Player Matchup

Thor
Thor
CyanideAndMtDew
Thor
Level 147
God Stats
1W - 3L
1,300 SR
Queue Stats
139W - 159L
1,389 Elo+
Party 2
Zhong Kui
Zhong Kui
InF3cti0us_36
Zhong Kui
Level 83
God Stats
8W - 9L
1,491 SR
Queue Stats
230W - 246L
1,390 Elo+
Party 2
Nox
Nox
Mmartin304
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 223L
1,404 Elo+
Party 2
Atlas
Atlas
SaveSapphire
Atlas
Level 164
God Stats
3W - 2L
1,722 SR
Queue Stats
253W - 254L
1,558 Elo+
Party 1
Artemis
Artemis
Thiczums
Artemis
Level 88
God Stats
4W - 6L
1,816 SR
Queue Stats
202W - 212L
1,520 Elo+
Party 1
Team Averages
Level 110
1,566 SR
1,452 Elo+

VS

Team Averages
Level 96
1,446 SR
1,444 Elo+
Anubis
Anubis
Brackling41
Anubis
Level 67
God Stats
5W - 3L
1,365 SR
Queue Stats
72W - 75L
1,441 Elo+
Solo
Hun Batz
Hun Batz
Drewski71266
Hun Batz
Level 101
God Stats
10W - 4L
1,616 SR
Queue Stats
40W - 33L
1,455 Elo+
Party 3
Zhong Kui
Zhong Kui
StoredBow
Zhong Kui
Level 98
God Stats
6W - 4L
1,510 SR
Queue Stats
26W - 26L
1,461 Elo+
Party 3
Thoth
Thoth
XGN ash3401
Thoth
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,443 Elo+
Party 3
Neith
Neith
kevingonzxlez666
Neith
Level 126
God Stats
4W - 10L
1,239 SR
Queue Stats
400W - 376L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,375
448
3,528
10,683
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
InF3cti0us_36
Zhong Kui
11
0 / 4 / 0
5,723
477
1,786
8,147
4,772
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 1
5,670
473
2,921
4,450
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
4,759
397
2,701
8,723
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Thiczums
Artemis
9
1 / 3 / 1
4,968
414
4,107
7,113
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 2 / 2
6,693
558
6,525
7,390
2,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Drewski71266
Hun Batz
12
3 / 0 / 3
6,615
551
3,721
8,037
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
StoredBow
Zhong Kui
14
5 / 0 / 0
8,906
742
5,476
5,742
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 2
7,407
617
3,472
4,825
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 5
6,552
546
4,879
3,862
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
16
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
2
3
L
1
4
0
0.25
W
Hun Batz
Drewski71266
Hun Batz
3
0
3
4.5
L
Zhong Kui
InF3cti0us_36
Zhong Kui
0
4
0
0
L
0
1
1
0.5
L
0
4
1
0.13
W
Zhong Kui
StoredBow
Zhong Kui
5
0
0
5
L
Artemis
Thiczums
Artemis
1
3
1
0.5
W
1
1
2
2
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,043
Damage
24,073
39,116
Taken
29,856
13,974
Mitigated
11,525
6,881
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,525
407
0
2,868
7,390
2,772
254
1,568
5,822
29,528
1,094
L
3,528
821
0
1,552
10,683
3,299
0
3,019
7,432
0
43,342
W
Hun Batz
Drewski71266
Hun Batz
3,721
992
0
3,570
8,037
2,467
0
554
7,403
0
45,787
L
Zhong Kui
InF3cti0us_36
Zhong Kui
1,786
238
0
3,047
8,147
4,772
0
4,218
3,929
32,768
1,613
L
2,921
61
0
892
4,450
1,244
0
1,734
2,376
29,122
1,704
L
2,701
810
0
250
8,723
2,999
0
3,944
4,779
16,945
756
W
Zhong Kui
StoredBow
Zhong Kui
5,476
1,513
0
3,819
5,742
3,880
535
1,769
3,973
56,342
13,359
L
Artemis
Thiczums
Artemis
4,107
1,404
0
1,140
7,113
1,660
0
1,543
5,570
0
20,697
W
3,472
184
0
1,760
4,825
1,265
0
2,011
2,512
41,660
478
W
4,879
413
0
2,481
3,862
1,141
435
1,042
2,820
0
37,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
36,173
261
Minions Killed
401
0
Camps Cleared
0
1,044,449
Distance Traveled
1,136,682
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,693
558
36
3
0
213,225
0
L
Thor
5,375
448
74
6
0
259,271
5
W
Hun Batz
6,615
551
70
6
0
290,999
0
L
Zhong Kui
5,723
477
60
5
0
203,874
0
L
Nox
5,670
473
66
6
0
207,036
0
L
Atlas
4,759
397
27
2
0
170,617
1
W
Zhong Kui
8,906
742
127
11
0
195,699
0
L
Artemis
4,968
414
34
3
0
203,651
5
W
Thoth
7,407
617
91
8
0
215,942
0
W
Neith
6,552
546
77
6
0
220,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role