Player Matchup

Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BRYCEYPOO1234
Ah Puch
Level 158
God Stats
1W - 2L
1,518 SR
Queue Stats
42W - 43L
1,463 Elo+
Party 3
Artemis
Artemis
BiggunB
Artemis
Level 44
God Stats
4W - 5L
1,568 SR
Queue Stats
87W - 83L
1,481 Elo+
Party 1
Ratatoskr
Ratatoskr
ItsNashi
Ratatoskr
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 21L
1,486 Elo+
Party 1
Athena
Athena
PIug n Pray
Athena
Level 110
God Stats
16W - 11L
1,532 SR
Queue Stats
22W - 20L
1,521 Elo+
Party 3
Team Averages
Level 115
1,524 SR
1,490 Elo+

VS

Team Averages
Level 124
1,396 SR
1,489 Elo+
Eset
Eset
Boo_Charles_14
Eset
Level 140
God Stats
0W - 3L
1,188 SR
Queue Stats
223W - 200L
1,524 Elo+
Solo
Hercules
Hercules
CanineSnake957
Hercules
Level 68
God Stats
1W - 1L
1,333 SR
Queue Stats
48W - 54L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Emrald1Archer0
Sylvanus
Level 129
God Stats
12W - 11L
1,600 SR
Queue Stats
287W - 289L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
FerAlvarez
Jing Wei
Level 177
God Stats
3W - 3L
1,361 SR
Queue Stats
134W - 139L
1,519 Elo+
Solo
Serqet
Serqet
dTP Slurp
Serqet
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 200L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 0 / 3
6,889
530
6,978
10,015
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
12
4 / 0 / 1
7,925
610
8,829
5,256
1,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
BiggunB
Artemis
12
4 / 1 / 1
7,170
552
9,487
5,351
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
ItsNashi
Ratatoskr
14
1 / 0 / 0
8,160
628
4,970
9,353
4,038
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
11
0 / 1 / 8
6,867
528
4,090
9,797
5,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,652
512
5,409
7,864
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
11
0 / 0 / 0
6,002
462
3,809
7,156
4,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
9
1 / 3 / 0
5,957
458
5,264
14,867
9,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
FerAlvarez
Jing Wei
10
0 / 4 / 1
5,847
450
3,793
9,382
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
dTP Slurp
Serqet
9
1 / 2 / 0
5,497
423
2,743
8,345
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
3
4.5
W
Ah Puch
4
0
1
4.5
W
Artemis
BiggunB
Artemis
4
1
1
4.5
L
0
3
0
0
L
Hercules
0
0
0
0
L
Sylvanus
1
3
0
0.33
L
Jing Wei
FerAlvarez
Jing Wei
0
4
1
0.13
W
Ratatoskr
ItsNashi
Ratatoskr
1
0
0
1
W
Athena
0
1
8
4
L
Serqet
dTP Slurp
Serqet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,354
Damage
21,018
39,772
Taken
47,614
16,749
Mitigated
21,538
13,818
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,978
2,775
0
1,959
10,015
3,572
0
3,953
5,912
0
52,598
W
Ah Puch
8,829
48
0
1,832
5,256
1,546
518
2,148
3,108
46,903
1,788
W
Artemis
BiggunB
Artemis
9,487
4,560
0
2,084
5,351
1,866
0
1,354
3,997
0
48,215
L
5,409
685
147
2,257
7,864
2,107
0
3,553
3,727
57,318
0
L
Hercules
3,809
1,086
0
2,128
7,156
4,568
0
292
6,820
367
34,097
L
Sylvanus
5,264
1,207
2,747
5,385
14,867
9,468
27
3,775
10,884
20,735
1,896
L
Jing Wei
FerAlvarez
Jing Wei
3,793
2,207
0
2,119
9,382
2,812
0
1,027
8,355
0
45,548
W
Ratatoskr
ItsNashi
Ratatoskr
4,970
788
0
2,931
9,353
4,038
0
636
8,717
0
60,264
W
Athena
4,090
960
2,342
2,670
9,797
5,727
98
2,852
6,945
12,366
2,918
L
Serqet
dTP Slurp
Serqet
2,743
704
0
1,055
8,345
2,583
0
2,284
5,831
0
26,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
29,955
390
Minions Killed
344
0
Camps Cleared
0
1,347,528
Distance Traveled
1,245,085
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,889
530
76
6
0
331,467
0
W
Ah Puch
7,925
610
98
8
0
234,190
2
W
Artemis
7,170
552
81
6
0
226,089
0
L
Eset
6,652
512
135
10
0
270,101
3
L
Hercules
6,002
462
67
5
0
236,300
6
L
Sylvanus
5,957
458
36
3
0
226,706
2
L
Jing Wei
5,847
450
64
5
0
210,488
1
W
Ratatoskr
8,160
628
113
9
0
257,788
0
W
Athena
6,867
528
22
2
0
297,994
2
L
Serqet
5,497
423
42
3
0
301,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role