Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CardwellLegacy
Awilix
Level 239
God Stats
7W - 2L
1,879 SR
Queue Stats
87W - 49L
1,643 Elo+
Solo
Anubis
Anubis
Diddac
Anubis
Level 128
God Stats
229W - 181L
1,487 SR
Queue Stats
595W - 559L
1,462 Elo+
Solo
Sylvanus
Sylvanus
GeN x CRoNiN
Sylvanus
Level 127
God Stats
72W - 69L
1,511 SR
Queue Stats
510W - 488L
1,468 Elo+
Solo
Team Averages
Level 157
1,575 SR
1,515 Elo+

VS

Team Averages
Level 145
1,557 SR
1,513 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Calichej5
Medusa
Level 148
God Stats
1W - 4L
1,332 SR
Queue Stats
102W - 88L
1,414 Elo+
Solo
Chang'e
Chang'e
IcyPotato_337
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,534 Elo+
Solo
Maui
Maui
No_Limit_Mafia_
Maui
Level 156
God Stats
2W - 3L
1,747 SR
Queue Stats
480W - 457L
1,552 Elo+
Solo
Vamana
Vamana
Rubo2k19
Vamana
Level 121
God Stats
2W - 2L
1,705 SR
Queue Stats
155W - 127L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 4 / 7
6,024
602
5,065
11,062
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
10
1 / 2 / 5
5,850
585
3,783
7,332
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
9 / 1 / 0
7,828
783
9,940
8,391
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Diddac
Anubis
12
5 / 1 / 3
6,797
680
7,102
7,255
3,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
GeN x CRoNiN
Sylvanus
11
3 / 1 / 2
6,278
628
5,759
8,527
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
3 / 4 / 1
5,972
597
5,019
9,232
6,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Calichej5
Medusa
10
1 / 2 / 0
5,356
536
4,376
6,994
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
10
2 / 5 / 2
5,444
544
5,846
8,679
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 3
5,387
539
4,374
9,203
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Rubo2k19
Vamana
9
1 / 5 / 0
5,110
511
4,778
9,741
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
9
9
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
4
7
1.63
W
Cthulhu
 
Cthulhu
1
2
5
1.75
L
Bake Kujira
 
Bake Kujira
3
4
1
0.88
L
Medusa
Calichej5
Medusa
1
2
0
0.5
W
9
1
0
9
W
Anubis
Diddac
Anubis
5
1
3
6.5
W
Sylvanus
GeN x CRoNiN
Sylvanus
3
1
2
4
L
Chang'e
2
5
2
0.6
L
2
5
3
0.7
L
Vamana
Rubo2k19
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
24,393
42,567
Taken
43,849
20,066
Mitigated
20,023
17,544
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,065
1,952
0
3,166
11,062
5,149
0
4,032
6,760
0
33,058
W
Cthulhu
 
Cthulhu
3,783
123
361
1,390
7,332
4,405
189
3,170
4,118
22,275
583
L
Bake Kujira
 
Bake Kujira
5,019
3,512
0
2,538
9,232
6,501
32
4,962
4,270
24,417
0
L
Medusa
Calichej5
Medusa
4,376
2,064
0
2,455
6,994
1,759
0
3,896
3,098
0
35,535
W
9,940
4,162
0
3,722
8,391
3,243
24
991
6,869
0
50,021
W
Anubis
Diddac
Anubis
7,102
835
0
4,085
7,255
3,351
315
4,254
2,592
43,070
1,037
W
Sylvanus
GeN x CRoNiN
Sylvanus
5,759
2,031
632
4,188
8,527
3,918
495
1,782
6,745
32,064
8,872
L
Chang'e
5,846
556
466
1,741
8,679
1,567
0
3,780
4,812
23,421
0
L
4,374
1,691
0
1,472
9,203
3,108
13
3,023
6,180
27,186
12,516
L
Vamana
Rubo2k19
Vamana
4,778
2,015
0
2,227
9,741
7,088
0
144
8,972
0
29,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,777
Gold Earned
27,269
312
Minions Killed
270
0
Camps Cleared
0
1,004,591
Distance Traveled
979,188
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,024
602
56
6
0
233,176
0
W
Cthulhu
5,850
585
41
4
0
203,603
2
L
Bake Kujira
5,972
597
39
4
0
205,211
0
L
Medusa
5,356
536
62
6
0
211,968
2
W
Awilix
7,828
783
89
9
0
211,144
0
W
Anubis
6,797
680
62
6
0
170,272
0
W
Sylvanus
6,278
628
64
6
0
186,396
0
L
Chang'e
5,444
544
57
6
0
177,765
0
L
Maui
5,387
539
65
7
0
200,374
0
L
Vamana
5,110
511
47
5
0
183,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role