Player Matchup

Susano
Susano
PlatinumAce50
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 93L
1,557 Elo+
Solo
Jing Wei
Jing Wei
chicoTopic
Jing Wei
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 42L
1,565 Elo+
Party 1
Hades
Hades
unremarkable0
Hades
Level 69
God Stats
4W - 2L
1,748 SR
Queue Stats
44W - 29L
1,560 Elo+
Party 1
Charon
Charon
wouldjabowme
Charon
Level 105
God Stats
2W - 5L
1,419 SR
Queue Stats
41W - 35L
1,538 Elo+
Solo
Nu Wa
Nu Wa
xXFenrir666Xx
Nu Wa
Level 145
God Stats
8W - 12L
1,567 SR
Queue Stats
339W - 337L
1,584 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,561 Elo+

VS

Team Averages
Level 117
1,461 SR
1,516 Elo+
Sylvanus
Sylvanus
AlexDG1
Sylvanus
Level 128
God Stats
11W - 15L
1,472 SR
Queue Stats
463W - 490L
1,581 Elo+
Party 2
Apollo
Apollo
IVlike6
Apollo
Level 145
God Stats
24W - 25L
1,548 SR
Queue Stats
544W - 572L
1,534 Elo+
Party 2
Poseidon
Poseidon
LukiasCM
Poseidon
Level 109
God Stats
3W - 4L
1,314 SR
Queue Stats
145W - 203L
1,473 Elo+
Party 2
Maui
Maui
No_Limit_Mafia_
Maui
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
424W - 397L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Tvsasuke
Nu Wa
Level 47
God Stats
1W - 1L
1,471 SR
Queue Stats
103W - 115L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,422
570
1,450
3,749
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
chicoTopic
Jing Wei
6
0 / 1 / 0
3,588
598
1,584
2,857
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
4,804
801
2,181
4,120
1,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
6
0 / 0 / 0
3,310
552
3,735
4,613
2,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 0
3,974
662
3,457
3,479
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlexDG1
Sylvanus
7
1 / 0 / 0
3,926
654
1,854
4,535
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
IVlike6
Apollo
7
0 / 0 / 1
3,872
645
2,739
3,942
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
LukiasCM
Poseidon
9
1 / 0 / 1
4,435
739
2,137
2,587
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 1
4,454
742
2,504
5,025
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Tvsasuke
Nu Wa
7
0 / 1 / 0
4,122
687
1,287
3,382
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlexDG1
Sylvanus
1
0
0
1
W
Apollo
IVlike6
Apollo
0
0
1
0.5
W
Poseidon
LukiasCM
Poseidon
1
0
1
1.5
W
2
0
1
2.5
L
0
2
0
0
W
Nu Wa
Tvsasuke
Nu Wa
0
1
0
0
L
Jing Wei
chicoTopic
Jing Wei
0
1
0
0
L
1
0
0
1
L
Charon
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,407
Damage
10,521
18,818
Taken
19,471
6,751
Mitigated
6,303
7,620
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlexDG1
Sylvanus
1,854
951
614
1,545
4,535
1,721
0
2,486
2,049
14,391
5,986
W
Apollo
IVlike6
Apollo
2,739
1,209
0
1,910
3,942
1,132
0
1,783
2,159
0
21,881
W
Poseidon
LukiasCM
Poseidon
2,137
572
0
715
2,587
714
0
1,228
1,359
23,837
88
W
2,504
1,095
0
2,348
5,025
1,855
0
1,422
3,603
20,216
10,395
L
1,450
446
0
1,815
3,749
938
0
1,787
1,886
0
12,028
W
Nu Wa
Tvsasuke
Nu Wa
1,287
495
0
1,336
3,382
881
0
2,321
1,061
19,095
0
L
Jing Wei
chicoTopic
Jing Wei
1,584
959
0
410
2,857
623
0
219
2,638
0
16,765
L
2,181
227
0
3,205
4,120
1,715
0
1,092
2,833
26,028
3,321
L
Charon
3,735
759
0
910
4,613
2,547
0
1,495
3,118
11,981
0
L
3,457
1,115
0
1,280
3,479
928
132
2,301
972
20,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,098
Gold Earned
20,809
187
Minions Killed
235
0
Camps Cleared
0
620,042
Distance Traveled
653,451
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,926
654
43
7
0
119,086
0
W
Apollo
3,872
645
37
6
0
129,911
0
W
Poseidon
4,435
739
58
10
0
141,236
0
W
Maui
4,454
742
52
9
0
143,085
0
L
Susano
3,422
570
33
6
0
104,780
0
W
Nu Wa
4,122
687
45
8
0
120,133
0
L
Jing Wei
3,588
598
40
7
0
134,843
0
L
Hades
4,804
801
69
12
0
126,670
0
L
Charon
3,310
552
10
2
0
125,818
0
L
Nu Wa
3,974
662
35
6
0
127,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role