Player Matchup

Persephone
Persephone
 
Persephone
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CebollaChan
Ne Zha
Level 182
God Stats
6W - 3L
1,633 SR
Queue Stats
230W - 227L
1,539 Elo+
Solo
Charon
Charon
FreshTilDeath96
Charon
Level 128
God Stats
9W - 7L
1,531 SR
Queue Stats
261W - 259L
1,338 Elo+
Solo
Jormungandr
Jormungandr
d3ltron3030
Jormungandr
Level 131
God Stats
2W - 4L
1,352 SR
Queue Stats
122W - 125L
1,496 Elo+
Party 3
Agni
Agni
schmase
Agni
Level 58
God Stats
2W - 2L
1,536 SR
Queue Stats
70W - 74L
1,494 Elo+
Party 3
Team Averages
Level 120
1,510 SR
1,473 Elo+

VS

Team Averages
Level 131
1,388 SR
1,496 Elo+
Cliodhna
Cliodhna
CaptainDiabetes
Cliodhna
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 134L
1,615 Elo+
Party 2
Xing Tian
Xing Tian
DreammVillain
Xing Tian
Level 89
God Stats
3W - 4L
1,354 SR
Queue Stats
89W - 74L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
Havenfall
Jing Wei
Level 148
God Stats
2W - 5L
1,510 SR
Queue Stats
168W - 172L
1,483 Elo+
Party 2
Tyr
Tyr
LuckyLupus
Tyr
Level 161
God Stats
1W - 2L
1,264 SR
Queue Stats
171W - 163L
1,492 Elo+
Party 1
Hercules
Hercules
troyboytat229
Hercules
Level 158
God Stats
2W - 5L
1,310 SR
Queue Stats
108W - 108L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
7 / 2 / 22
11,387
813
13,092
10,038
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
7 / 2 / 23
11,700
836
18,406
12,546
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
9 / 4 / 23
12,058
861
16,326
12,004
6,497
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
d3ltron3030
Jormungandr
19
11 / 1 / 24
12,159
869
18,214
13,412
16,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
schmase
Agni
17
5 / 0 / 26
11,136
795
10,373
5,433
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
4 / 12 / 1
9,679
691
9,544
16,864
5,947
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
DreammVillain
Xing Tian
15
0 / 6 / 4
9,130
652
4,006
20,170
19,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Havenfall
Jing Wei
14
1 / 11 / 4
8,761
626
5,556
15,310
5,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 4 / 2
9,696
693
5,234
14,245
15,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
troyboytat229
Hercules
18
2 / 6 / 2
9,426
673
11,972
19,189
23,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
22
39
Kills
9
9
Deaths
39
118
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
2
22
9
L
Cliodhna
4
12
1
0.38
W
Ne Zha
7
2
23
9.25
L
Xing Tian
DreammVillain
Xing Tian
0
6
4
0.33
W
9
4
23
5.13
L
Jing Wei
Havenfall
Jing Wei
1
11
4
0.27
L
2
4
2
0.75
W
Jormungandr
d3ltron3030
Jormungandr
11
1
24
23
W
Agni
schmase
Agni
5
0
26
18
L
Hercules
troyboytat229
Hercules
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,411
Damage
36,312
53,433
Taken
85,778
35,869
Mitigated
69,982
23,080
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,092
1,495
1,256
3,556
10,038
4,282
198
956
9,045
27,549
0
L
Cliodhna
9,544
644
267
1,313
16,864
5,947
0
12,053
4,811
0
20,327
W
Ne Zha
18,406
2,157
3,023
5,111
12,546
5,905
2,289
839
11,707
0
36,267
L
Xing Tian
DreammVillain
Xing Tian
4,006
323
746
3,688
20,170
19,841
0
13,727
6,443
7,385
0
W
16,326
4,999
1,311
1,426
12,004
6,497
1,805
1,830
10,174
29,985
0
L
Jing Wei
Havenfall
Jing Wei
5,556
2,997
802
885
15,310
5,625
0
10,442
4,868
0
22,345
L
5,234
57
15
1,108
14,245
15,359
0
7,737
6,508
0
11,739
W
Jormungandr
d3ltron3030
Jormungandr
18,214
2,507
2,069
4,093
13,412
16,886
836
727
12,685
37,833
635
W
Agni
schmase
Agni
10,373
676
410
825
5,433
2,299
1,243
1,215
4,218
20,102
935
L
Hercules
troyboytat229
Hercules
11,972
1,086
93
6,584
19,189
23,210
0
13,487
5,702
4,587
24,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,440
Gold Earned
46,692
168
Minions Killed
102
0
Camps Cleared
0
1,335,569
Distance Traveled
1,134,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,387
813
32
2
0
254,372
0
L
Cliodhna
9,679
691
15
1
0
179,350
0
W
Ne Zha
11,700
836
18
1
0
305,033
0
L
Xing Tian
9,130
652
14
1
0
232,871
0
W
Charon
12,058
861
31
2
0
230,632
0
L
Jing Wei
8,761
626
19
1
0
224,830
0
L
Tyr
9,696
693
17
1
0
253,874
0
W
Jormungandr
12,159
869
59
4
0
261,347
0
W
Agni
11,136
795
28
2
0
284,185
0
L
Hercules
9,426
673
37
3
0
243,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role