Player Matchup

Tiamat
Tiamat
Geccata
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 85L
1,531 Elo+
Party 2
Horus
Horus
Goliath9401
Horus
Level 144
God Stats
7W - 5L
1,388 SR
Queue Stats
376W - 348L
1,513 Elo+
Solo
Ne Zha
Ne Zha
Mance876
Ne Zha
Level 28
God Stats
0W - 5L
1,095 SR
Queue Stats
177W - 163L
1,540 Elo+
Solo
Bacchus
Bacchus
brenodada
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sentenzae
Danzaburou
Level 27
God Stats
0W - 2L
1,347 SR
Queue Stats
85W - 75L
1,519 Elo+
Party 2
Team Averages
Level 71
1,366 SR
1,521 Elo+

VS

Team Averages
Level 61
1,544 SR
1,523 Elo+
Cernunnos
Cernunnos
Dboy90
Cernunnos
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
147W - 139L
1,711 Elo+
Solo
Jormungandr
Jormungandr
Galahad88
Jormungandr
Level 119
God Stats
2W - 0L
1,717 SR
Queue Stats
62W - 58L
1,457 Elo+
Party 1
Chiron
Chiron
Iretch
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Vasudani
Sylvanus
Level 62
God Stats
3W - 1L
1,618 SR
Queue Stats
65W - 53L
1,459 Elo+
Party 1
The Morrigan
The Morrigan
grevous4-6224
The Morrigan
Level 29
God Stats
2W - 3L
1,387 SR
Queue Stats
76W - 87L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Geccata
Tiamat
10
1 / 3 / 1
5,073
1,015
4,192
4,742
3,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
4,750
950
2,162
6,184
4,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Mance876
Ne Zha
9
2 / 3 / 0
4,917
983
3,719
4,587
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
brenodada
Bacchus
6
0 / 2 / 1
4,511
902
101
3,519
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
sentenzae
Danzaburou
11
0 / 1 / 3
4,897
979
5,937
2,639
951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dboy90
Cernunnos
9
0 / 1 / 8
5,222
1,044
4,857
3,381
966
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Galahad88
Jormungandr
12
3 / 0 / 7
6,090
1,218
4,814
6,227
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Iretch
Chiron
10
5 / 0 / 4
6,272
1,254
3,963
3,048
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Vasudani
Sylvanus
10
1 / 1 / 7
5,797
1,159
2,830
3,254
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
grevous4-6224
The Morrigan
10
2 / 1 / 8
5,720
1,144
2,788
3,152
1,002
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
11
11
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dboy90
Cernunnos
0
1
8
4
W
Jormungandr
Galahad88
Jormungandr
3
0
7
6.5
L
Tiamat
Geccata
Tiamat
1
3
1
0.5
L
0
2
1
0.25
W
Chiron
Iretch
Chiron
5
0
4
7
L
Ne Zha
Mance876
Ne Zha
2
3
0
0.67
W
Sylvanus
Vasudani
Sylvanus
1
1
7
4.5
L
Bacchus
brenodada
Bacchus
0
2
1
0.25
W
The Morrigan
grevous4-6224
The Morrigan
2
1
8
6
L
Danzaburou
sentenzae
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,111
Damage
19,252
21,671
Taken
19,062
13,724
Mitigated
7,977
5,881
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dboy90
Cernunnos
4,857
2,527
0
1,599
3,381
966
0
490
2,891
0
10,725
W
Jormungandr
Galahad88
Jormungandr
4,814
1,144
483
3,308
6,227
3,292
0
812
5,415
13,433
0
L
Tiamat
Geccata
Tiamat
4,192
367
167
526
4,742
3,396
0
2,868
1,631
9,626
0
L
2,162
953
1,742
1,817
6,184
4,642
0
2,014
4,129
0
2,970
W
Chiron
Iretch
Chiron
3,963
2,147
720
1,836
3,048
908
64
1,577
1,471
0
10,021
L
Ne Zha
Mance876
Ne Zha
3,719
774
291
647
4,587
2,034
0
1,608
2,907
0
4,798
W
Sylvanus
Vasudani
Sylvanus
2,830
331
1,668
726
3,254
1,809
0
542
2,712
3,483
0
L
Bacchus
brenodada
Bacchus
101
33
0
105
3,519
2,701
0
2,100
1,383
950
0
W
The Morrigan
grevous4-6224
The Morrigan
2,788
1,820
337
552
3,152
1,002
0
872
2,280
6,798
0
L
Danzaburou
sentenzae
Danzaburou
5,937
1,835
182
404
2,639
951
0
1,379
1,189
0
11,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,148
Gold Earned
29,101
30
Minions Killed
63
0
Camps Cleared
0
416,775
Distance Traveled
483,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,222
1,044
11
2
0
96,724
0
W
Jormungandr
6,090
1,218
17
3
0
104,834
0
L
Tiamat
5,073
1,015
10
2
0
103,450
0
L
Horus
4,750
950
0
0
0
76,457
0
W
Chiron
6,272
1,254
22
4
0
101,799
0
L
Ne Zha
4,917
983
2
0
0
86,042
0
W
Sylvanus
5,797
1,159
4
1
0
94,300
0
L
Bacchus
4,511
902
0
0
0
51,126
0
W
The Morrigan
5,720
1,144
9
2
0
85,844
0
L
Danzaburou
4,897
979
18
4
0
99,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role