Player Matchup

Ra
Ra
Kir000
Ra
Level 18
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 5L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
Leetman
Jormungandr
Level 20
God Stats
1W - 2L
1,684 SR
Queue Stats
3W - 5L
1,616 Elo+
Party 1
Izanami
Izanami
yyui
Izanami
Level 86
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 5L
1,616 Elo+
Party 1
Team Averages
Level 41
1,717 SR
1,616 Elo+

VS

Team Averages
Level 84
1,584 SR
1,458 Elo+
Ix Chel
Ix Chel
Cptsuperbunny
Ix Chel
Level 157
God Stats
15W - 6L
1,853 SR
Queue Stats
57W - 36L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Ravinexe
Danzaburou
Level 66
God Stats
13W - 22L
1,400 SR
Queue Stats
284W - 295L
1,482 Elo+
Solo
Surtr
Surtr
z-SoldierShotz-_
Surtr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 4 / 3
9,698
808
5,702
9,885
3,723
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Leetman
Jormungandr
15
2 / 2 / 3
8,690
724
8,346
11,489
9,875
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
yyui
Izanami
14
1 / 1 / 4
8,580
715
6,673
10,900
4,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
2 / 4 / 3
9,877
823
10,349
11,076
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ravinexe
Danzaburou
17
2 / 1 / 5
10,384
865
9,716
7,940
3,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 3
9,591
799
9,222
16,860
17,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
7
7
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
2
4
3
0.88
L
Ra
3
4
3
1.13
L
Jormungandr
Leetman
Jormungandr
2
2
3
1.75
W
Danzaburou
Ravinexe
Danzaburou
2
1
5
4.5
L
Izanami
yyui
Izanami
1
1
4
3
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,721
Damage
29,287
32,274
Taken
35,876
17,997
Mitigated
24,433
8,690
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
10,349
1,320
1,013
4,342
11,076
3,971
362
4,837
5,987
47,594
0
L
Ra
5,702
645
4,846
3,094
9,885
3,723
345
3,934
5,674
27,982
0
L
Jormungandr
Leetman
Jormungandr
8,346
1,391
0
250
11,489
9,875
0
3,387
7,691
28,162
460
W
Danzaburou
Ravinexe
Danzaburou
9,716
3,480
0
2,824
7,940
3,177
2,922
3,319
4,468
0
50,792
L
Izanami
yyui
Izanami
6,673
3,459
0
500
10,900
4,399
118
3,526
7,077
0
21,949
W
9,222
2,230
0
6,505
16,860
17,285
349
5,404
11,178
1,668
25,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
29,852
160
Minions Killed
177
0
Camps Cleared
0
613,080
Distance Traveled
698,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,877
823
69
6
0
218,239
0
L
Ra
9,698
808
57
5
0
205,415
0
L
Jormungandr
8,690
724
53
4
0
219,312
0
W
Danzaburou
10,384
865
82
7
0
230,029
0
L
Izanami
8,580
715
50
4
0
188,353
0
W
Surtr
9,591
799
26
2
0
249,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role