Player Matchup

Ratatoskr
Ratatoskr
Bronze III
Live2kill305
Ratatoskr
Bronze III
Level 69
God Stats
0W - 1L
1,444 SR
Queue Stats
1W - 1L
1,520 MMR
Party 1
Tyr
Tyr
Gold III
LukiiPookii
Tyr
Gold III
Level 122
God Stats
1W - 1L
1,777 SR
Queue Stats
30W - 30L
1,565 MMR
Solo
Odin
Odin
Gold IV
Nymgue
Odin
Gold IV
Level 109
God Stats
10W - 5L
1,692 SR
Queue Stats
415W - 429L
1,452 MMR
Solo
Sol
Sol
Bronze III
WeepyCarpet27
Sol
Bronze III
Level 123
God Stats
1W - 2L
1,374 SR
Queue Stats
16W - 20L
1,446 MMR
Solo
Hera
Hera
Bronze III
theDRAGON 786
Hera
Bronze III
Level 69
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,575 SR
1,517 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 179
1,597 SR
1,517 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Bronze III
Etoto
Nut
Bronze III
Level 157
God Stats
2W - 3L
1,628 SR
Queue Stats
13W - 23L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
KiloxValgard
Cu Chulainn
Gold III
Level 198
God Stats
9W - 5L
1,618 SR
Queue Stats
118W - 121L
1,512 MMR
Party 2
Maui
Maui
Gold II
stanman714
Maui
Gold II
Level 159
God Stats
3W - 2L
1,738 SR
Queue Stats
50W - 50L
1,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Live2kill305
Ratatoskr
8
1 / 3 / 0
4,867
487
2,412
5,547
1,948
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,174
517
3,027
7,331
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Odin
Nymgue
Odin
7
0 / 4 / 0
4,605
461
1,888
7,571
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,052
505
3,979
5,005
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,893
489
1,316
3,423
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FreyaArachneAresSurtrCharybdis

VS

Bans
SkadiThanatosAo KuangYmirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 0 / 1
6,949
695
2,161
2,611
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
 
Bastet
11
4 / 0 / 3
6,075
608
3,967
7,730
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
Etoto
Nut
11
2 / 1 / 2
6,074
607
2,377
3,656
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
KiloxValgard
Cu Chulainn
12
1 / 0 / 2
6,624
662
4,558
8,692
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
3 / 0 / 3
6,252
625
2,484
5,857
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
1
4.5
W
Bastet
 
Bastet
4
0
3
5.5
W
Nut
Etoto
Nut
2
1
2
3
W
Cu Chulainn
KiloxValgard
Cu Chulainn
1
0
2
2
L
Ratatoskr
Live2kill305
Ratatoskr
1
3
0
0.33
L
0
1
0
0
L
Odin
Nymgue
Odin
0
4
0
0
L
0
3
1
0.17
W
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,622
Damage
15,547
28,877
Taken
28,546
13,881
Mitigated
14,728
3,840
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,161
43
312
820
2,611
953
536
939
1,672
47,480
2,274
W
Bastet
 
Bastet
3,967
1,038
0
4,385
7,730
2,183
0
1,173
6,557
0
32,826
W
Nut
Etoto
Nut
2,377
1,258
0
1,652
3,656
1,216
0
2,061
1,595
0
38,249
W
Cu Chulainn
KiloxValgard
Cu Chulainn
4,558
338
0
1,618
8,692
6,267
0
0
8,692
0
46,682
L
Ratatoskr
Live2kill305
Ratatoskr
2,412
861
0
120
5,547
1,948
0
596
4,911
0
28,125
L
3,027
301
0
1,116
7,331
5,337
0
453
6,878
0
29,107
L
Odin
Nymgue
Odin
1,888
537
0
1,106
7,571
4,402
0
994
6,535
0
19,051
L
3,979
1,216
0
1,498
5,005
1,356
0
927
4,078
27,859
5,938
W
2,484
461
0
2,294
5,857
4,109
280
1,516
4,341
16,627
945
L
1,316
403
0
0
3,423
838
0
1,391
1,922
24,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
31,974
264
Minions Killed
337
0
Camps Cleared
0
948,774
Distance Traveled
1,035,450
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,949
695
99
10
0
206,771
1
W
Bastet
6,075
608
53
5
0
233,404
0
W
Nut
6,074
607
88
9
0
190,530
2
W
Cu Chulainn
6,624
662
83
8
0
190,885
0
L
Ratatoskr
4,867
487
60
6
0
219,363
0
L
Tyr
5,174
517
60
6
0
179,880
1
L
Odin
4,605
461
33
3
0
176,541
1
L
Sol
5,052
505
57
6
0
188,381
2
W
Maui
6,252
625
14
1
0
213,860
9
L
Hera
4,893
489
54
5
0
184,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role