Player Matchup

Cu Chulainn
Cu Chulainn
BootyCakes420
Cu Chulainn
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 81L
1,573 Elo+
Party 1
Freya
Freya
CosmosDestined
Freya
Level 145
God Stats
2W - 4L
1,407 SR
Queue Stats
278W - 292L
1,533 Elo+
Party 1
Bakasura
Bakasura
Crumplywaif
Bakasura
Level 166
God Stats
2W - 0L
1,505 SR
Queue Stats
144W - 130L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
KheprisHoeHoe
Gilgamesh
Level 158
God Stats
4W - 1L
1,504 SR
Queue Stats
74W - 59L
1,554 Elo+
Party 1
Neith
Neith
Kittysniper1234
Neith
Level 98
God Stats
6W - 5L
1,482 SR
Queue Stats
111W - 106L
1,502 Elo+
Party 1
Team Averages
Level 142
1,479 SR
1,541 Elo+

VS

Team Averages
Level 135
1,539 SR
1,541 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Blackdeer8179
He Bo
Level 151
God Stats
1W - 3L
1,404 SR
Queue Stats
93W - 94L
1,519 Elo+
Solo
Cernunnos
Cernunnos
DarnThemSpys
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,673 Elo+
Solo
Rama
Rama
GuanFierce
Rama
Level 151
God Stats
2W - 1L
1,792 SR
Queue Stats
162W - 151L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BootyCakes420
Cu Chulainn
16
5 / 2 / 16
9,136
914
13,480
9,109
8,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 13
8,362
836
8,806
7,117
2,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Crumplywaif
Bakasura
17
11 / 3 / 12
10,607
1,061
12,206
12,026
13,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gilgamesh
KheprisHoeHoe
Gilgamesh
16
5 / 3 / 15
9,378
938
9,910
11,033
11,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 10
8,191
819
7,304
6,746
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 3 / 9
8,876
888
7,218
15,490
18,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 5 / 8
7,578
758
9,273
10,292
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
3 / 4 / 6
7,982
798
7,836
8,207
3,377
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DarnThemSpys
Cernunnos
14
3 / 7 / 2
8,427
843
5,511
9,759
3,589
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 6
7,867
787
6,775
10,974
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
24
Kills
12
13
Deaths
24
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
9
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
8
1
L
3
4
6
1.5
W
Cu Chulainn
BootyCakes420
Cu Chulainn
5
2
16
6.5
W
2
3
13
2.83
W
Bakasura
Crumplywaif
Bakasura
11
3
12
5.67
L
Cernunnos
DarnThemSpys
Cernunnos
3
7
2
0.57
L
2
5
6
1
W
Gilgamesh
KheprisHoeHoe
Gilgamesh
5
3
15
4.17
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,706
Damage
36,613
46,031
Taken
54,722
39,224
Mitigated
35,123
11,266
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,218
916
836
3,906
15,490
18,936
0
2,890
10,382
12,542
0
L
Ah Muzen Cab
 
Ah Muzen Cab
9,273
1,364
330
812
10,292
4,321
0
1,345
7,916
0
21,968
L
7,836
485
1,499
1,153
8,207
3,377
0
673
7,246
19,488
0
W
Cu Chulainn
BootyCakes420
Cu Chulainn
13,480
731
72
244
9,109
8,574
600
3,343
5,766
0
21,502
W
8,806
2,499
155
1,793
7,117
2,587
556
1,608
5,509
16,952
228
W
Bakasura
Crumplywaif
Bakasura
12,206
6,071
576
3,735
12,026
13,546
3,093
4,595
7,431
0
13,238
L
Cernunnos
DarnThemSpys
Cernunnos
5,511
2,359
256
257
9,759
3,589
0
1,515
7,081
0
11,999
L
6,775
4,478
529
1,866
10,974
4,900
0
2,295
8,252
0
20,686
W
Gilgamesh
KheprisHoeHoe
Gilgamesh
9,910
1,664
1,384
1,626
11,033
11,891
669
2,731
8,302
0
18,119
W
7,304
1,210
266
1,415
6,746
2,626
1,571
2,777
3,969
0
22,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,674
Gold Earned
40,730
140
Minions Killed
110
0
Camps Cleared
0
964,371
Distance Traveled
901,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,876
888
8
1
0
216,667
0
L
Ah Muzen Cab
7,578
758
27
3
0
189,975
0
L
He Bo
7,982
798
30
3
0
181,345
0
W
Cu Chulainn
9,136
914
13
1
0
204,608
0
W
Freya
8,362
836
29
3
0
184,356
0
W
Bakasura
10,607
1,061
42
4
0
203,932
0
L
Cernunnos
8,427
843
17
2
0
163,395
0
L
Rama
7,867
787
28
3
0
150,434
0
W
Gilgamesh
9,378
938
18
2
0
195,745
0
W
Neith
8,191
819
38
4
0
175,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role