Player Matchup

Charybdis
Charybdis
Edge_anthony
Charybdis
Level 103
God Stats
1W - 3L
1,166 SR
Queue Stats
75W - 73L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
FireballWhisky_
Cthulhu
Level 128
God Stats
13W - 6L
1,685 SR
Queue Stats
225W - 201L
1,606 Elo+
Party 1
Chaac
Chaac
McNussy
Chaac
Level 129
God Stats
9W - 6L
1,658 SR
Queue Stats
95W - 91L
1,486 Elo+
Solo
Surtr
Surtr
Shad0w_ReNder09
Surtr
Level 138
God Stats
11W - 5L
1,699 SR
Queue Stats
287W - 245L
1,552 Elo+
Solo
Janus
Janus
TheRoyalWater
Janus
Level 154
God Stats
26W - 25L
1,564 SR
Queue Stats
358W - 339L
1,446 Elo+
Solo
Team Averages
Level 130
1,555 SR
1,520 Elo+

VS

Team Averages
Level 150
1,505 SR
1,487 Elo+
King Arthur
King Arthur
Baughindef
King Arthur
Level 148
God Stats
0W - 2L
1,264 SR
Queue Stats
41W - 56L
1,468 Elo+
Solo
Thor
Thor
DisYangBoyz
Thor
Level 261
God Stats
7W - 15L
1,512 SR
Queue Stats
220W - 216L
1,491 Elo+
Solo
Charon
Charon
iSmiler
Charon
Level 155
God Stats
5W - 4L
1,607 SR
Queue Stats
158W - 151L
1,546 Elo+
Solo
Apollo
Apollo
pittesq2714
Apollo
Level 90
God Stats
1W - 3L
1,823 SR
Queue Stats
31W - 43L
1,443 Elo+
Solo
The Morrigan
The Morrigan
x0Wanda0x
The Morrigan
Level 94
God Stats
4W - 14L
1,319 SR
Queue Stats
450W - 412L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Edge_anthony
Charybdis
13
2 / 3 / 0
7,435
572
3,868
7,877
2,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 0 / 3
7,129
548
7,806
11,581
9,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
McNussy
Chaac
11
3 / 1 / 1
6,491
499
2,572
7,599
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 0 / 1
9,171
705
7,826
8,608
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 2
7,468
574
5,062
5,835
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baughindef
King Arthur
10
0 / 5 / 0
5,937
457
1,961
12,045
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
4 / 3 / 1
7,105
547
3,356
9,386
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
iSmiler
Charon
10
1 / 0 / 1
5,581
429
5,211
10,491
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
11
0 / 4 / 3
6,553
504
2,852
7,499
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
x0Wanda0x
The Morrigan
12
1 / 3 / 2
6,813
524
6,664
6,775
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
14
Kills
6
6
Deaths
15
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Baughindef
King Arthur
0
5
0
0
L
4
3
1
1.5
W
Charybdis
Edge_anthony
Charybdis
2
3
0
0.67
W
2
0
3
3.5
W
Chaac
McNussy
Chaac
3
1
1
3.5
W
5
0
1
5.5
W
2
2
2
1.5
L
Charon
iSmiler
Charon
1
0
1
1.5
L
Apollo
0
4
3
0.38
L
The Morrigan
x0Wanda0x
The Morrigan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,134
Damage
20,044
41,500
Taken
46,196
22,419
Mitigated
18,643
11,436
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Baughindef
King Arthur
1,961
64
0
3,121
12,045
4,329
0
632
10,763
0
39,522
L
3,356
370
0
1,786
9,386
3,592
0
703
8,612
0
55,928
W
Charybdis
Edge_anthony
Charybdis
3,868
1,932
0
1,542
7,877
2,183
153
3,880
3,413
0
56,259
W
7,806
405
60
2,703
11,581
9,382
0
3,254
7,647
38,297
1,725
W
Chaac
McNussy
Chaac
2,572
413
0
1,559
7,599
3,289
0
1,725
5,610
0
33,056
W
7,826
2,199
0
3,146
8,608
5,810
217
690
7,876
2,520
59,499
W
5,062
455
0
2,426
5,835
1,755
279
462
5,303
46,770
973
L
Charon
iSmiler
Charon
5,211
1,040
454
2,889
10,491
6,146
40
4,459
5,828
19,456
0
L
Apollo
2,852
1,468
0
1,640
7,499
2,240
494
4,065
3,075
0
39,754
L
The Morrigan
x0Wanda0x
The Morrigan
6,664
1,507
0
414
6,775
2,336
108
2,443
4,168
43,235
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
31,989
416
Minions Killed
366
0
Camps Cleared
0
1,272,859
Distance Traveled
1,235,756
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,937
457
76
6
0
235,009
0
L
Thor
7,105
547
97
7
0
220,342
0
W
Charybdis
7,435
572
107
8
0
227,296
0
W
Cthulhu
7,129
548
48
4
0
275,057
0
W
Chaac
6,491
499
54
4
0
277,209
4
W
Surtr
9,171
705
109
8
0
249,745
0
W
Janus
7,468
574
98
8
0
243,552
2
L
Charon
5,581
429
24
2
0
272,580
2
L
Apollo
6,553
504
73
6
0
256,358
0
L
The Morrigan
6,813
524
96
7
0
251,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role