Player Matchup

Susano
Susano
 
Susano
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BlackDED
Arachne
Level 159
God Stats
3W - 6L
1,433 SR
Queue Stats
501W - 456L
1,545 Elo+
Solo
Nut
Nut
PauloPhantom
Nut
Level 148
God Stats
6W - 2L
1,723 SR
Queue Stats
35W - 32L
1,509 Elo+
Solo
Bacchus
Bacchus
TheGreedSeed
Bacchus
Level 154
God Stats
5W - 2L
1,907 SR
Queue Stats
247W - 241L
1,460 Elo+
Solo
Charon
Charon
TheKenshi
Charon
Level 170
God Stats
1W - 2L
1,640 SR
Queue Stats
576W - 569L
1,549 Elo+
Solo
Team Averages
Level 159
1,641 SR
1,513 Elo+

VS

Team Averages
Level 140
1,574 SR
1,516 Elo+
Ares
Ares
JhonnysGamers
Ares
Level 144
God Stats
2W - 2L
1,327 SR
Queue Stats
27W - 31L
1,409 Elo+
Solo
Ra
Ra
JonyzinhoZx
Ra
Level 100
God Stats
93W - 90L
1,465 SR
Queue Stats
239W - 253L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Playboyzinho
Cthulhu
Level 121
God Stats
17W - 9L
1,607 SR
Queue Stats
227W - 206L
1,588 Elo+
Solo
Jing Wei
Jing Wei
alucardJr1
Jing Wei
Level 158
God Stats
2W - 0L
1,718 SR
Queue Stats
480W - 473L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
yLostSoul
Cliodhna
Level 179
God Stats
8W - 1L
1,750 SR
Queue Stats
198W - 165L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 1 / 0
7,418
495
2,524
10,069
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
BlackDED
Arachne
12
2 / 6 / 0
7,120
475
6,770
20,090
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 3 / 0
8,657
577
8,385
11,630
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TheGreedSeed
Bacchus
11
1 / 5 / 6
7,476
498
8,077
13,564
14,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charon
TheKenshi
Charon
14
2 / 1 / 2
7,987
532
6,802
7,583
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
7,443
496
3,656
8,959
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
6 / 2 / 2
9,330
622
5,727
5,863
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Playboyzinho
Cthulhu
14
5 / 2 / 5
9,290
619
15,195
13,357
13,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Jing Wei
alucardJr1
Jing Wei
15
2 / 2 / 4
9,175
612
8,350
10,533
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
yLostSoul
Cliodhna
16
2 / 2 / 8
8,839
589
9,074
11,243
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
16
16
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
0
1
L
Arachne
BlackDED
Arachne
2
6
0
0.33
W
1
3
7
1.5
W
6
2
2
3.5
L
5
3
0
1.67
W
Cthulhu
Playboyzinho
Cthulhu
5
2
5
3.75
L
Bacchus
TheGreedSeed
Bacchus
1
5
6
0.8
L
Charon
TheKenshi
Charon
2
1
2
3
W
Jing Wei
alucardJr1
Jing Wei
2
2
4
2
W
Cliodhna
yLostSoul
Cliodhna
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
42,002
62,936
Taken
49,955
33,957
Mitigated
29,590
25,238
Healing
19,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,524
271
0
5,473
10,069
3,340
0
2,151
7,716
0
56,959
L
Arachne
BlackDED
Arachne
6,770
4,195
0
11,189
20,090
8,385
0
12,042
7,004
0
37,676
W
3,656
215
0
1,061
8,959
6,789
0
2,679
6,148
17,727
0
W
5,727
827
1,671
2,763
5,863
2,272
106
3,170
2,445
60,353
0
L
8,385
5,573
0
4,619
11,630
4,972
325
927
10,623
0
66,567
W
Cthulhu
Playboyzinho
Cthulhu
15,195
1,172
0
3,825
13,357
13,300
156
2,054
11,301
64,096
2,266
L
Bacchus
TheGreedSeed
Bacchus
8,077
1,066
0
2,516
13,564
14,167
0
4,246
8,929
28,524
134
L
Charon
TheKenshi
Charon
6,802
318
0
1,441
7,583
3,093
0
2,481
4,816
51,602
1,248
W
Jing Wei
alucardJr1
Jing Wei
8,350
6,706
0
3,217
10,533
3,382
308
3,647
6,774
0
71,852
W
Cliodhna
yLostSoul
Cliodhna
9,074
1,140
0
6,897
11,243
3,847
0
2,739
8,278
0
81,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
44,077
423
Minions Killed
532
0
Camps Cleared
0
1,669,592
Distance Traveled
1,683,321
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,418
495
102
7
0
370,594
5
L
Arachne
7,120
475
56
4
0
334,898
1
W
Ares
7,443
496
17
1
0
302,125
7
W
Ra
9,330
622
117
8
0
344,086
4
L
Nut
8,657
577
118
8
0
283,921
1
W
Cthulhu
9,290
619
131
9
0
307,676
5
L
Bacchus
7,476
498
25
2
0
344,448
8
L
Charon
7,987
532
122
8
0
335,731
4
W
Jing Wei
9,175
612
136
9
0
324,465
0
W
Cliodhna
8,839
589
131
9
0
404,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role