Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KV_ASSI
Loki
Level 84
God Stats
1W - 5L
1,087 SR
Queue Stats
14W - 27L
1,284 Elo+
Party 1
Ah Puch
Ah Puch
Nina_exr
Ah Puch
Level 71
God Stats
4W - 9L
1,256 SR
Queue Stats
10W - 23L
1,226 Elo+
Party 1
Jing Wei
Jing Wei
Timmyboi_GM
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
laurrriii_23
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,060 Elo+
Party 1
Team Averages
Level 46
1,368 SR
1,314 Elo+

VS

Team Averages
Level 107
1,467 SR
1,461 Elo+
Achilles
Achilles
Atatalian
Achilles
Level 69
God Stats
10W - 15L
1,422 SR
Queue Stats
185W - 187L
1,434 Elo+
Solo
Poseidon
Poseidon
DragonBorn010
Poseidon
Level 128
God Stats
6W - 7L
1,657 SR
Queue Stats
302W - 313L
1,452 Elo+
Solo
Jing Wei
Jing Wei
GwaDaKu
Jing Wei
Level 153
God Stats
16W - 23L
1,403 SR
Queue Stats
757W - 741L
1,415 Elo+
Solo
Nemesis
Nemesis
Haofebri
Nemesis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
elias_killer_55
Ao Kuang
Level 107
God Stats
7W - 14L
1,354 SR
Queue Stats
189W - 190L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 5 / 2
6,380
491
4,481
16,016
8,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
KV_ASSI
Loki
11
2 / 5 / 1
6,527
502
5,171
10,923
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Nina_exr
Ah Puch
12
0 / 1 / 1
6,600
508
7,064
4,436
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Timmyboi_GM
Jing Wei
9
1 / 7 / 0
5,557
427
2,502
9,197
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
laurrriii_23
Bellona
9
0 / 4 / 1
5,921
455
1,959
8,130
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Atatalian
Achilles
14
6 / 1 / 3
8,839
680
7,213
10,957
6,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
DragonBorn010
Poseidon
15
4 / 1 / 1
8,737
672
7,567
7,673
2,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
GwaDaKu
Jing Wei
13
2 / 0 / 10
7,430
572
7,609
8,509
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Haofebri
Nemesis
13
3 / 1 / 8
7,295
561
5,703
7,790
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
12
6 / 1 / 2
7,453
573
8,372
9,482
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
21
22
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
2
0.4
W
Achilles
Atatalian
Achilles
6
1
3
7.5
W
Poseidon
DragonBorn010
Poseidon
4
1
1
4.5
W
Jing Wei
GwaDaKu
Jing Wei
2
0
10
7
W
Nemesis
Haofebri
Nemesis
3
1
8
7
L
Loki
KV_ASSI
Loki
2
5
1
0.5
L
Ah Puch
Nina_exr
Ah Puch
0
1
1
0.5
L
Jing Wei
Timmyboi_GM
Jing Wei
1
7
0
0.14
W
Ao Kuang
6
1
2
7
L
Bellona
laurrriii_23
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
36,464
48,702
Taken
44,411
20,349
Mitigated
16,364
11,946
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,481
1,850
1,913
4,682
16,016
8,023
0
5,334
10,518
19,634
0
W
Achilles
Atatalian
Achilles
7,213
1,799
0
1,643
10,957
6,270
635
1,000
9,957
481
48,759
W
Poseidon
DragonBorn010
Poseidon
7,567
837
0
3,133
7,673
2,188
352
2,552
5,121
77,015
920
W
Jing Wei
GwaDaKu
Jing Wei
7,609
5,578
0
2,407
8,509
2,535
315
3,055
5,454
0
45,655
W
Nemesis
Haofebri
Nemesis
5,703
2,324
0
1,305
7,790
2,695
432
1,610
6,180
0
34,256
L
Loki
KV_ASSI
Loki
5,171
1,088
0
2,592
10,923
3,051
0
5,044
5,879
0
32,188
L
Ah Puch
Nina_exr
Ah Puch
7,064
74
0
885
4,436
1,159
0
3,291
1,145
50,780
0
L
Jing Wei
Timmyboi_GM
Jing Wei
2,502
1,971
0
546
9,197
2,747
0
2,130
7,067
0
22,653
W
Ao Kuang
8,372
2,240
0
4,136
9,482
2,676
0
3,727
5,755
45,402
2,165
L
Bellona
laurrriii_23
Bellona
1,959
936
0
1,328
8,130
5,369
49
364
7,766
0
22,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
39,754
252
Minions Killed
409
0
Camps Cleared
0
1,309,829
Distance Traveled
1,382,824
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,380
491
27
2
0
242,962
0
W
Achilles
8,839
680
64
5
0
260,558
0
W
Poseidon
8,737
672
140
11
0
267,473
0
W
Jing Wei
7,430
572
69
5
0
268,058
6
W
Nemesis
7,295
561
57
4
0
290,542
0
L
Loki
6,527
502
52
4
0
313,514
4
L
Ah Puch
6,600
508
94
7
0
240,620
2
L
Jing Wei
5,557
427
37
3
0
251,493
0
W
Ao Kuang
7,453
573
79
6
0
296,193
1
L
Bellona
5,921
455
42
3
0
261,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role