Player Matchup

Fenrir
Fenrir
EL TORO LOCO00
Fenrir
Level 124
God Stats
2W - 5L
1,416 SR
Queue Stats
87W - 95L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
Foolgar
Zhong Kui
Level 31
God Stats
5W - 4L
1,256 SR
Queue Stats
118W - 124L
1,583 Elo+
Solo
Sylvanus
Sylvanus
SenorLechugx
Sylvanus
Level 117
God Stats
7W - 2L
1,699 SR
Queue Stats
55W - 48L
1,549 Elo+
Solo
Chang'e
Chang'e
desmer160302
Chang'e
Level 127
God Stats
11W - 2L
1,837 SR
Queue Stats
70W - 71L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
tobias06_m
Danzaburou
Level 123
God Stats
3W - 0L
1,769 SR
Queue Stats
96W - 88L
1,437 Elo+
Solo
Team Averages
Level 104
1,595 SR
1,494 Elo+

VS

Team Averages
Level 125
1,523 SR
1,528 Elo+
Mulan
Mulan
BFH Saber
Mulan
Level 104
God Stats
13W - 15L
1,459 SR
Queue Stats
195W - 241L
1,520 Elo+
Party 1
Ares
Ares
GR1M MENACE
Ares
Level 127
God Stats
0W - 1L
1,449 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Charybdis
Charybdis
ImAsper
Charybdis
Level 130
God Stats
42W - 32L
1,624 SR
Queue Stats
217W - 200L
1,461 Elo+
Solo
Bastet
Bastet
O fresh cakes O
Bastet
Level 155
God Stats
7W - 6L
1,670 SR
Queue Stats
191W - 235L
1,499 Elo+
Party 1
Zeus
Zeus
purpsosticky
Zeus
Level 108
God Stats
0W - 1L
1,411 SR
Queue Stats
33W - 52L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 2
8,560
611
10,563
10,411
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
Foolgar
Zhong Kui
15
1 / 1 / 1
8,521
609
5,020
6,980
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SenorLechugx
Sylvanus
13
1 / 1 / 7
8,020
573
5,631
9,245
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
desmer160302
Chang'e
14
3 / 2 / 1
8,754
625
5,649
9,141
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tobias06_m
Danzaburou
15
4 / 2 / 5
9,063
647
11,125
12,697
4,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BFH Saber
Mulan
12
0 / 3 / 0
6,849
489
2,458
12,385
5,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 3
6,411
458
3,992
13,890
7,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ImAsper
Charybdis
12
4 / 6 / 1
7,639
546
11,187
12,275
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 5 / 2
7,598
543
9,263
12,977
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 1
7,323
523
2,775
6,801
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
10
10
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
BFH Saber
Mulan
0
3
0
0
W
10
4
2
2.75
W
Zhong Kui
Foolgar
Zhong Kui
1
1
1
1.5
L
1
2
3
1.25
L
Charybdis
ImAsper
Charybdis
4
6
1
0.75
L
4
5
2
1
W
Sylvanus
SenorLechugx
Sylvanus
1
1
7
4.5
W
Chang'e
desmer160302
Chang'e
3
2
1
1.75
L
1
3
1
0.5
W
Danzaburou
tobias06_m
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,988
Damage
29,675
48,474
Taken
58,328
21,784
Mitigated
22,699
24,206
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BFH Saber
Mulan
2,458
535
0
2,103
12,385
5,894
0
3,682
8,703
0
43,093
W
10,563
1,819
0
3,232
10,411
3,914
425
521
9,890
0
47,965
W
Zhong Kui
Foolgar
Zhong Kui
5,020
1,200
0
4,105
6,980
4,833
453
226
6,754
50,129
11,449
L
3,992
494
227
4,500
13,890
7,229
0
2,181
11,709
15,478
909
L
Charybdis
ImAsper
Charybdis
11,187
6,494
0
4,042
12,275
3,544
0
2,654
9,621
0
57,358
L
9,263
2,298
0
2,634
12,977
4,366
0
3,987
8,990
0
48,815
W
Sylvanus
SenorLechugx
Sylvanus
5,631
1,810
3,263
3,198
9,245
6,084
0
1,500
7,745
23,881
0
W
Chang'e
desmer160302
Chang'e
5,649
225
560
4,743
9,141
2,619
316
2,446
6,695
63,995
928
L
2,775
144
0
600
6,801
1,666
0
3,139
3,662
42,518
1,492
W
Danzaburou
tobias06_m
Danzaburou
11,125
4,327
0
5,105
12,697
4,334
0
1,812
10,885
0
77,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
35,820
459
Minions Killed
379
0
Camps Cleared
0
1,455,507
Distance Traveled
1,306,745
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,849
489
82
6
0
250,517
0
W
Fenrir
8,560
611
56
4
0
351,833
0
W
Zhong Kui
8,521
609
104
7
0
248,081
0
L
Ares
6,411
458
16
1
0
249,163
0
L
Charybdis
7,639
546
110
8
0
224,294
2
L
Bastet
7,598
543
74
5
0
308,221
2
W
Sylvanus
8,020
573
47
3
0
280,887
6
W
Chang'e
8,754
625
139
10
0
302,589
0
L
Zeus
7,323
523
97
7
0
274,550
0
W
Danzaburou
9,063
647
113
8
0
272,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role