Player Matchup

Thanatos
Thanatos
Fewfallen
Thanatos
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 64L
1,429 Elo+
Party 1
Skadi
Skadi
Justin Kinsoul
Skadi
Level 35
God Stats
3W - 4L
1,516 SR
Queue Stats
121W - 134L
1,370 Elo+
Solo
Bacchus
Bacchus
Neutralrooms
Bacchus
Level 8
God Stats
2W - 6L
1,229 SR
Queue Stats
7W - 14L
1,303 Elo+
Party 1
Hou Yi
Hou Yi
choral-chine2
Hou Yi
Level 33
God Stats
1W - 9L
1,244 SR
Queue Stats
115W - 142L
1,320 Elo+
Solo
Chaac
Chaac
killerclown20
Chaac
Level 42
God Stats
1W - 2L
1,272 SR
Queue Stats
20W - 24L
1,397 Elo+
Solo
Team Averages
Level 30
1,352 SR
1,364 Elo+

VS

Team Averages
Level 38
1,625 SR
1,549 Elo+
Cerberus
Cerberus
CRYPT3K1
Cerberus
Level 80
God Stats
10W - 12L
1,712 SR
Queue Stats
220W - 205L
1,475 Elo+
Party 2
Anubis
Anubis
Dockrie
Anubis
Level 39
God Stats
38W - 32L
1,529 SR
Queue Stats
136W - 126L
1,460 Elo+
Party 3
Mulan
Mulan
ElectrcTaco
Mulan
Level 29
God Stats
50W - 34L
1,577 SR
Queue Stats
134W - 118L
1,459 Elo+
Party 3
Izanami
Izanami
WarlockBalls71in
Izanami
Level 4
God Stats
7W - 7L
1,765 SR
Queue Stats
71W - 79L
1,780 Elo+
Party 2
Sol
Sol
bybrunoIO
Sol
Level 37
God Stats
17W - 12L
1,540 SR
Queue Stats
26W - 29L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fewfallen
Thanatos
10
2 / 6 / 0
5,175
518
4,125
9,549
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 1
4,848
485
2,471
6,702
986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Neutralrooms
Bacchus
6
1 / 3 / 1
4,937
494
1,980
8,077
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 4 / 2
4,696
470
1,894
6,610
1,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 1 / 0
6,900
690
6,577
9,591
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRYPT3K1
Cerberus
10
2 / 1 / 5
5,551
555
4,067
7,574
3,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Dockrie
Anubis
12
8 / 0 / 0
7,491
749
7,411
3,802
1,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 5
6,562
656
7,303
6,505
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 2 / 3
5,993
599
5,750
5,916
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 1
5,442
544
2,852
7,478
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
19
19
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CRYPT3K1
Cerberus
2
1
5
4.5
W
Anubis
Dockrie
Anubis
8
0
0
8
W
5
1
5
7.5
L
Thanatos
Fewfallen
Thanatos
2
6
0
0.33
L
0
5
1
0.1
L
Bacchus
Neutralrooms
Bacchus
1
3
1
0.5
W
4
2
3
2.75
W
0
5
1
0.1
L
0
4
2
0.25
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
27,383
40,529
Taken
31,275
17,351
Mitigated
11,543
12,041
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CRYPT3K1
Cerberus
4,067
305
0
2,169
7,574
3,930
0
783
6,791
23,675
1,604
W
Anubis
Dockrie
Anubis
7,411
373
0
2,007
3,802
1,515
616
172
3,630
37,889
2,342
W
7,303
1,463
0
2,148
6,505
2,554
207
245
6,260
0
34,019
L
Thanatos
Fewfallen
Thanatos
4,125
1,065
0
4,176
9,549
2,795
0
3,082
6,467
0
33,170
L
2,471
972
0
637
6,702
986
0
3,899
2,803
0
22,563
L
Bacchus
Neutralrooms
Bacchus
1,980
251
95
1,604
8,077
5,914
0
2,314
5,763
7,092
0
W
5,750
4,224
0
1,720
5,916
1,529
445
780
5,136
0
40,962
W
2,852
813
0
2,430
7,478
2,015
0
0
7,478
27,157
4,501
L
1,894
875
0
1,465
6,610
1,786
0
1,812
4,798
0
25,240
L
6,577
963
0
4,064
9,591
5,870
215
2,750
6,841
0
41,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
31,039
225
Minions Killed
322
0
Camps Cleared
0
899,002
Distance Traveled
955,120
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,551
555
66
7
0
202,920
0
W
Anubis
7,491
749
73
7
0
188,904
0
W
Mulan
6,562
656
53
5
0
228,809
0
L
Thanatos
5,175
518
57
6
0
207,652
0
L
Skadi
4,848
485
44
4
0
143,123
0
L
Bacchus
4,937
494
8
1
0
189,858
2
W
Izanami
5,993
599
72
7
0
158,130
0
W
Sol
5,442
544
58
6
0
176,357
0
L
Hou Yi
4,696
470
36
4
0
168,512
0
L
Chaac
6,900
690
80
8
0
189,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role