Player Matchup

Bakasura
Bakasura
Ohi Hoi
Bakasura
Level 44
God Stats
8W - 0L
1,850 SR
Queue Stats
51W - 59L
1,396 Elo+
Party 2
Achilles
Achilles
Rrrrrrrrr e3554
Achilles
Level 44
God Stats
6W - 4L
1,496 SR
Queue Stats
40W - 54L
1,374 Elo+
Party 2
Skadi
Skadi
spookEE2875
Skadi
Level 18
God Stats
8W - 6L
1,425 SR
Queue Stats
13W - 20L
1,184 Elo+
Party 2
Team Averages
Level 35
1,590 SR
1,318 Elo+

VS

Team Averages
Level 45
1,523 SR
1,470 Elo+
Ares
Ares
BX78
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Neith
Neith
HeavyReins
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Discordia
Discordia
Rick_sleezy
Discordia
Level 67
God Stats
2W - 2L
1,569 SR
Queue Stats
194W - 207L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ohi Hoi
Bakasura
15
11 / 1 / 3
10,346
1,035
8,701
8,908
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
15
3 / 0 / 13
9,314
931
7,100
10,723
15,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 12
8,909
891
5,076
5,464
2,024
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BX78
Ares
11
0 / 6 / 1
6,755
676
3,442
11,540
7,307
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
10
0 / 6 / 0
6,188
619
3,593
6,486
2,149
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
Rick_sleezy
Discordia
13
1 / 5 / 1
7,987
799
5,767
6,975
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
BX78
Ares
0
6
1
0.08
L
Neith
0
6
0
0
W
Bakasura
Ohi Hoi
Bakasura
11
1
3
12.5
L
Discordia
Rick_sleezy
Discordia
1
5
1
0.3
W
Achilles
3
0
13
9.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
12,802
25,095
Taken
25,001
22,098
Mitigated
12,037
6,047
Healing
836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BX78
Ares
3,442
555
132
356
11,540
7,307
0
160
10,990
8,421
411
L
Neith
3,593
2,403
0
205
6,486
2,149
0
458
5,893
0
8,152
W
Bakasura
Ohi Hoi
Bakasura
8,701
6,016
0
4,610
8,908
4,117
1,914
1,378
7,530
0
33,896
L
Discordia
Rick_sleezy
Discordia
5,767
508
0
143
6,975
2,581
0
372
6,256
27,554
287
W
Achilles
7,100
997
0
1,337
10,723
15,957
196
4,671
6,052
1,502
19,322
W
5,076
2,721
0
100
5,464
2,024
1,529
3,463
2,001
0
23,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
20,930
142
Minions Killed
70
0
Camps Cleared
0
584,113
Distance Traveled
395,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,755
676
9
1
0
150,653
0
L
Neith
6,188
619
11
1
0
100,018
0
W
Bakasura
10,346
1,035
65
7
0
212,832
0
L
Discordia
7,987
799
50
5
0
145,225
0
W
Achilles
9,314
931
25
3
0
184,401
0
W
Skadi
8,909
891
52
5
0
186,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role