Player Matchup

Izanami
Izanami
AlexTheGrower420
Izanami
Level 69
God Stats
19W - 18L
1,483 SR
Queue Stats
558W - 569L
1,431 Elo+
Party 2
Nemesis
Nemesis
Pasquale_Benitez
Nemesis
Level 58
God Stats
27W - 27L
1,566 SR
Queue Stats
221W - 264L
1,441 Elo+
Party 2
Bellona
Bellona
RxLL
Bellona
Level 37
God Stats
3W - 5L
1,490 SR
Queue Stats
31W - 38L
1,395 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 101
God Stats
362W - 308L
1,476 SR
Queue Stats
814W - 847L
1,441 Elo+
Party 2
Ao Kuang
Ao Kuang
echxdg
Ao Kuang
Level 31
God Stats
3W - 5L
1,376 SR
Queue Stats
36W - 62L
1,263 Elo+
Solo
Team Averages
Level 59
1,478 SR
1,394 Elo+

VS

Team Averages
Level 145
1,531 SR
1,453 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Its_arthury
Aphrodite
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 26L
1,377 Elo+
Solo
Anhur
Anhur
OIiverSudden
Anhur
Level 159
God Stats
3W - 6L
1,680 SR
Queue Stats
149W - 160L
1,503 Elo+
Party 1
Poseidon
Poseidon
XxSirR0QU3xX
Poseidon
Level 123
God Stats
43W - 52L
1,473 SR
Queue Stats
328W - 340L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,280
662
3,992
5,003
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,085
462
1,645
6,274
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
RxLL
Bellona
11
1 / 3 / 0
6,303
573
3,588
5,903
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 1
6,405
582
6,343
5,128
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
echxdg
Ao Kuang
9
3 / 3 / 1
5,791
526
2,464
7,731
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
7 / 1 / 0
6,808
619
5,869
8,626
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
 
Arachne
9
1 / 1 / 0
5,315
483
1,032
7,696
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
Its_arthury
Aphrodite
8
1 / 3 / 1
5,061
460
1,860
6,427
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 2 / 2
6,069
552
2,745
5,743
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
XxSirR0QU3xX
Poseidon
10
0 / 2 / 2
5,664
515
3,620
5,581
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
9
Kills
10
10
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
7
1
0
7
L
Arachne
 
Arachne
1
1
0
1
W
3
1
2
4
L
Aphrodite
Its_arthury
Aphrodite
1
3
1
0.5
L
1
2
2
1
W
0
2
1
0.25
W
Bellona
RxLL
Bellona
1
3
0
0.33
L
Poseidon
XxSirR0QU3xX
Poseidon
0
2
2
0.5
W
2
1
1
2.5
W
Ao Kuang
echxdg
Ao Kuang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,032
Damage
15,126
30,039
Taken
34,073
10,094
Mitigated
12,305
9,261
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,869
1,064
0
1,561
8,626
3,978
178
1,415
6,716
0
40,749
L
Arachne
 
Arachne
1,032
837
0
4,380
7,696
2,994
0
362
7,150
0
40,036
W
3,992
2,641
0
3,011
5,003
1,423
850
1,461
3,542
0
54,319
L
Aphrodite
Its_arthury
Aphrodite
1,860
216
510
1,891
6,427
2,511
240
1,203
5,142
12,234
0
L
2,745
1,082
0
1,977
5,743
1,532
686
1,096
4,587
0
41,039
W
1,645
223
0
2,337
6,274
1,531
0
626
5,648
0
24,197
W
Bellona
RxLL
Bellona
3,588
1,220
0
1,768
5,903
3,198
36
0
5,903
0
36,834
L
Poseidon
XxSirR0QU3xX
Poseidon
3,620
58
0
1,544
5,581
1,290
0
3,924
1,327
43,338
817
W
6,343
2,535
0
1,595
5,128
1,428
0
2,281
2,847
34,662
48
W
Ao Kuang
echxdg
Ao Kuang
2,464
739
0
550
7,731
2,514
192
1,087
6,644
18,932
1,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
28,917
325
Minions Killed
280
0
Camps Cleared
0
1,063,867
Distance Traveled
1,008,241
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,808
619
58
5
0
211,652
0
L
Arachne
5,315
483
70
6
0
205,287
0
W
Izanami
7,280
662
102
9
0
196,432
0
L
Aphrodite
5,061
460
16
1
0
201,404
2
L
Anhur
6,069
552
69
6
0
183,450
0
W
Nemesis
5,085
462
55
5
0
241,371
0
W
Bellona
6,303
573
74
7
0
226,975
0
L
Poseidon
5,664
515
67
6
0
206,448
0
W
Nu Wa
6,405
582
64
6
0
193,644
1
W
Ao Kuang
5,791
526
30
3
0
205,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role