Player Matchup

Kumbhakarna
Kumbhakarna
BootstrapWolf
Kumbhakarna
Level 149
God Stats
1W - 5L
1,303 SR
Queue Stats
278W - 271L
1,464 Elo+
Solo
Cerberus
Cerberus
DrewGaming95
Cerberus
Level 77
God Stats
28W - 28L
1,511 SR
Queue Stats
431W - 418L
1,539 Elo+
Solo
Mercury
Mercury
Sunsetwarrior50
Mercury
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 37L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
jmeg00
Baron Samedi
Level 138
God Stats
1W - 2L
1,810 SR
Queue Stats
30W - 45L
1,357 Elo+
Solo
Skadi
Skadi
tweakuhh
Skadi
Level 83
God Stats
62W - 43L
1,565 SR
Queue Stats
321W - 293L
1,448 Elo+
Solo
Team Averages
Level 110
1,538 SR
1,455 Elo+

VS

Team Averages
Level 96
1,572 SR
1,473 Elo+
Amaterasu
Amaterasu
KyotoYokai
Amaterasu
Level 67
God Stats
80W - 69L
1,569 SR
Queue Stats
250W - 270L
1,412 Elo+
Party 2
Lancelot
Lancelot
Redboi504
Lancelot
Level 106
God Stats
6W - 3L
1,520 SR
Queue Stats
558W - 599L
1,423 Elo+
Party 2
Atlas
Atlas
TELLEZxc
Atlas
Level 159
God Stats
118W - 106L
1,549 SR
Queue Stats
267W - 251L
1,531 Elo+
Solo
Chiron
Chiron
TailsDoll2000
Chiron
Level 80
God Stats
9W - 5L
1,785 SR
Queue Stats
468W - 427L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
yaelneitor
Sylvanus
Level 69
God Stats
6W - 6L
1,439 SR
Queue Stats
306W - 264L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BootstrapWolf
Kumbhakarna
17
4 / 8 / 4
10,488
524
11,620
23,556
10,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
DrewGaming95
Cerberus
2
0 / 1 / 1
6,141
307
0
1,175
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 10 / 3
9,611
481
9,791
21,424
7,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
jmeg00
Baron Samedi
14
0 / 6 / 2
9,006
450
10,374
17,799
13,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
tweakuhh
Skadi
6
0 / 6 / 1
6,394
320
2,593
5,693
882
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KyotoYokai
Amaterasu
16
1 / 4 / 10
10,342
517
9,904
22,513
10,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Redboi504
Lancelot
19
8 / 0 / 5
12,934
647
6,875
9,103
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
TELLEZxc
Atlas
17
10 / 3 / 7
12,053
603
13,449
15,828
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

18
11 / 2 / 5
12,235
612
13,262
14,512
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
yaelneitor
Sylvanus
16
1 / 0 / 19
11,626
581
9,642
15,809
17,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
9
Kills
31
31
Deaths
9
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BootstrapWolf
Kumbhakarna
4
8
4
0.75
L
Cerberus
DrewGaming95
Cerberus
0
1
1
0.5
W
Amaterasu
KyotoYokai
Amaterasu
1
4
10
1.5
W
Lancelot
Redboi504
Lancelot
8
0
5
10.5
L
5
10
3
0.65
W
Atlas
TELLEZxc
Atlas
10
3
7
4.5
W
11
2
5
6.75
L
Baron Samedi
jmeg00
Baron Samedi
0
6
2
0.17
L
Skadi
tweakuhh
Skadi
0
6
1
0.08
W
Sylvanus
yaelneitor
Sylvanus
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
53,132
69,647
Taken
77,765
33,068
Mitigated
50,497
12,967
Healing
34,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BootstrapWolf
Kumbhakarna
11,620
1,795
0
1,486
23,556
10,141
0
10,718
12,687
71,991
1,926
L
Cerberus
DrewGaming95
Cerberus
0
0
0
170
1,175
345
0
122
1,053
0
0
W
Amaterasu
KyotoYokai
Amaterasu
9,904
3,218
0
9,088
22,513
10,268
1,321
6,876
15,371
0
76,445
W
Lancelot
Redboi504
Lancelot
6,875
1,630
0
3,250
9,103
10,618
1,751
678
8,410
0
97,416
L
9,791
2,641
0
5,242
21,424
7,803
0
5,640
15,572
0
52,022
W
Atlas
TELLEZxc
Atlas
13,449
4,582
0
5,187
15,828
6,837
854
5,724
9,706
67,362
1,651
W
13,262
5,519
659
5,195
14,512
5,311
6,019
6,820
7,594
0
92,265
L
Baron Samedi
jmeg00
Baron Samedi
10,374
1,072
1,265
4,619
17,799
13,897
0
4,996
12,757
54,438
0
L
Skadi
tweakuhh
Skadi
2,593
1,233
0
185
5,693
882
0
1,404
4,289
0
12,705
W
Sylvanus
yaelneitor
Sylvanus
9,642
2,919
3,000
7,697
15,809
17,463
864
4,628
11,153
38,995
2,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
59,190
315
Minions Killed
522
0
Camps Cleared
0
1,265,161
Distance Traveled
1,927,555
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,488
524
131
7
0
398,034
0
L
Cerberus
6,141
307
0
0
0
7,880
0
W
Amaterasu
10,342
517
94
5
0
456,977
0
W
Lancelot
12,934
647
150
8
0
403,792
2
L
Mercury
9,611
481
86
4
0
416,152
0
W
Atlas
12,053
603
99
5
0
376,513
5
W
Chiron
12,235
612
138
7
0
367,518
0
L
Baron Samedi
9,006
450
79
4
0
315,363
3
L
Skadi
6,394
320
19
1
0
127,732
0
W
Sylvanus
11,626
581
41
2
0
322,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role