Player Matchup

Shiva
Shiva
BaronSimp
Shiva
Level 67
God Stats
15W - 7L
1,707 SR
Queue Stats
225W - 194L
1,599 Elo+
Solo
Apollo
Apollo
RoyalMarine101
Apollo
Level 147
God Stats
18W - 15L
1,700 SR
Queue Stats
330W - 314L
1,544 Elo+
Solo
Jormungandr
Jormungandr
SomeDumbDuck
Jormungandr
Level 155
God Stats
4W - 3L
1,629 SR
Queue Stats
286W - 281L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
WorthyFate2
Zhong Kui
Level 112
God Stats
1W - 3L
1,445 SR
Queue Stats
55W - 31L
1,635 Elo+
Solo
Janus
Janus
camfyffe
Janus
Level 144
God Stats
23W - 31L
1,465 SR
Queue Stats
160W - 153L
1,515 Elo+
Solo
Team Averages
Level 125
1,589 SR
1,576 Elo+

VS

Team Averages
Level 81
1,461 SR
1,530 Elo+
Cabrakan
Cabrakan
ChanceDaBoss1
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,512 Elo+
Party 1
King Arthur
King Arthur
FlyEaglesFly215
King Arthur
Level 59
God Stats
1W - 7L
1,115 SR
Queue Stats
139W - 155L
1,434 Elo+
Solo
Nox
Nox
LuMaree-
Nox
Level 162
God Stats
8W - 11L
1,419 SR
Queue Stats
500W - 465L
1,559 Elo+
Solo
Cernunnos
Cernunnos
MMRTėrrorist
Cernunnos
Level 147
God Stats
4W - 2L
1,619 SR
Queue Stats
120W - 84L
1,579 Elo+
Party 1
Serqet
Serqet
MoldyHorseCòck
Serqet
Level 24
God Stats
4W - 0L
1,654 SR
Queue Stats
21W - 13L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BaronSimp
Shiva
14
2 / 5 / 3
7,901
494
11,589
16,349
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 5 / 4
7,907
494
5,898
10,283
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SomeDumbDuck
Jormungandr
12
0 / 5 / 4
6,672
417
4,757
12,632
9,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
WorthyFate2
Zhong Kui
17
3 / 2 / 1
10,366
648
12,054
17,862
21,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Janus
camfyffe
Janus
16
2 / 1 / 0
9,254
578
9,191
5,386
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChanceDaBoss1
Cabrakan
13
2 / 2 / 11
8,422
526
12,475
14,091
8,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
FlyEaglesFly215
King Arthur
15
1 / 3 / 5
9,099
569
9,892
19,741
15,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 0 / 5
9,758
610
3,415
9,355
2,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
MMRTėrrorist
Cernunnos
18
9 / 1 / 5
10,978
686
13,882
6,731
2,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 8
9,019
564
7,588
15,087
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
18
18
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Shiva
BaronSimp
Shiva
2
5
3
0.7
W
Cabrakan
ChanceDaBoss1
Cabrakan
2
2
11
3.75
W
King Arthur
FlyEaglesFly215
King Arthur
1
3
5
1.17
W
2
0
5
4.5
W
Cernunnos
MMRTėrrorist
Cernunnos
9
1
5
11.5
W
4
1
8
8
L
0
5
4
0.4
L
Jormungandr
SomeDumbDuck
Jormungandr
0
5
4
0.4
L
Zhong Kui
WorthyFate2
Zhong Kui
3
2
1
1.75
L
Janus
camfyffe
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,489
Damage
47,252
62,512
Taken
65,005
41,507
Mitigated
34,874
19,832
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BaronSimp
Shiva
11,589
2,169
56
6,534
16,349
5,973
0
2,602
12,628
0
70,185
W
Cabrakan
ChanceDaBoss1
Cabrakan
12,475
1,334
0
3,792
14,091
8,638
0
5,141
8,677
42,794
1,380
W
King Arthur
FlyEaglesFly215
King Arthur
9,892
1,459
0
5,536
19,741
15,279
0
9,248
10,491
0
57,678
W
3,415
87
190
5,018
9,355
2,656
201
3,879
5,021
69,169
229
W
Cernunnos
MMRTėrrorist
Cernunnos
13,882
8,580
0
3,418
6,731
2,738
3,372
2,634
3,907
0
102,713
W
7,588
1,282
0
6,741
15,087
5,563
0
4,153
10,684
0
69,667
L
5,898
3,924
0
1,395
10,283
3,492
0
2,687
6,988
0
52,266
L
Jormungandr
SomeDumbDuck
Jormungandr
4,757
823
5
880
12,632
9,045
0
3,993
8,341
24,595
215
L
Zhong Kui
WorthyFate2
Zhong Kui
12,054
2,686
0
10,542
17,862
21,036
68
2,429
14,878
78,444
2,373
L
Janus
camfyffe
Janus
9,191
336
0
420
5,386
1,961
0
2,714
2,568
87,026
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,100
Gold Earned
47,276
567
Minions Killed
536
0
Camps Cleared
0
1,703,811
Distance Traveled
1,683,890
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,901
494
107
7
0
372,471
0
W
Cabrakan
8,422
526
41
3
0
347,002
0
W
King Arthur
9,099
569
97
6
0
295,369
0
W
Nox
9,758
610
124
8
0
312,115
4
W
Cernunnos
10,978
686
155
10
0
331,299
6
W
Serqet
9,019
564
119
7
0
398,105
2
L
Apollo
7,907
494
109
7
0
320,338
4
L
Jormungandr
6,672
417
36
2
0
345,403
5
L
Zhong Kui
10,366
648
153
10
0
295,811
0
L
Janus
9,254
578
162
10
0
369,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role