Player Matchup

Awilix
Awilix
Gold III
DumbsterBabies
Awilix
Gold III
Level 125
God Stats
10W - 12L
1,639 SR
Queue Stats
185W - 191L
1,447 MMR
Solo
King Arthur
King Arthur
Bronze III
Madruguinha71
King Arthur
Bronze III
Level 107
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 7L
1,421 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Moleinator-V2
Sylvanus
Bronze III
Level 122
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 3L
1,400 MMR
Party 2
Nu Wa
Nu Wa
Gold II
OveRLimitsz
Nu Wa
Gold II
Level 158
God Stats
42W - 23L
1,741 SR
Queue Stats
229W - 235L
1,426 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Wormzz--
Ah Muzen Cab
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,461 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,557 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 166
1,555 SR
1,431 MMR
Maui
Maui
Silver I
HawaiianWizard-
Maui
Silver I
Level 129
God Stats
12W - 11L
1,652 SR
Queue Stats
29W - 34L
1,421 MMR
Solo
Cthulhu
Cthulhu
Silver I
HighKingBubbles
Cthulhu
Silver I
Level 188
God Stats
42W - 42L
1,546 SR
Queue Stats
859W - 893L
1,205 MMR
Party 1
Serqet
Serqet
Gold III
cF FLUX
Serqet
Gold III
Level 217
God Stats
2W - 4L
1,356 SR
Queue Stats
316W - 324L
1,437 MMR
Solo
Poseidon
Poseidon
Gold II
oceanicharvest
Poseidon
Gold II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 129L
1,412 MMR
Solo
Apollo
Apollo
Gold II
xFury15x
Apollo
Gold II
Level 149
God Stats
36W - 20L
1,721 SR
Queue Stats
124W - 128L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,438
444
2,312
7,491
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Madruguinha71
King Arthur
8
0 / 4 / 0
5,011
501
2,639
8,855
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Moleinator-V2
Sylvanus
8
1 / 3 / 1
5,002
500
2,048
8,246
3,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 2
5,574
557
3,741
5,594
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Wormzz--
Ah Muzen Cab
9
1 / 2 / 1
4,853
485
2,248
6,096
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ThorArtioThanatosKumbhakarnaMulan

VS

Bans
KaliLokiChang'eArachneHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,943
694
5,083
6,126
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 1 / 5
5,700
570
6,385
5,887
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
cF FLUX
Serqet
11
2 / 0 / 6
6,295
630
2,263
6,897
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
12
5 / 0 / 1
6,922
692
2,951
3,011
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
xFury15x
Apollo
12
3 / 1 / 5
6,493
649
5,678
5,960
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
2
Kills
17
17
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
4
0
1
4.5
W
3
1
5
5.5
L
King Arthur
Madruguinha71
King Arthur
0
4
0
0
L
Sylvanus
Moleinator-V2
Sylvanus
1
3
1
0.5
L
0
4
2
0.25
L
Ah Muzen Cab
Wormzz--
Ah Muzen Cab
1
2
1
0.75
W
Serqet
cF FLUX
Serqet
2
0
6
5
W
Poseidon
5
0
1
5.5
W
Apollo
xFury15x
Apollo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,988
Damage
22,360
36,282
Taken
27,881
13,923
Mitigated
12,002
9,569
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,312
744
0
2,922
7,491
1,978
0
2,310
4,931
0
22,453
W
5,083
2,305
0
1,341
6,126
4,027
0
528
5,542
30,094
11,280
W
6,385
307
49
750
5,887
2,942
0
1,651
4,146
21,302
0
L
King Arthur
Madruguinha71
King Arthur
2,639
396
0
2,030
8,855
4,669
0
4,231
4,624
0
26,702
L
Sylvanus
Moleinator-V2
Sylvanus
2,048
658
1,751
1,822
8,246
3,934
0
2,177
5,593
17,330
0
L
3,741
433
0
805
5,594
1,682
0
2,530
2,852
44,203
743
L
Ah Muzen Cab
Wormzz--
Ah Muzen Cab
2,248
841
0
239
6,096
1,660
0
1,671
4,147
0
29,750
W
Serqet
cF FLUX
Serqet
2,263
442
0
4,380
6,897
2,226
0
625
6,169
0
39,013
W
Poseidon
2,951
710
0
378
3,011
696
71
797
2,113
47,472
414
W
Apollo
xFury15x
Apollo
5,678
3,804
0
2,998
5,960
2,111
341
1,812
4,080
0
49,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
32,353
284
Minions Killed
374
0
Camps Cleared
0
916,779
Distance Traveled
1,095,360
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,438
444
49
5
0
191,537
0
W
Maui
6,943
694
79
8
0
177,085
2
W
Cthulhu
5,700
570
55
6
0
227,634
0
L
King Arthur
5,011
501
58
6
0
175,885
0
L
Sylvanus
5,002
500
24
2
0
165,403
4
L
Nu Wa
5,574
557
85
9
0
184,417
1
L
Ah Muzen Cab
4,853
485
68
7
0
199,537
0
W
Serqet
6,295
630
84
8
0
238,301
0
W
Poseidon
6,922
692
82
8
0
238,821
4
W
Apollo
6,493
649
74
7
0
213,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role