Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
M3X1MAN
Atlas
Level 35
God Stats
2W - 2L
1,460 SR
Queue Stats
74W - 77L
1,451 Elo+
Solo
Chaac
Chaac
SoJxhnny
Chaac
Level 95
God Stats
2W - 2L
1,515 SR
Queue Stats
194W - 163L
1,489 Elo+
Solo
Janus
Janus
UnHolyManners13
Janus
Level 150
God Stats
6W - 3L
1,715 SR
Queue Stats
122W - 115L
1,532 Elo+
Solo
Danzaburou
Danzaburou
iTzzMawcus
Danzaburou
Level 131
God Stats
53W - 55L
1,473 SR
Queue Stats
271W - 253L
1,538 Elo+
Solo
Team Averages
Level 117
1,533 SR
1,502 Elo+

VS

Team Averages
Level 114
1,649 SR
1,512 Elo+
Charybdis
Charybdis
Bulllrock
Charybdis
Level 85
God Stats
10W - 4L
1,631 SR
Queue Stats
211W - 196L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
Ernanepai34
Hun Batz
Level 146
God Stats
13W - 9L
1,680 SR
Queue Stats
426W - 405L
1,505 Elo+
Solo
Athena
Athena
Frank1519
Athena
Level 154
God Stats
6W - 12L
1,393 SR
Queue Stats
381W - 358L
1,514 Elo+
Solo
The Morrigan
The Morrigan
Sinisterserpant
The Morrigan
Level 142
God Stats
11W - 6L
1,770 SR
Queue Stats
298W - 248L
1,525 Elo+
Solo
Ymir
Ymir
TodoTheHobo
Ymir
Level 43
God Stats
33W - 15L
1,770 SR
Queue Stats
136W - 104L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
3 / 1 / 0
4,939
449
1,418
4,863
1,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
M3X1MAN
Atlas
9
2 / 1 / 1
5,579
507
4,767
9,420
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
SoJxhnny
Chaac
9
0 / 4 / 0
5,260
478
4,664
11,000
6,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 3 / 1
6,284
571
3,059
5,217
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iTzzMawcus
Danzaburou
9
0 / 1 / 3
5,164
469
5,462
6,019
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bulllrock
Charybdis
11
1 / 1 / 0
5,561
506
5,118
6,598
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Ernanepai34
Hun Batz
11
4 / 1 / 0
6,083
553
3,687
4,758
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Frank1519
Athena
11
2 / 0 / 3
6,611
601
5,754
8,861
7,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

The Morrigan
Sinisterserpant
The Morrigan
13
2 / 2 / 2
6,858
623
3,960
5,096
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
4,892
445
6,631
9,047
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
1
0
3
W
Charybdis
Bulllrock
Charybdis
1
1
0
1
W
Hun Batz
Ernanepai34
Hun Batz
4
1
0
4
W
Athena
Frank1519
Athena
2
0
3
3.5
L
Atlas
M3X1MAN
Atlas
2
1
1
2.5
W
The Morrigan
Sinisterserpant
The Morrigan
2
2
2
1.5
L
Chaac
SoJxhnny
Chaac
0
4
0
0
W
1
2
1
0.75
L
1
3
1
0.5
L
Danzaburou
iTzzMawcus
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
25,150
36,519
Taken
34,360
17,660
Mitigated
16,133
7,015
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,418
336
0
967
4,863
1,410
0
1,203
3,542
18,015
0
W
Charybdis
Bulllrock
Charybdis
5,118
2,612
0
3,147
6,598
2,060
0
2,151
4,447
0
43,011
W
Hun Batz
Ernanepai34
Hun Batz
3,687
1,040
0
2,813
4,758
1,421
0
894
3,864
0
35,729
W
Athena
Frank1519
Athena
5,754
1,034
0
2,777
8,861
7,322
0
642
8,197
34,051
1,325
L
Atlas
M3X1MAN
Atlas
4,767
2,260
0
2,499
9,420
5,849
0
2,859
6,033
15,212
0
W
The Morrigan
Sinisterserpant
The Morrigan
3,960
948
0
1,180
5,096
1,463
0
2,492
2,324
48,389
3,640
L
Chaac
SoJxhnny
Chaac
4,664
357
0
2,150
11,000
6,998
0
4,492
5,770
0
32,188
W
6,631
594
0
1,481
9,047
3,867
0
2,763
6,284
18,100
0
L
3,059
199
0
412
5,217
1,533
0
1,969
3,202
44,525
868
L
Danzaburou
iTzzMawcus
Danzaburou
5,462
1,411
0
987
6,019
1,870
0
2,422
3,319
0
36,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
30,005
256
Minions Killed
350
0
Camps Cleared
0
982,047
Distance Traveled
1,090,691
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,939
449
31
3
0
145,313
0
W
Charybdis
5,561
506
82
7
0
208,069
0
W
Hun Batz
6,083
553
69
6
0
259,662
0
W
Athena
6,611
601
66
6
0
220,213
4
L
Atlas
5,579
507
20
2
0
208,381
0
W
The Morrigan
6,858
623
101
9
0
221,700
0
L
Chaac
5,260
478
56
5
0
196,913
2
W
Ymir
4,892
445
32
3
0
181,047
2
L
Janus
6,284
571
86
8
0
218,167
0
L
Danzaburou
5,164
469
63
6
0
213,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role