Player Matchup

Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
VenisonMaker
Hachiman
Level 44
God Stats
1W - 1L
1,778 SR
Queue Stats
28W - 25L
1,553 Elo+
Party 2
Cupid
Cupid
jose28muerte
Cupid
Level 113
God Stats
28W - 21L
1,500 SR
Queue Stats
529W - 553L
1,406 Elo+
Solo
Team Averages
Level 91
1,556 SR
1,492 Elo+

VS

Team Averages
Level 99
1,439 SR
1,521 Elo+
Anhur
Anhur
GenGom8
Anhur
Level 67
God Stats
1W - 2L
1,194 SR
Queue Stats
11W - 14L
1,359 Elo+
Solo
Bellona
Bellona
Jockin0nYa
Bellona
Level 108
God Stats
10W - 13L
1,416 SR
Queue Stats
143W - 140L
1,473 Elo+
Solo
Mulan
Mulan
Jyounga
Mulan
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 28L
1,619 Elo+
Party 1
Agni
Agni
castironshields
Agni
Level 155
God Stats
13W - 11L
1,583 SR
Queue Stats
27W - 24L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
mrbreastburger
Kumbhakarna
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 12L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 0 / 4
7,390
1,232
2,424
4,363
2,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
 
He Bo
11
2 / 2 / 3
6,854
1,142
7,499
7,629
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
 
Raijin
11
1 / 4 / 3
6,588
1,098
4,522
6,828
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
VenisonMaker
Hachiman
12
2 / 2 / 5
7,295
1,216
5,539
8,258
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

11
0 / 2 / 3
5,886
981
1,319
3,141
1,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

317

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GenGom8
Anhur
12
0 / 0 / 6
6,373
1,062
3,603
4,545
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Jockin0nYa
Bellona
12
1 / 1 / 7
6,690
1,115
6,229
4,410
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Jyounga
Mulan
12
2 / 1 / 6
6,921
1,154
5,784
7,533
4,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 5
6,610
1,102
5,258
4,822
1,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
mrbreastburger
Kumbhakarna
12
6 / 3 / 2
7,676
1,279
5,796
6,009
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
7
Kills
10
10
Deaths
7
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
0
4
4
L
He Bo
 
He Bo
2
2
3
1.75
L
Raijin
 
Raijin
1
4
3
0.63
W
Anhur
GenGom8
Anhur
0
0
6
3
W
Bellona
Jockin0nYa
Bellona
1
1
7
4.5
W
Mulan
Jyounga
Mulan
2
1
6
5
L
Hachiman
VenisonMaker
Hachiman
2
2
5
2.25
W
1
2
5
1.75
L
0
2
3
0.75
W
Kumbhakarna
mrbreastburger
Kumbhakarna
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
26,670
30,219
Taken
27,319
9,823
Mitigated
13,090
2,149
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,424
214
0
1,072
4,363
2,387
0
1,108
3,055
0
5,168
L
He Bo
 
He Bo
7,499
241
0
0
7,629
1,860
0
2,742
4,637
12,007
0
L
Raijin
 
Raijin
4,522
213
0
135
6,828
1,956
0
3,160
3,527
18,367
0
W
Anhur
GenGom8
Anhur
3,603
1,664
0
1,830
4,545
1,468
0
1,879
2,462
0
14,929
W
Bellona
Jockin0nYa
Bellona
6,229
1,271
0
524
4,410
3,461
0
1,802
2,079
0
12,501
W
Mulan
Jyounga
Mulan
5,784
781
0
2,034
7,533
4,091
0
3,355
3,930
0
8,979
L
Hachiman
VenisonMaker
Hachiman
5,539
2,835
0
536
8,258
2,481
0
1,723
6,195
0
18,176
W
5,258
54
75
1,624
4,822
1,486
0
1,228
3,508
18,393
0
L
1,319
741
114
292
3,141
1,139
0
1,635
1,422
0
4,278
W
Kumbhakarna
mrbreastburger
Kumbhakarna
5,796
270
0
713
6,009
2,584
0
2,899
2,962
14,382
2,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
34,270
84
Minions Killed
110
5
Camps Cleared
6
445,436
Distance Traveled
589,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,390
1,232
14
2
1
127,397
0
L
He Bo
6,854
1,142
12
2
2
114,437
0
L
Raijin
6,588
1,098
28
5
1
76,797
0
W
Anhur
6,373
1,062
24
4
1
113,763
0
W
Bellona
6,690
1,115
15
3
1
130,127
0
W
Mulan
6,921
1,154
6
1
0
110,257
0
L
Hachiman
7,295
1,216
22
4
1
89,988
0
W
Agni
6,610
1,102
29
5
0
118,364
0
L
Cupid
5,886
981
8
1
0
36,817
0
W
Kumbhakarna
7,676
1,279
36
6
4
117,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role