144
4,990
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
11
1 / 2 / 1
6,426
536
6,248
10,342
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
6,831
569
7,555
4,985
1,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Genioxbox
Bacchus
9
0 / 2 / 3
5,753
479
4,385
8,906
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
aboogie76
Lancelot
12
4 / 1 / 0
6,591
549
6,019
7,030
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 1 / 1
5,725
477
3,770
9,692
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Gillbilly
King Arthur
11
1 / 1 / 1
6,304
525
6,621
11,382
7,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Zeeclos
Atlas
8
1 / 3 / 2
5,493
458
5,219
11,611
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
ashbro321
Baron Samedi
11
1 / 1 / 0
5,774
481
2,543
4,997
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
madgab1367
Hou Yi
10
1 / 2 / 1
6,194
516
2,054
8,096
2,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
5
6
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
1
1.5
W
Hercules
 
Hercules
1
2
1
0.75
L
Artemis
1
1
1
1.5
W
2
1
0
2
W
Bacchus
Genioxbox
Bacchus
0
2
3
0.75
L
King Arthur
Gillbilly
King Arthur
1
1
1
1.5
L
Atlas
Zeeclos
Atlas
1
3
2
0.67
W
Lancelot
aboogie76
Lancelot
4
1
0
4
L
Baron Samedi
ashbro321
Baron Samedi
1
1
0
1
L
Hou Yi
madgab1367
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
20,207
36,253
Taken
45,778
22,652
Mitigated
21,548
9,039
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,144
522
0
750
4,990
1,462
0
1,916
3,074
36,568
0
W
Hercules
 
Hercules
6,248
2,351
0
4,279
10,342
8,833
0
130
10,212
0
40,683
L
Artemis
3,770
1,631
0
4,973
9,692
2,943
0
2,592
7,100
0
48,810
W
7,555
2,826
0
1,891
4,985
1,654
792
774
4,211
0
55,732
W
Bacchus
Genioxbox
Bacchus
4,385
540
0
1,362
8,906
7,906
17
2,626
6,280
21,190
0
L
King Arthur
Gillbilly
King Arthur
6,621
837
0
1,711
11,382
7,780
0
493
10,360
0
45,738
L
Atlas
Zeeclos
Atlas
5,219
1,994
186
3,539
11,611
7,004
0
2,735
8,876
17,117
1,079
W
Lancelot
aboogie76
Lancelot
6,019
1,874
0
757
7,030
2,797
0
2,062
4,968
0
52,750
L
Baron Samedi
ashbro321
Baron Samedi
2,543
132
91
1,247
4,997
1,636
0
2,005
2,992
31,948
0
L
Hou Yi
madgab1367
Hou Yi
2,054
1,099
0
3,404
8,096
2,185
0
1,704
6,392
0
36,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
29,490
361
Minions Killed
327
0
Camps Cleared
0
1,233,824
Distance Traveled
1,127,363
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,461
538
84
7
0
240,688
2
W
Hercules
6,426
536
76
6
0
226,086
0
L
Artemis
5,725
477
87
7
0
247,858
0
W
Artemis
6,831
569
104
9
0
232,344
0
W
Bacchus
5,753
479
23
2
0
235,889
0
L
King Arthur
6,304
525
84
7
0
240,935
0
L
Atlas
5,493
458
22
2
0
234,648
4
W
Lancelot
6,591
549
74
6
0
298,817
0
L
Baron Samedi
5,774
481
61
5
0
205,906
0
L
Hou Yi
6,194
516
73
6
0
198,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role