Player Matchup

Eset
Eset
 
Eset
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AnTSZNN
Kumbhakarna
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 231L
1,528 Elo+
Party 1
Shiva
Shiva
OIiverSudden
Shiva
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 160L
1,489 Elo+
Party 2
Rama
Rama
jazzyjaz12345
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,322 Elo+
Solo
Nemesis
Nemesis
kombokenjiYT
Nemesis
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 179L
1,555 Elo+
Party 1
Team Averages
Level 153
1,500 SR
1,479 Elo+

VS

Team Averages
Level 168
1,571 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DRivera_13
Agni
Level 155
God Stats
9W - 8L
1,697 SR
Queue Stats
110W - 102L
1,498 Elo+
Solo
Awilix
Awilix
MrTdo9
Awilix
Level 154
God Stats
10W - 7L
1,500 SR
Queue Stats
26W - 17L
1,289 Elo+
Solo
Cu Chulainn
Cu Chulainn
RoyalMarine101
Cu Chulainn
Level 147
God Stats
17W - 12L
1,565 SR
Queue Stats
447W - 423L
1,520 Elo+
Solo
Khepri
Khepri
alflopezcar
Khepri
Level 181
God Stats
4W - 2L
1,593 SR
Queue Stats
243W - 231L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 3 / 0
5,442
544
2,593
6,661
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
AnTSZNN
Kumbhakarna
8
0 / 2 / 4
4,844
484
2,011
10,804
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 2
5,502
550
3,904
9,847
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
4,745
475
2,780
6,518
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
kombokenjiYT
Nemesis
11
4 / 2 / 2
5,945
595
5,238
9,562
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 0
7,100
710
5,790
3,820
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 4
5,857
586
4,979
5,245
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
MrTdo9
Awilix
10
4 / 2 / 3
5,853
585
8,012
7,185
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
RoyalMarine101
Cu Chulainn
11
3 / 2 / 2
7,045
705
8,436
8,264
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
10
1 / 1 / 5
6,245
625
2,433
5,364
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
13
13
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
0
0.33
W
Izanami
 
Izanami
4
0
0
4
L
Kumbhakarna
AnTSZNN
Kumbhakarna
0
2
4
1
W
1
1
4
3
W
Awilix
MrTdo9
Awilix
4
2
3
2.75
L
1
2
2
1
W
Cu Chulainn
RoyalMarine101
Cu Chulainn
3
2
2
2
W
Khepri
1
1
5
3.5
L
0
4
0
0
L
Nemesis
kombokenjiYT
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
29,650
43,392
Taken
29,878
18,183
Mitigated
13,915
12,180
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,593
51
0
686
6,661
1,544
0
3,380
2,809
32,446
0
W
Izanami
 
Izanami
5,790
4,372
0
1,282
3,820
1,385
1,707
352
3,468
0
58,849
L
Kumbhakarna
AnTSZNN
Kumbhakarna
2,011
408
0
2,244
10,804
5,616
0
1,736
9,022
13,002
0
W
4,979
191
0
1,939
5,245
1,270
0
1,615
3,462
31,955
0
W
Awilix
MrTdo9
Awilix
8,012
3,674
0
942
7,185
2,433
0
1,583
5,397
0
31,596
L
3,904
676
168
2,969
9,847
6,524
0
266
9,581
0
31,539
W
Cu Chulainn
RoyalMarine101
Cu Chulainn
8,436
1,495
0
1,443
8,264
5,349
0
133
7,562
0
48,835
W
Khepri
2,433
317
0
1,620
5,364
3,478
0
621
4,704
13,839
0
L
2,780
2,439
0
1,043
6,518
1,495
0
581
5,937
0
33,260
L
Nemesis
kombokenjiYT
Nemesis
5,238
2,860
0
5,070
9,562
3,004
0
759
8,631
0
43,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
32,100
281
Minions Killed
333
0
Camps Cleared
0
1,002,500
Distance Traveled
1,002,949
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,442
544
67
7
0
194,889
0
W
Izanami
7,100
710
121
12
0
179,542
2
L
Kumbhakarna
4,844
484
16
2
0
206,218
4
W
Agni
5,857
586
60
6
0
210,554
4
W
Awilix
5,853
585
49
5
0
223,136
2
L
Shiva
5,502
550
62
6
0
194,346
1
W
Cu Chulainn
7,045
705
84
8
0
186,871
0
W
Khepri
6,245
625
19
2
0
202,846
2
L
Rama
4,745
475
60
6
0
175,580
2
L
Nemesis
5,945
595
76
8
0
231,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role