Player Matchup

Nut
Nut
 
Nut
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blunt4_2_0Force
Tsukuyomi
Level 126
God Stats
12W - 6L
1,701 SR
Queue Stats
316W - 294L
1,495 Elo+
Solo
Yu Huang
Yu Huang
CounterGod1337
Yu Huang
Level 118
God Stats
1W - 1L
1,296 SR
Queue Stats
28W - 18L
1,537 Elo+
Party 1
Medusa
Medusa
Fluffysquid
Medusa
Level 143
God Stats
1W - 1L
1,313 SR
Queue Stats
14W - 9L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
choral-chine2
Hou Yi
Level 32
God Stats
1W - 9L
1,155 SR
Queue Stats
52W - 89L
1,280 Elo+
Solo
Team Averages
Level 100
1,393 SR
1,463 Elo+

VS

Team Averages
Level 91
1,484 SR
1,529 Elo+
Maui
Maui
 
Maui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Litlbate
Surtr
Level 129
God Stats
90W - 53L
1,598 SR
Queue Stats
613W - 553L
1,544 Elo+
Solo
Xbalanque
Xbalanque
Sageknuckles
Xbalanque
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,593 Elo+
Solo
Sol
Sol
xRagingNick
Sol
Level 29
God Stats
1W - 1L
1,321 SR
Queue Stats
21W - 21L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 1 / 0
4,914
702
1,537
3,512
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tsukuyomi
Blunt4_2_0Force
Tsukuyomi
7
0 / 0 / 3
4,047
578
904
2,209
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yu Huang
9
2 / 0 / 0
4,888
698
2,349
2,012
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
7
1 / 0 / 0
4,369
624
3,701
4,120
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,876
554
1,211
2,793
620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 0 / 0
3,768
538
1,556
5,050
2,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
 
Thor
4
0 / 0 / 0
3,276
468
368
1,833
372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
Litlbate
Surtr
9
1 / 0 / 0
5,073
725
2,248
4,449
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Sageknuckles
Xbalanque
7
0 / 1 / 0
3,837
548
978
3,645
945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,356
622
838
4,224
820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
1
0
0
L
Maui
 
Maui
0
0
0
0
L
Thor
 
Thor
0
0
0
0
W
Tsukuyomi
Blunt4_2_0Force
Tsukuyomi
0
0
3
1.5
W
Yu Huang
2
0
0
2
W
Medusa
1
0
0
1
L
Surtr
Litlbate
Surtr
1
0
0
1
L
Xbalanque
Sageknuckles
Xbalanque
0
1
0
0
W
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,702
Damage
5,988
14,646
Taken
19,201
3,773
Mitigated
6,473
5,893
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
1,537
584
0
1,441
3,512
793
0
164
3,160
0
33,414
L
Maui
 
Maui
1,556
212
0
1,202
5,050
2,239
0
0
5,050
20,817
0
L
Thor
 
Thor
368
64
0
644
1,833
372
0
86
1,691
0
6,740
W
Tsukuyomi
Blunt4_2_0Force
Tsukuyomi
904
184
0
678
2,209
672
0
185
1,960
0
17,704
W
Yu Huang
2,349
399
0
992
2,012
629
0
615
1,397
27,130
257
W
Medusa
3,701
1,299
0
1,225
4,120
1,059
0
731
3,294
0
24,468
L
Surtr
Litlbate
Surtr
2,248
570
0
2,308
4,449
2,097
24
0
4,449
516
31,660
L
Xbalanque
Sageknuckles
Xbalanque
978
344
0
1,215
3,645
945
0
0
3,645
0
16,734
W
1,211
314
0
1,557
2,793
620
0
605
2,063
0
14,892
L
838
233
0
1,757
4,224
820
0
1,937
2,017
17,841
2,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,094
Gold Earned
20,310
253
Minions Killed
200
0
Camps Cleared
0
733,188
Distance Traveled
656,981
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,914
702
80
11
0
126,154
0
L
Maui
3,768
538
33
5
0
156,758
0
L
Thor
3,276
468
14
2
0
68,436
0
W
Tsukuyomi
4,047
578
30
4
0
168,144
0
W
Yu Huang
4,888
698
60
9
0
149,203
1
W
Medusa
4,369
624
51
7
0
146,555
2
L
Surtr
5,073
725
67
10
0
144,085
0
L
Xbalanque
3,837
548
39
6
0
135,964
0
W
Hou Yi
3,876
554
32
5
0
143,132
0
L
Sol
4,356
622
47
7
0
151,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role