Player Matchup

Nox
Nox
Silver I
HeftyBuddha
Nox
Silver I
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 23L
1,480 MMR
Solo
Danzaburou
Danzaburou
Gold II
Rustrianj7
Danzaburou
Gold II
Level 107
God Stats
8W - 5L
1,519 SR
Queue Stats
73W - 68L
1,465 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
ToxicEXE34
Kumbhakarna
Platinum IV
Level 152
God Stats
13W - 8L
1,769 SR
Queue Stats
145W - 135L
1,463 MMR
Solo
Ymir
Ymir
Gold IV
alexgerami95
Ymir
Gold IV
Level 117
God Stats
36W - 27L
1,569 SR
Queue Stats
404W - 416L
1,464 MMR
Solo
Nike
Nike
Gold III
jaqt12
Nike
Gold III
Level 205
God Stats
1W - 3L
1,625 SR
Queue Stats
76W - 76L
1,489 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,597 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,460 SR
1,472 MMR
Chiron
Chiron
Gold IV
Csane79
Chiron
Gold IV
Level 131
God Stats
4W - 5L
1,464 SR
Queue Stats
155W - 156L
1,472 MMR
Solo
Charon
Charon
Silver I
Legitchief08
Charon
Silver I
Level 153
God Stats
0W - 5L
1,456 SR
Queue Stats
39W - 39L
1,454 MMR
Solo
Susano
Susano
Gold III
Moses1331
Susano
Gold III
Level 181
God Stats
17W - 18L
1,494 SR
Queue Stats
200W - 192L
1,474 MMR
Solo
Bellona
Bellona
Gold III
SWÀY
Bellona
Gold III
Level 127
God Stats
0W - 2L
1,345 SR
Queue Stats
216W - 209L
1,469 MMR
Solo
Chang'e
Chang'e
Gold III
Yahshua241
Chang'e
Gold III
Level 157
God Stats
1W - 4L
1,540 SR
Queue Stats
72W - 83L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
10,261
570
10,116
11,511
3,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Rustrianj7
Danzaburou
18
13 / 2 / 5
12,797
711
16,362
16,087
6,370
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ToxicEXE34
Kumbhakarna
14
4 / 4 / 6
9,102
506
9,978
15,505
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 11
9,794
544
8,965
15,676
16,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
jaqt12
Nike
16
2 / 2 / 3
10,597
589
8,714
14,031
7,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
FreyaNu WaCu ChulainnRavana

VS

Bans
TyrMedusaBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Csane79
Chiron
15
0 / 8 / 0
8,275
460
7,950
14,682
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
13
1 / 6 / 2
8,349
464
6,630
17,701
11,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Moses1331
Susano
16
6 / 3 / 2
9,431
524
10,197
15,387
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
SWÀY
Bellona
16
3 / 4 / 1
9,541
530
10,301
19,139
14,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Yahshua241
Chang'e
15
3 / 3 / 3
8,995
500
10,322
12,389
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
24
Kills
13
13
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
Csane79
Chiron
0
8
0
0
W
4
5
4
1.2
L
Charon
1
6
2
0.33
L
Susano
Moses1331
Susano
6
3
2
2.33
W
Danzaburou
Rustrianj7
Danzaburou
13
2
5
7.75
L
Bellona
SWÀY
Bellona
3
4
1
0.88
W
Kumbhakarna
ToxicEXE34
Kumbhakarna
4
4
6
1.75
L
Chang'e
Yahshua241
Chang'e
3
3
3
1.5
W
1
0
11
6.5
W
Nike
jaqt12
Nike
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,135
Damage
45,400
72,810
Taken
79,298
40,858
Mitigated
38,913
15,797
Healing
21,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Csane79
Chiron
7,950
1,326
355
2,703
14,682
4,138
0
3,420
11,210
0
72,830
W
10,116
680
0
1,657
11,511
3,796
150
5,631
5,800
81,581
0
L
Charon
6,630
1,387
0
1,213
17,701
11,675
0
7,611
10,090
31,292
250
L
Susano
Moses1331
Susano
10,197
2,945
0
5,634
15,387
5,060
0
5,232
10,155
0
71,709
W
Danzaburou
Rustrianj7
Danzaburou
16,362
8,853
0
8,252
16,087
6,370
846
2,015
14,072
0
89,604
L
Bellona
SWÀY
Bellona
10,301
1,652
0
5,858
19,139
14,675
0
4,481
14,658
0
69,029
W
Kumbhakarna
ToxicEXE34
Kumbhakarna
9,978
1,753
0
207
15,505
6,639
114
4,549
10,910
50,239
0
L
Chang'e
Yahshua241
Chang'e
10,322
805
1,310
4,868
12,389
3,365
0
7,736
4,653
64,522
1,461
W
8,965
1,428
0
2,996
15,676
16,849
46
4,696
10,816
40,398
3,649
W
Nike
jaqt12
Nike
8,714
766
0
2,685
14,031
7,204
0
674
12,720
0
84,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
44,591
542
Minions Killed
521
0
Camps Cleared
0
1,825,782
Distance Traveled
1,692,691
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,275
460
118
7
0
319,192
0
W
Nox
10,261
570
134
7
0
338,179
0
L
Charon
8,349
464
40
2
0
297,215
2
L
Susano
9,431
524
99
6
0
378,828
0
W
Danzaburou
12,797
711
130
7
0
357,785
7
L
Bellona
9,541
530
123
7
0
335,216
2
W
Kumbhakarna
9,102
506
72
4
0
402,776
2
L
Chang'e
8,995
500
141
8
0
362,240
5
W
Ymir
9,794
544
56
3
0
360,090
6
W
Nike
10,597
589
150
8
0
366,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role