Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dirty187
Arachne
Level 102
God Stats
8W - 10L
1,547 SR
Queue Stats
431W - 453L
1,533 Elo+
Solo
Jormungandr
Jormungandr
FentFighter
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,388 Elo+
Solo
Raijin
Raijin
Glumbus17
Raijin
Level 126
God Stats
0W - 1L
1,727 SR
Queue Stats
17W - 25L
1,370 Elo+
Solo
Izanami
Izanami
Sinisty_
Izanami
Level 79
God Stats
0W - 1L
1,542 SR
Queue Stats
6W - 11L
1,306 Elo+
Solo
Team Averages
Level 90
1,563 SR
1,419 Elo+

VS

Team Averages
Level 103
1,641 SR
1,517 Elo+
Medusa
Medusa
ArchxxNova
Medusa
Level 120
God Stats
2W - 1L
1,749 SR
Queue Stats
64W - 62L
1,533 Elo+
Party 2
Discordia
Discordia
TheHypnotist21
Discordia
Level 99
God Stats
28W - 19L
1,546 SR
Queue Stats
573W - 574L
1,513 Elo+
Party 1
Charybdis
Charybdis
Tralakar
Charybdis
Level 99
God Stats
1W - 1L
1,286 SR
Queue Stats
38W - 36L
1,536 Elo+
Solo
Bacchus
Bacchus
dudulove
Bacchus
Level 83
God Stats
7W - 3L
1,704 SR
Queue Stats
511W - 512L
1,504 Elo+
Party 1
Izanami
Izanami
zPulse II
Izanami
Level 115
God Stats
5W - 0L
1,922 SR
Queue Stats
43W - 50L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 1
4,909
982
3,202
7,515
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Arachne
Dirty187
Arachne
8
1 / 2 / 0
4,896
979
876
2,805
1,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
FentFighter
Jormungandr
10
1 / 2 / 1
5,096
1,019
7,870
6,341
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Raijin
Glumbus17
Raijin
6
0 / 2 / 0
4,312
862
2,514
1,787
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sinisty_
Izanami
8
0 / 5 / 0
4,540
908
1,479
5,127
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArchxxNova
Medusa
11
4 / 1 / 5
6,752
1,350
5,954
4,080
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
TheHypnotist21
Discordia
10
4 / 1 / 5
5,979
1,196
3,692
3,384
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Tralakar
Charybdis
10
4 / 0 / 7
6,244
1,249
5,106
3,896
1,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
dudulove
Bacchus
9
0 / 0 / 13
5,963
1,193
2,107
4,657
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
zPulse II
Izanami
11
2 / 0 / 9
6,425
1,285
5,558
3,376
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
14
14
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Medusa
ArchxxNova
Medusa
4
1
5
6.5
L
Arachne
Dirty187
Arachne
1
2
0
0.5
L
Jormungandr
FentFighter
Jormungandr
1
2
1
0.75
L
Raijin
Glumbus17
Raijin
0
2
0
0
L
Izanami
Sinisty_
Izanami
0
5
0
0
W
Discordia
TheHypnotist21
Discordia
4
1
5
6.5
W
Charybdis
Tralakar
Charybdis
4
0
7
7.5
W
Bacchus
dudulove
Bacchus
0
0
13
6.5
W
Izanami
zPulse II
Izanami
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
22,417
23,575
Taken
19,393
11,960
Mitigated
8,243
4,381
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,202
166
371
1,119
7,515
4,157
0
1,937
5,578
6,264
0
W
Medusa
ArchxxNova
Medusa
5,954
1,912
943
394
4,080
1,317
180
3,315
605
0
15,686
L
Arachne
Dirty187
Arachne
876
361
79
533
2,805
1,265
0
1,135
1,670
0
1,664
L
Jormungandr
FentFighter
Jormungandr
7,870
1,338
88
2,132
6,341
4,663
0
1,067
5,274
12,536
0
L
Raijin
Glumbus17
Raijin
2,514
129
0
0
1,787
458
0
499
1,288
3,320
87
L
Izanami
Sinisty_
Izanami
1,479
766
0
59
5,127
1,417
0
1,161
3,966
0
4,774
W
Discordia
TheHypnotist21
Discordia
3,692
240
378
1,016
3,384
956
0
1,952
1,231
8,338
0
W
Charybdis
Tralakar
Charybdis
5,106
3,173
577
781
3,896
1,273
516
2,878
727
0
8,572
W
Bacchus
dudulove
Bacchus
2,107
225
146
1,489
4,657
3,575
0
2,281
2,103
3,917
0
W
Izanami
zPulse II
Izanami
5,558
3,529
418
343
3,376
1,122
1,017
2,022
1,207
0
14,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
31,363
28
Minions Killed
74
0
Camps Cleared
0
365,084
Distance Traveled
544,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,909
982
0
0
0
86,253
0
W
Medusa
6,752
1,350
26
5
0
111,044
0
L
Arachne
4,896
979
5
1
0
75,761
0
L
Jormungandr
5,096
1,019
8
2
0
94,275
0
L
Raijin
4,312
862
3
1
0
37,965
0
L
Izanami
4,540
908
12
2
0
70,830
0
W
Discordia
5,979
1,196
7
1
0
114,408
0
W
Charybdis
6,244
1,249
11
2
0
105,511
0
W
Bacchus
5,963
1,193
4
1
0
126,554
0
W
Izanami
6,425
1,285
26
5
0
87,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role