Player Matchup

Zeus
Zeus
 
Zeus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Banana twist140
Scylla
Level 89
God Stats
1W - 3L
1,472 SR
Queue Stats
77W - 70L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
DandyAtLaw
Jing Wei
Level 125
God Stats
0W - 1L
1,749 SR
Queue Stats
5W - 8L
1,546 Elo+
Solo
Loki
Loki
Doctorbigmac222
Loki
Level 13
God Stats
2W - 3L
1,718 SR
Queue Stats
38W - 53L
1,367 Elo+
Party 1
Chang'e
Chang'e
Novaisiconic
Chang'e
Level 98
God Stats
20W - 25L
1,511 SR
Queue Stats
99W - 116L
1,439 Elo+
Party 1
Team Averages
Level 74
1,590 SR
1,485 Elo+

VS

Team Averages
Level 115
1,548 SR
1,425 Elo+
Ne Zha
Ne Zha
Living lMasTeR
Ne Zha
Level 157
God Stats
14W - 11L
1,661 SR
Queue Stats
393W - 385L
1,476 Elo+
Party 2
Osiris
Osiris
Richardfield190
Osiris
Level 69
God Stats
6W - 12L
1,495 SR
Queue Stats
74W - 94L
1,399 Elo+
Solo
Bacchus
Bacchus
ferrisrafraw
Bacchus
Level 111
God Stats
70W - 42L
1,654 SR
Queue Stats
145W - 149L
1,401 Elo+
Solo
Nu Wa
Nu Wa
j_escott-beast
Nu Wa
Level 148
God Stats
89W - 83L
1,440 SR
Queue Stats
781W - 759L
1,372 Elo+
Solo
Izanami
Izanami
sasukecuchija
Izanami
Level 88
God Stats
14W - 13L
1,488 SR
Queue Stats
101W - 107L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 2 / 0
4,375
438
3,375
3,672
887
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 0
4,797
480
3,095
6,619
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
DandyAtLaw
Jing Wei
7
0 / 0 / 0
4,449
445
1,385
3,396
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 2 / 0
4,206
421
182
5,819
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Novaisiconic
Chang'e
9
2 / 2 / 0
5,563
556
1,791
5,934
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,065
607
2,985
6,277
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 2
5,765
577
1,820
4,545
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ferrisrafraw
Bacchus
9
1 / 0 / 2
5,609
561
2,756
5,913
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 1
6,737
674
5,310
4,611
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
10
1 / 0 / 1
5,467
547
937
3,160
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
11
11
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
L
0
5
0
0
L
Jing Wei
DandyAtLaw
Jing Wei
0
0
0
0
L
0
2
0
0
W
5
0
0
5
L
Chang'e
Novaisiconic
Chang'e
2
2
0
1
W
0
2
2
0.5
W
Bacchus
ferrisrafraw
Bacchus
1
0
2
2
W
4
0
1
4.5
W
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,828
Damage
13,808
25,440
Taken
24,506
5,973
Mitigated
11,433
4,829
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,375
151
0
468
3,672
887
0
1,312
2,360
22,994
679
L
3,095
167
0
500
6,619
1,546
0
4,223
2,396
31,974
0
L
Jing Wei
DandyAtLaw
Jing Wei
1,385
753
0
738
3,396
789
0
1,337
2,059
0
18,986
L
182
38
0
1,412
5,819
1,298
0
1,154
4,665
0
18,434
W
2,985
418
0
935
6,277
2,259
0
246
6,031
0
42,168
L
Chang'e
Novaisiconic
Chang'e
1,791
64
0
1,711
5,934
1,453
0
0
5,934
25,727
0
W
1,820
488
0
520
4,545
3,165
0
1,791
2,754
0
31,115
W
Bacchus
ferrisrafraw
Bacchus
2,756
294
180
2,704
5,913
3,627
0
1,929
3,984
19,203
0
W
5,310
1,982
0
2,026
4,611
1,402
243
2,849
1,762
37,454
4,177
W
Izanami
937
270
0
1,148
3,160
980
470
1,408
1,752
0
36,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,390
Gold Earned
29,643
233
Minions Killed
300
0
Camps Cleared
0
971,415
Distance Traveled
954,762
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,375
438
40
4
0
194,816
0
L
Scylla
4,797
480
56
6
0
192,626
0
L
Jing Wei
4,449
445
45
5
0
176,008
4
L
Loki
4,206
421
38
4
0
203,663
0
W
Ne Zha
6,065
607
69
7
0
247,972
0
L
Chang'e
5,563
556
54
5
0
204,302
0
W
Osiris
5,765
577
61
6
0
198,868
0
W
Bacchus
5,609
561
16
2
0
198,863
3
W
Nu Wa
6,737
674
71
7
0
145,099
0
W
Izanami
5,467
547
83
8
0
163,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role