Player Matchup

Ymir
Ymir
Chapadoodle
Ymir
Level 129
God Stats
119W - 127L
1,524 SR
Queue Stats
214W - 203L
1,538 Elo+
Solo
Jing Wei
Jing Wei
Dullahan6888
Jing Wei
Level 100
God Stats
6W - 5L
1,427 SR
Queue Stats
150W - 136L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
EMFxSHINOBI
Sun Wukong
Level 95
God Stats
4W - 3L
1,488 SR
Queue Stats
319W - 291L
1,510 Elo+
Solo
Zeus
Zeus
Kisho78
Zeus
Level 104
God Stats
1W - 2L
1,052 SR
Queue Stats
208W - 203L
1,439 Elo+
Solo
Achilles
Achilles
marblebox
Achilles
Level 106
God Stats
6W - 3L
1,547 SR
Queue Stats
12W - 11L
1,507 Elo+
Solo
Team Averages
Level 107
1,408 SR
1,505 Elo+

VS

Team Averages
Level 87
1,565 SR
1,462 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AJ104259
Hera
Level 105
God Stats
5W - 3L
1,656 SR
Queue Stats
64W - 70L
1,396 Elo+
Party 1
Athena
Athena
MasonSteel97
Athena
Level 68
God Stats
2W - 2L
1,710 SR
Queue Stats
36W - 39L
1,465 Elo+
Party 1
Chaac
Chaac
MyDirtNap
Chaac
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
King Arthur
King Arthur
TACOmachine3000
King Arthur
Level 98
God Stats
5W - 6L
1,461 SR
Queue Stats
85W - 72L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,686
669
5,112
7,971
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Dullahan6888
Jing Wei
12
3 / 0 / 3
6,481
648
5,554
3,749
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
EMFxSHINOBI
Sun Wukong
11
2 / 2 / 4
6,624
662
6,513
9,129
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
Kisho78
Zeus
11
1 / 1 / 2
6,144
614
2,133
3,298
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
marblebox
Achilles
12
7 / 0 / 1
7,009
701
5,020
7,044
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 3 / 0
5,845
585
4,067
7,432
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
10
0 / 6 / 1
5,120
512
1,578
5,461
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
1 / 3 / 0
5,382
538
3,677
9,910
4,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
MyDirtNap
Chaac
7
0 / 1 / 0
4,354
435
2,954
4,801
3,540
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
TACOmachine3000
King Arthur
9
1 / 4 / 0
5,137
514
4,022
8,903
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
3
3
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
0
0.33
L
Hera
0
6
1
0.08
W
4
0
4
6
W
Jing Wei
Dullahan6888
Jing Wei
3
0
3
4.5
W
Sun Wukong
EMFxSHINOBI
Sun Wukong
2
2
4
2
W
Zeus
Kisho78
Zeus
1
1
2
2
L
Athena
1
3
0
0.33
L
Chaac
MyDirtNap
Chaac
0
1
0
0
L
King Arthur
TACOmachine3000
King Arthur
1
4
0
0.25
W
Achilles
marblebox
Achilles
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,332
Damage
16,298
31,191
Taken
36,507
13,644
Mitigated
18,819
10,128
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,067
1,482
0
500
7,432
2,368
0
3,317
4,115
36,894
1,934
L
Hera
1,578
322
0
190
5,461
1,454
0
290
5,171
28,823
681
W
5,112
873
0
2,518
7,971
4,702
657
3,049
4,781
26,004
0
W
Jing Wei
Dullahan6888
Jing Wei
5,554
4,009
0
1,121
3,749
1,196
0
1,244
2,439
0
48,464
W
Sun Wukong
EMFxSHINOBI
Sun Wukong
6,513
806
0
1,555
9,129
4,539
40
1,244
7,761
0
36,522
W
Zeus
Kisho78
Zeus
2,133
524
0
750
3,298
806
354
2,148
953
38,073
1,720
L
Athena
3,677
832
1,379
2,172
9,910
4,890
0
2,600
7,310
16,345
0
L
Chaac
MyDirtNap
Chaac
2,954
264
0
192
4,801
3,540
0
1,030
3,771
0
14,764
L
King Arthur
TACOmachine3000
King Arthur
4,022
993
0
1,884
8,903
6,567
0
0
8,903
0
24,315
W
Achilles
marblebox
Achilles
5,020
1,857
0
4,184
7,044
2,401
0
700
6,188
0
44,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
25,838
352
Minions Killed
254
0
Camps Cleared
0
1,037,850
Distance Traveled
1,012,782
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,845
585
79
8
0
205,273
0
L
Hera
5,120
512
74
7
0
181,765
1
W
Ymir
6,686
669
25
3
0
195,112
4
W
Jing Wei
6,481
648
104
10
0
197,953
0
W
Sun Wukong
6,624
662
64
6
0
194,689
0
W
Zeus
6,144
614
76
8
0
191,138
0
L
Athena
5,382
538
25
3
0
224,905
0
L
Chaac
4,354
435
25
3
0
209,072
0
L
King Arthur
5,137
514
51
5
0
191,767
2
W
Achilles
7,009
701
83
8
0
258,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role