Player Matchup

Ymir
Ymir
Ax-Tayyab-xA
Ymir
Level 67
God Stats
10W - 8L
1,587 SR
Queue Stats
184W - 201L
1,477 Elo+
Party 3
Thor
Thor
ChocoElNarco
Thor
Level 122
God Stats
15W - 15L
1,543 SR
Queue Stats
213W - 208L
1,517 Elo+
Party 1
Medusa
Medusa
Extreny_
Medusa
Level 99
God Stats
37W - 25L
1,395 SR
Queue Stats
66W - 61L
1,336 Elo+
Party 1
Jing Wei
Jing Wei
Honyonyaninopoko
Jing Wei
Level 100
God Stats
53W - 44L
1,545 SR
Queue Stats
257W - 266L
1,481 Elo+
Party 3
Nu Wa
Nu Wa
NbaYoungboy_fr
Nu Wa
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 129L
1,477 Elo+
Solo
Team Averages
Level 90
1,514 SR
1,458 Elo+

VS

Team Averages
Level 104
1,466 SR
1,481 Elo+
Maui
Maui
Bloodstxrm
Maui
Level 85
God Stats
12W - 9L
1,554 SR
Queue Stats
46W - 46L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
Korviid
Cernunnos
Level 89
God Stats
16W - 10L
1,592 SR
Queue Stats
76W - 69L
1,532 Elo+
Party 2
Chaac
Chaac
Pîllê
Chaac
Level 148
God Stats
8W - 5L
1,540 SR
Queue Stats
151W - 153L
1,377 Elo+
Solo
Awilix
Awilix
YØkaiX
Awilix
Level 88
God Stats
4W - 4L
1,088 SR
Queue Stats
23W - 20L
1,499 Elo+
Party 2
Vulcan
Vulcan
erazz_shadow
Vulcan
Level 108
God Stats
52W - 33L
1,555 SR
Queue Stats
186W - 185L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,940
424
2,667
14,990
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 0
7,820
559
4,582
10,057
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
Extreny_
Medusa
11
0 / 1 / 1
6,532
467
2,062
5,044
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 3 / 0
7,597
543
3,848
9,923
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 2
7,385
528
9,071
5,206
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,404
529
5,626
9,208
7,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Korviid
Cernunnos
15
4 / 1 / 3
8,521
609
8,155
3,007
901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
Pîllê
Chaac
14
2 / 0 / 1
8,727
623
7,244
12,805
9,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
YØkaiX
Awilix
14
3 / 2 / 2
7,588
542
4,334
11,077
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
13
1 / 1 / 2
7,201
514
6,798
3,331
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
11
11
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
1
0
7
4.5
L
4
0
0
4
L
Medusa
Extreny_
Medusa
0
1
1
0.5
L
0
3
0
0
W
Cernunnos
Korviid
Cernunnos
4
1
3
5.5
L
0
1
2
1
W
Chaac
Pîllê
Chaac
2
0
1
2.5
W
Awilix
YØkaiX
Awilix
3
2
2
2
W
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,230
Damage
32,157
45,220
Taken
39,428
20,161
Mitigated
22,256
13,146
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,667
140
0
1,883
14,990
10,296
0
6,930
8,060
17,277
0
W
5,626
1,267
0
2,171
9,208
7,060
309
3,873
5,032
21,879
0
L
4,582
679
0
6,518
10,057
3,703
0
1,435
8,622
0
73,549
L
Medusa
Extreny_
Medusa
2,062
250
0
1,002
5,044
1,483
0
416
4,628
0
42,815
L
3,848
2,330
0
3,055
9,923
3,037
0
0
9,923
0
53,742
W
Cernunnos
Korviid
Cernunnos
8,155
4,520
0
1,214
3,007
901
817
234
2,631
0
76,111
L
9,071
1,243
0
688
5,206
1,642
0
3,515
1,691
58,691
0
W
Chaac
Pîllê
Chaac
7,244
426
0
6,137
12,805
9,697
0
1,767
10,839
0
66,922
W
Awilix
YØkaiX
Awilix
4,334
1,576
0
5,230
11,077
3,600
0
2,901
7,798
0
58,248
W
Vulcan
6,798
41
0
0
3,331
998
0
1,706
1,390
53,792
1,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
39,441
476
Minions Killed
493
0
Camps Cleared
0
1,468,372
Distance Traveled
1,454,484
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,940
424
28
2
0
270,684
0
W
Maui
7,404
529
35
3
0
293,766
0
L
Thor
7,820
559
122
9
0
347,546
0
L
Medusa
6,532
467
81
6
0
275,961
0
L
Jing Wei
7,597
543
116
8
0
302,988
0
W
Cernunnos
8,521
609
117
8
0
277,669
4
L
Nu Wa
7,385
528
129
9
0
271,193
1
W
Chaac
8,727
623
132
9
0
267,751
0
W
Awilix
7,588
542
106
8
0
333,973
0
W
Vulcan
7,201
514
103
7
0
281,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role