Player Matchup

Charybdis
Charybdis
DDBSnow
Charybdis
Level 37
God Stats
4W - 3L
1,484 SR
Queue Stats
117W - 105L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Fatkcomedy
Nu Wa
Level 45
God Stats
6W - 11L
1,253 SR
Queue Stats
162W - 181L
1,490 Elo+
Party 3
Arachne
Arachne
KOG BAMBOOZLED
Arachne
Level 88
God Stats
54W - 25L
1,636 SR
Queue Stats
183W - 180L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
KOG Savage2401
Zhong Kui
Level 27
God Stats
22W - 17L
1,427 SR
Queue Stats
134W - 128L
1,448 Elo+
Party 1
Fafnir
Fafnir
Linksalarmclock
Fafnir
Level 119
God Stats
2W - 4L
1,168 SR
Queue Stats
314W - 318L
1,566 Elo+
Party 3
Team Averages
Level 63
1,394 SR
1,494 Elo+

VS

Team Averages
Level 55
1,622 SR
1,443 Elo+
Chaac
Chaac
Bebop92
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,297 Elo+
Party 2
Lancelot
Lancelot
Cmores17
Lancelot
Level 86
God Stats
7W - 2L
1,721 SR
Queue Stats
33W - 17L
1,584 Elo+
Solo
Artemis
Artemis
Tromthiccy
Artemis
Level 87
God Stats
33W - 24L
1,533 SR
Queue Stats
487W - 470L
1,532 Elo+
Party 2
Vulcan
Vulcan
Zombie-Adrian10
Vulcan
Level 42
God Stats
3W - 1L
1,858 SR
Queue Stats
17W - 26L
1,398 Elo+
Solo
Ymir
Ymir
jamiel_Pendragon
Ymir
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 173L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DDBSnow
Charybdis
12
1 / 1 / 2
6,819
568
5,875
7,979
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
2 / 1 / 2
6,884
574
6,885
4,396
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
6,582
549
3,683
6,836
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
KOG Savage2401
Zhong Kui
14
5 / 1 / 2
8,243
687
10,387
8,829
6,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 1 / 4
6,332
528
4,902
10,152
9,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bebop92
Chaac
11
1 / 4 / 0
6,140
512
3,620
11,873
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Cmores17
Lancelot
12
1 / 2 / 1
6,194
516
7,317
9,061
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Tromthiccy
Artemis
12
1 / 1 / 0
6,120
510
6,076
6,944
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,134
511
3,203
7,192
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 2
5,700
475
2,655
11,160
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bebop92
Chaac
1
4
0
0.25
L
Lancelot
Cmores17
Lancelot
1
2
1
0.75
W
Charybdis
DDBSnow
Charybdis
1
1
2
2
W
Nu Wa
2
1
2
3
W
4
0
3
5.5
W
Zhong Kui
KOG Savage2401
Zhong Kui
5
1
2
6
W
2
1
4
4
L
Artemis
Tromthiccy
Artemis
1
1
0
1
L
1
3
0
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
22,871
38,192
Taken
46,230
21,003
Mitigated
20,569
17,189
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bebop92
Chaac
3,620
424
0
2,621
11,873
6,642
0
8,597
3,276
0
29,979
L
Lancelot
Cmores17
Lancelot
7,317
1,205
0
3,667
9,061
2,993
0
3,565
5,496
0
54,012
W
Charybdis
DDBSnow
Charybdis
5,875
3,756
0
5,080
7,979
2,144
0
569
7,410
0
53,284
W
Nu Wa
6,885
1,796
0
250
4,396
1,277
0
2,254
2,142
49,037
1,796
W
3,683
2,498
0
4,222
6,836
2,079
0
619
6,217
0
36,979
W
Zhong Kui
KOG Savage2401
Zhong Kui
10,387
1,556
0
4,904
8,829
6,011
756
246
8,583
57,145
1,276
W
4,902
1,343
0
2,733
10,152
9,492
0
2,043
8,109
12,833
689
L
Artemis
Tromthiccy
Artemis
6,076
2,298
0
3,774
6,944
1,981
0
1,501
5,443
0
44,810
L
3,203
131
0
1,315
7,192
2,029
0
3,039
4,153
38,678
1,073
L
2,655
310
0
2,142
11,160
6,924
0
5,377
5,783
23,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
30,288
346
Minions Killed
333
0
Camps Cleared
0
1,175,502
Distance Traveled
1,197,925
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,140
512
59
5
0
217,331
0
L
Lancelot
6,194
516
91
8
0
305,581
0
W
Charybdis
6,819
568
90
8
0
229,155
0
W
Nu Wa
6,884
574
76
6
0
213,169
0
W
Arachne
6,582
549
64
5
0
286,460
0
W
Zhong Kui
8,243
687
104
9
0
202,138
0
W
Fafnir
6,332
528
12
1
0
244,580
2
L
Artemis
6,120
510
78
7
0
210,790
2
L
Vulcan
6,134
511
76
6
0
230,181
1
L
Ymir
5,700
475
29
2
0
234,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role