Player Matchup

Hel
Hel
ChocolatraMan
Hel
Level 124
God Stats
5W - 1L
1,564 SR
Queue Stats
313W - 318L
1,501 Elo+
Solo
Hades
Hades
Crystal2106742
Hades
Level 82
God Stats
24W - 24L
1,285 SR
Queue Stats
881W - 967L
1,399 Elo+
Solo
Sylvanus
Sylvanus
DeDeDeDouble
Sylvanus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,545 Elo+
Party 2
Mercury
Mercury
Demouric
Mercury
Level 29
God Stats
2W - 0L
1,603 SR
Queue Stats
7W - 3L
1,805 Elo+
Party 2
Ishtar
Ishtar
sergeantserg69
Ishtar
Level 157
God Stats
1W - 0L
1,782 SR
Queue Stats
26W - 17L
1,606 Elo+
Party 2
Team Averages
Level 108
1,547 SR
1,571 Elo+

VS

Team Averages
Level 134
1,549 SR
1,520 Elo+
Cliodhna
Cliodhna
DinosaurLex2772
Cliodhna
Level 175
God Stats
1W - 2L
1,319 SR
Queue Stats
14W - 26L
1,307 Elo+
Solo
Ishtar
Ishtar
FratCheeto
Ishtar
Level 67
God Stats
2W - 11L
1,160 SR
Queue Stats
166W - 174L
1,494 Elo+
Solo
Medusa
Medusa
FrostStrike16
Medusa
Level 105
God Stats
6W - 3L
1,736 SR
Queue Stats
57W - 59L
1,474 Elo+
Party 1
Athena
Athena
Gapoolman
Athena
Level 179
God Stats
114W - 10L
2,090 SR
Queue Stats
376W - 126L
1,859 Elo+
Solo
Vulcan
Vulcan
Jokerson33
Vulcan
Level 142
God Stats
9W - 15L
1,440 SR
Queue Stats
320W - 350L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 17
10,481
1,048
8,346
11,067
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 14
11,976
1,198
8,997
11,967
6,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DeDeDeDouble
Sylvanus
17
3 / 0 / 12
11,847
1,185
10,626
13,888
15,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Demouric
Mercury
16
4 / 1 / 5
9,896
990
3,103
3,617
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
12 / 0 / 6
12,473
1,247
30,371
13,290
6,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

287

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
0 / 0 / 0
6,853
685
0
0
0
Ishtar
FratCheeto
Ishtar
15
1 / 6 / 4
9,630
963
10,848
13,624
5,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 7 / 3
9,807
981
12,460
18,948
8,074
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
Gapoolman
Athena
15
0 / 5 / 5
10,065
1,007
9,320
19,081
22,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Jokerson33
Vulcan
15
3 / 5 / 2
10,511
1,051
16,997
13,867
6,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
23
Kills
5
5
Deaths
23
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
W
3
3
14
3.33
W
Sylvanus
DeDeDeDouble
Sylvanus
3
0
12
9
W
Mercury
Demouric
Mercury
4
1
5
6.5
L
Cliodhna
0
0
0
0
L
Ishtar
FratCheeto
Ishtar
1
6
4
0.5
L
1
7
3
0.36
L
Athena
Gapoolman
Athena
0
5
5
0.5
L
Vulcan
Jokerson33
Vulcan
3
5
2
0.8
W
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,443
Damage
49,625
53,829
Taken
65,520
36,585
Mitigated
42,726
29,485
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,346
804
5,213
4,684
11,067
7,105
0
6,867
4,200
15,701
660
W
8,997
304
579
3,263
11,967
6,786
0
5,831
6,136
46,301
2,053
W
Sylvanus
DeDeDeDouble
Sylvanus
10,626
2,649
5,377
6,115
13,888
15,122
0
5,200
8,688
17,601
1,291
W
Mercury
Demouric
Mercury
3,103
1,150
0
0
3,617
1,520
0
2,936
681
0
5,928
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
FratCheeto
Ishtar
10,848
7,917
0
0
13,624
5,424
0
6,185
7,439
0
26,915
L
12,460
6,333
324
392
18,948
8,074
0
6,730
12,218
0
35,676
L
Athena
Gapoolman
Athena
9,320
2,820
0
2,962
19,081
22,883
0
7,403
11,678
17,146
0
L
Vulcan
Jokerson33
Vulcan
16,997
511
0
2,053
13,867
6,345
0
6,382
7,485
46,376
0
W
30,371
19,995
0
4,254
13,290
6,052
0
5,483
7,807
0
70,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,673
Gold Earned
46,866
238
Minions Killed
176
11
Camps Cleared
3
884,979
Distance Traveled
719,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,481
1,048
23
2
1
198,709
0
W
Hades
11,976
1,198
100
10
4
193,692
0
W
Sylvanus
11,847
1,185
16
2
1
167,783
0
W
Mercury
9,896
990
9
1
0
130,646
0
L
Cliodhna
6,853
685
0
0
0
0
0
L
Ishtar
9,630
963
33
3
0
157,528
0
L
Medusa
9,807
981
48
5
1
180,962
0
L
Athena
10,065
1,007
16
2
0
190,198
0
L
Vulcan
10,511
1,051
79
8
2
190,491
0
W
Ishtar
12,473
1,247
90
9
5
194,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role