Player Matchup

Sylvanus
Sylvanus
AThiccDuck
Sylvanus
Level 116
God Stats
0W - 7L
1,091 SR
Queue Stats
47W - 52L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
Gekknoh
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 2
King Arthur
King Arthur
OMercenary
King Arthur
Level 86
God Stats
5W - 6L
1,465 SR
Queue Stats
63W - 68L
1,461 Elo+
Party 2
Tiamat
Tiamat
Samurai Yari
Tiamat
Level 144
God Stats
0W - 3L
1,167 SR
Queue Stats
152W - 143L
1,523 Elo+
Solo
Pele
Pele
SquishieWookiee
Pele
Level 108
God Stats
0W - 2L
1,471 SR
Queue Stats
49W - 54L
1,491 Elo+
Party 2
Team Averages
Level 92
1,339 SR
1,458 Elo+

VS

Team Averages
Level 117
1,537 SR
1,497 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CHEBYRATOR3000
Cu Chulainn
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 40L
1,513 Elo+
Party 1
Janus
Janus
MätiëBall
Janus
Level 144
God Stats
22W - 22L
1,555 SR
Queue Stats
85W - 74L
1,546 Elo+
Party 1
Mulan
Mulan
VaiTaFu
Mulan
Level 173
God Stats
39W - 20L
1,566 SR
Queue Stats
200W - 188L
1,431 Elo+
Solo
Olorun
Olorun
mrsmacthq
Olorun
Level 114
God Stats
18W - 22L
1,564 SR
Queue Stats
117W - 121L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AThiccDuck
Sylvanus
4
0 / 3 / 0
3,017
603
2,159
3,952
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Gekknoh
Heimdallr
4
0 / 6 / 0
2,854
571
1,805
4,579
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
OMercenary
King Arthur
8
2 / 0 / 0
4,255
851
2,515
4,035
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
7
0 / 1 / 0
3,759
752
1,621
2,605
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 0
3,152
630
577
3,529
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
8 / 0 / 1
4,932
986
5,511
4,552
1,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
CHEBYRATOR3000
Cu Chulainn
6
0 / 2 / 0
3,406
681
1,756
4,632
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 0
4,131
826
1,227
1,884
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
VaiTaFu
Mulan
6
2 / 0 / 1
3,616
723
1,447
3,058
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
mrsmacthq
Olorun
6
0 / 0 / 7
4,267
853
1,793
2,665
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
0
1
8.5
L
Sylvanus
AThiccDuck
Sylvanus
0
3
0
0
W
Cu Chulainn
CHEBYRATOR3000
Cu Chulainn
0
2
0
0
L
Heimdallr
Gekknoh
Heimdallr
0
6
0
0
W
1
0
0
1
L
King Arthur
OMercenary
King Arthur
2
0
0
2
L
Tiamat
0
1
0
0
L
0
1
0
0
W
Mulan
VaiTaFu
Mulan
2
0
1
2.5
W
Olorun
mrsmacthq
Olorun
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,677
Damage
11,734
18,700
Taken
16,791
6,090
Mitigated
5,584
3,982
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,511
3,472
0
2,407
4,552
1,022
543
1,170
3,382
0
20,935
L
Sylvanus
AThiccDuck
Sylvanus
2,159
1,104
0
1,086
3,952
1,796
0
1,172
2,780
8,309
3,458
W
Cu Chulainn
CHEBYRATOR3000
Cu Chulainn
1,756
379
0
925
4,632
2,230
0
0
4,632
0
13,862
L
Heimdallr
Gekknoh
Heimdallr
1,805
1,666
0
154
4,579
1,082
0
621
3,958
0
4,925
W
1,227
54
0
610
1,884
467
0
822
918
22,320
0
L
King Arthur
OMercenary
King Arthur
2,515
673
0
680
4,035
1,356
0
0
4,035
0
22,456
L
Tiamat
1,621
156
0
1,111
2,605
859
0
1,067
1,378
17,052
0
L
577
114
0
951
3,529
997
0
0
3,529
0
14,500
W
Mulan
VaiTaFu
Mulan
1,447
251
0
1,538
3,058
859
0
523
2,403
0
13,536
W
Olorun
mrsmacthq
Olorun
1,793
696
371
1,492
2,665
1,006
390
727
1,938
12,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,037
Gold Earned
20,352
141
Minions Killed
156
0
Camps Cleared
0
538,274
Distance Traveled
552,588
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,932
986
44
9
0
117,643
0
L
Sylvanus
3,017
603
22
4
0
76,875
0
W
Cu Chulainn
3,406
681
27
5
0
92,252
0
L
Heimdallr
2,854
571
5
1
0
104,343
0
W
Janus
4,131
826
57
11
0
115,419
0
L
King Arthur
4,255
851
39
8
0
111,723
0
L
Tiamat
3,759
752
47
9
0
115,118
0
L
Pele
3,152
630
28
6
0
130,215
0
W
Mulan
3,616
723
21
4
0
126,756
0
W
Olorun
4,267
853
7
1
0
100,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role