Player Matchup

Achilles
Achilles
AlphaSoldier02
Achilles
Level 29
God Stats
2W - 1L
1,228 SR
Queue Stats
18W - 30L
1,374 Elo+
Party 3
Aphrodite
Aphrodite
AsunaYuuki0205
Aphrodite
Level 101
God Stats
13W - 5L
1,630 SR
Queue Stats
195W - 185L
1,418 Elo+
Party 2
Tiamat
Tiamat
FiZZeSchteven
Tiamat
Level 138
God Stats
5W - 2L
1,673 SR
Queue Stats
270W - 268L
1,391 Elo+
Solo
Danzaburou
Danzaburou
Kirito_Barthoni
Danzaburou
Level 123
God Stats
21W - 13L
1,679 SR
Queue Stats
181W - 179L
1,429 Elo+
Party 2
Arachne
Arachne
Levent7575
Arachne
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 21L
1,389 Elo+
Party 3
Team Averages
Level 91
1,542 SR
1,400 Elo+

VS

Team Averages
Level 87
1,455 SR
1,405 Elo+
Zeus
Zeus
Blak-_-Cong0
Zeus
Level 105
God Stats
12W - 20L
1,286 SR
Queue Stats
189W - 201L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Consti4389
Danzaburou
Level 84
God Stats
4W - 6L
1,500 SR
Queue Stats
138W - 129L
1,387 Elo+
Party 4
Vamana
Vamana
Melody-Sigma1
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 119L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
XxCrazyAustriaxX
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,387 Elo+
Party 4
Thanatos
Thanatos
francisav
Thanatos
Level 107
God Stats
72W - 71L
1,491 SR
Queue Stats
333W - 346L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 3 / 0
6,665
555
5,633
10,513
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

Aphrodite
AsunaYuuki0205
Aphrodite
11
1 / 1 / 5
6,984
582
1,141
6,883
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 0 / 1
6,480
540
1,150
5,280
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Kirito_Barthoni
Danzaburou
12
8 / 1 / 2
7,494
625
11,373
10,156
3,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arachne
Levent7575
Arachne
12
4 / 0 / 1
6,621
552
1,781
5,479
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,168
514
3,763
4,550
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Consti4389
Danzaburou
10
1 / 4 / 1
5,480
457
6,541
8,647
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 1
6,743
562
6,278
10,080
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
9
1 / 6 / 1
5,517
460
5,193
7,908
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
francisav
Thanatos
2
0 / 1 / 0
4,059
338
162
1,096
281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
4
5
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
3
0
0.67
W
Aphrodite
AsunaYuuki0205
Aphrodite
1
1
5
3.5
L
0
2
0
0
L
Danzaburou
Consti4389
Danzaburou
1
4
1
0.38
W
0
0
1
0.5
W
Danzaburou
Kirito_Barthoni
Danzaburou
8
1
2
9
W
Arachne
Levent7575
Arachne
4
0
1
4.5
L
2
2
1
1.25
L
Zhong Kui
1
6
1
0.25
L
Thanatos
francisav
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,078
Damage
21,937
38,311
Taken
32,281
21,487
Mitigated
16,184
18,422
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,633
2,196
0
2,260
10,513
10,488
0
0
9,850
0
30,736
W
Aphrodite
AsunaYuuki0205
Aphrodite
1,141
335
2,719
4,488
6,883
2,931
112
1,418
5,465
27,990
0
L
3,763
232
0
409
4,550
1,284
0
1,150
3,400
34,351
0
L
Danzaburou
Consti4389
Danzaburou
6,541
1,632
0
2,423
8,647
2,323
0
549
8,098
0
33,886
W
1,150
171
0
2,766
5,280
2,730
38
2,393
2,588
32,040
3,770
W
Danzaburou
Kirito_Barthoni
Danzaburou
11,373
5,006
176
4,884
10,156
3,379
541
3,237
6,869
0
51,152
W
Arachne
Levent7575
Arachne
1,781
964
0
1,129
5,479
1,959
208
890
4,491
0
34,778
L
6,278
3,053
0
2,087
10,080
8,586
0
0
9,350
0
44,257
L
Zhong Kui
5,193
1,120
197
1,445
7,908
3,710
0
525
7,383
21,128
3,958
L
Thanatos
francisav
Thanatos
162
162
0
240
1,096
281
0
67
1,029
0
2,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
27,967
317
Minions Killed
254
0
Camps Cleared
0
1,224,378
Distance Traveled
896,074
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,665
555
54
5
0
227,051
0
W
Aphrodite
6,984
582
56
5
0
226,451
2
L
Zeus
6,168
514
82
7
0
189,158
0
L
Danzaburou
5,480
457
53
4
0
239,322
1
W
Tiamat
6,480
540
67
6
0
220,917
6
W
Danzaburou
7,494
625
69
6
0
255,152
0
W
Arachne
6,621
552
71
6
0
294,807
0
L
Vamana
6,743
562
60
5
0
228,751
0
L
Zhong Kui
5,517
460
53
4
0
212,562
2
L
Thanatos
4,059
338
6
1
0
26,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role